Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AkAxRaNdOmxHERO
Anubis
Level 11
God Stats
2W - 2L
1,122 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Artemis
Artemis
HuNGRy-WiL
Artemis
Level 26
God Stats
0W - 1L
1,168 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 1
Arachne
Arachne
KaladinWMB
Arachne
Level 74
God Stats
4W - 6L
1,286 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Odin14ZT
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 1
Team Averages
Level 45
1,315 SR
1,500 Elo+

VS

Team Averages
Level 86
1,392 SR
1,383 Elo+
Neith
Neith
MysticTargaryen
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,182 Elo+
Party 2
Thanatos
Thanatos
Skizmondo007
Thanatos
Level 126
God Stats
4W - 2L
1,395 SR
Queue Stats
129W - 120L
1,427 Elo+
Solo
Sylvanus
Sylvanus
TheJohnDoe204
Sylvanus
Level 146
God Stats
7W - 2L
1,499 SR
Queue Stats
158W - 155L
1,533 Elo+
Party 2
Hera
Hera
bleachismywater
Hera
Level 82
God Stats
2W - 6L
1,152 SR
Queue Stats
59W - 64L
1,251 Elo+
Solo
Ymir
Ymir
pagebaked
Ymir
Level 68
God Stats
1W - 0L
1,412 SR
Queue Stats
40W - 40L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
4 / 3 / 3
9,561
531
6,777
9,022
4,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 6 / 0
6,683
371
6,203
9,027
4,242
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
HuNGRy-WiL
Artemis
11
0 / 5 / 0
6,421
357
4,706
12,204
4,792
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
KaladinWMB
Arachne
13
3 / 4 / 3
8,432
468
9,081
16,920
6,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
Odin14ZT
Jormungandr
13
0 / 2 / 1
7,078
393
2,712
12,325
5,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 2
9,766
543
8,196
8,392
3,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Skizmondo007
Thanatos
15
4 / 3 / 4
9,731
541
5,650
17,768
9,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
TheJohnDoe204
Sylvanus
16
1 / 2 / 4
10,541
586
16,604
13,537
12,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 2 / 1
9,936
552
7,292
7,165
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
14
0 / 0 / 9
8,995
500
4,866
12,038
15,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
7
Kills
20
20
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
4
3
3
1.83
L
0
6
0
0
L
Artemis
HuNGRy-WiL
Artemis
0
5
0
0
L
Arachne
KaladinWMB
Arachne
3
4
3
1.13
W
9
0
2
10
L
Jormungandr
Odin14ZT
Jormungandr
0
2
1
0.25
W
Thanatos
Skizmondo007
Thanatos
4
3
4
2
W
Sylvanus
TheJohnDoe204
Sylvanus
1
2
4
1.5
W
6
2
1
3.25
W
Ymir
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,479
Damage
42,608
59,498
Taken
58,900
25,438
Mitigated
44,281
6,661
Healing
27,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,777
525
0
250
9,022
4,145
460
4,065
4,957
67,404
0
L
6,203
913
0
0
9,027
4,242
0
3,147
5,880
32,939
0
L
Artemis
HuNGRy-WiL
Artemis
4,706
2,548
0
3,627
12,204
4,792
0
4,704
7,500
0
33,480
L
Arachne
KaladinWMB
Arachne
9,081
6,341
0
2,490
16,920
6,660
0
6,349
10,571
0
48,067
W
8,196
3,012
0
2,606
8,392
3,785
710
3,556
4,836
0
63,844
L
Jormungandr
Odin14ZT
Jormungandr
2,712
1,164
0
294
12,325
5,599
0
8,764
3,561
32,358
0
W
Thanatos
Skizmondo007
Thanatos
5,650
1,450
0
15,050
17,768
9,436
118
1,603
15,953
0
82,277
W
Sylvanus
TheJohnDoe204
Sylvanus
16,604
4,418
298
5,764
13,537
12,377
314
4,878
8,659
79,908
17,893
W
7,292
1,712
0
2,056
7,165
2,947
1,429
2,109
5,056
80,871
0
W
Ymir
4,866
272
361
1,624
12,038
15,736
140
4,137
7,901
43,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,175
Gold Earned
48,969
325
Minions Killed
562
0
Camps Cleared
0
1,583,577
Distance Traveled
1,592,353
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,561
531
114
6
0
314,908
6
L
Anubis
6,683
371
48
3
0
286,877
0
L
Artemis
6,421
357
57
3
0
293,131
4
L
Arachne
8,432
468
62
3
0
372,050
0
W
Neith
9,766
543
96
5
0
294,918
0
L
Jormungandr
7,078
393
44
2
0
316,611
4
W
Thanatos
9,731
541
107
6
0
384,932
3
W
Sylvanus
10,541
586
175
10
0
259,700
4
W
Hera
9,936
552
127
7
0
342,730
3
W
Ymir
8,995
500
57
3
0
310,073
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role