Player Matchup

Ymir
Ymir
AhPuch12321
Ymir
Level 25
God Stats
2W - 1L
1,633 SR
Queue Stats
19W - 13L
1,597 Elo+
Party 1
Da Ji
Da Ji
H0rnyJail
Da Ji
Level 142
God Stats
1W - 1L
1,481 SR
Queue Stats
19W - 10L
1,597 Elo+
Party 1
Zhong Kui
Zhong Kui
YoteMeisterKwan
Zhong Kui
Level 109
God Stats
8W - 2L
1,580 SR
Queue Stats
64W - 61L
1,644 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
carrot901
Ah Muzen Cab
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,750 Elo+
Party 1
Tiamat
Tiamat
isoappe
Tiamat
Level 67
God Stats
2W - 1L
1,554 SR
Queue Stats
10W - 1L
1,858 Elo+
Party 1
Team Averages
Level 93
1,550 SR
1,689 Elo+

VS

Team Averages
Level 102
1,490 SR
1,461 Elo+
Nemesis
Nemesis
 
Nemesis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Derajthe420est
Cerberus
Level 127
God Stats
14W - 10L
1,431 SR
Queue Stats
657W - 817L
1,452 Elo+
Party 3
Hades
Hades
IIviktorII
Hades
Level 45
God Stats
0W - 1L
1,643 SR
Queue Stats
9W - 18L
1,380 Elo+
Party 2
Vulcan
Vulcan
ShadedG
Vulcan
Level 87
God Stats
8W - 7L
1,375 SR
Queue Stats
396W - 461L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,508
501
3,968
10,109
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
H0rnyJail
Da Ji
11
5 / 0 / 4
7,763
597
7,467
6,708
3,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
YoteMeisterKwan
Zhong Kui
13
3 / 3 / 0
7,969
613
7,840
8,896
6,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
carrot901
Ah Muzen Cab
13
3 / 0 / 5
7,862
605
11,182
7,730
3,318
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
isoappe
Tiamat
11
1 / 0 / 3
6,689
515
4,699
5,100
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 2 / 1
6,499
500
5,234
10,149
3,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
 
Neith
10
0 / 3 / 0
5,855
450
3,616
7,809
1,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
9
0 / 3 / 1
5,512
424
2,780
13,365
6,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
12
3 / 2 / 0
7,127
548
5,307
10,354
5,358
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
ShadedG
Vulcan
11
1 / 3 / 0
6,351
489
5,293
7,011
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
13
Kills
5
5
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
1
0.75
L
Neith
 
Neith
0
3
0
0
W
1
2
2
1
L
Cerberus
0
3
1
0.17
W
Da Ji
H0rnyJail
Da Ji
5
0
4
7
L
Hades
3
2
0
1.5
L
Vulcan
ShadedG
Vulcan
1
3
0
0.33
W
Zhong Kui
YoteMeisterKwan
Zhong Kui
3
3
0
1
W
Ah Muzen Cab
carrot901
Ah Muzen Cab
3
0
5
5.5
W
Tiamat
isoappe
Tiamat
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,156
Damage
22,230
38,543
Taken
48,688
20,407
Mitigated
20,171
13,515
Healing
14,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,234
2,939
0
3,992
10,149
3,812
0
3,411
6,738
0
49,011
L
Neith
 
Neith
3,616
1,201
0
1,804
7,809
1,588
0
38
7,771
0
42,093
W
3,968
1,368
0
3,748
10,109
3,751
0
2,881
7,228
38,352
0
L
Cerberus
2,780
403
0
4,073
13,365
6,790
0
3,455
9,910
15,338
0
W
Da Ji
H0rnyJail
Da Ji
7,467
1,526
0
2,093
6,708
3,276
0
2,037
4,671
0
28,194
L
Hades
5,307
431
0
4,315
10,354
5,358
844
5,879
4,475
43,058
0
L
Vulcan
ShadedG
Vulcan
5,293
937
0
722
7,011
2,623
0
2,613
4,398
46,403
0
W
Zhong Kui
YoteMeisterKwan
Zhong Kui
7,840
2,320
0
2,808
8,896
6,965
1,115
5,307
3,589
48,051
9,376
W
Ah Muzen Cab
carrot901
Ah Muzen Cab
11,182
6,796
0
2,429
7,730
3,318
1,421
1,347
6,383
0
73,721
W
Tiamat
isoappe
Tiamat
4,699
743
0
2,437
5,100
3,097
72
1,808
3,292
41,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,791
Gold Earned
31,344
405
Minions Killed
370
0
Camps Cleared
0
1,236,198
Distance Traveled
1,206,943
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,499
500
85
7
0
290,894
0
L
Neith
5,855
450
81
6
0
205,290
3
W
Ymir
6,508
501
71
5
0
256,553
2
L
Cerberus
5,512
424
31
2
0
249,996
3
W
Da Ji
7,763
597
41
3
0
274,815
1
L
Hades
7,127
548
101
8
0
211,568
2
L
Vulcan
6,351
489
72
6
0
249,195
3
W
Zhong Kui
7,969
613
89
7
0
204,178
5
W
Ah Muzen Cab
7,862
605
116
9
0
237,909
3
W
Tiamat
6,689
515
88
7
0
262,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role