Player Matchup

Sobek
Sobek
HearteartH1
Sobek
Level 158
God Stats
1W - 2L
1,372 SR
Queue Stats
40W - 54L
1,538 Elo+
Party 1
Heimdallr
Heimdallr
KillerR0310
Heimdallr
Level 157
God Stats
1W - 1L
1,550 SR
Queue Stats
30W - 29L
1,580 Elo+
Party 1
Chernobog
Chernobog
SIRV3RG0TA
Chernobog
Level 125
God Stats
2W - 0L
1,767 SR
Queue Stats
33W - 31L
1,555 Elo+
Party 1
Persephone
Persephone
kynsinn
Persephone
Level 46
God Stats
49W - 17L
1,685 SR
Queue Stats
73W - 41L
1,659 Elo+
Solo
King Arthur
King Arthur
mifobleis
King Arthur
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 69L
1,443 Elo+
Party 1
Team Averages
Level 125
1,575 SR
1,555 Elo+

VS

Team Averages
Level 101
1,594 SR
1,560 Elo+
Cabrakan
Cabrakan
Ayonice
Cabrakan
Level 160
God Stats
0W - 1L
1,825 SR
Queue Stats
30W - 31L
1,528 Elo+
Party 2
Charybdis
Charybdis
Badger52
Charybdis
Level 51
God Stats
0W - 2L
1,390 SR
Queue Stats
31W - 40L
1,473 Elo+
Solo
Artemis
Artemis
DoobieCooch
Artemis
Level 17
God Stats
0W - 1L
1,706 SR
Queue Stats
4W - 2L
1,643 Elo+
Party 2
Thanatos
Thanatos
Sirciganek1
Thanatos
Level 118
God Stats
6W - 3L
1,598 SR
Queue Stats
172W - 159L
1,577 Elo+
Solo
Vulcan
Vulcan
lGankl
Vulcan
Level 157
God Stats
0W - 1L
1,451 SR
Queue Stats
89W - 99L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 12
11,255
750
11,563
20,844
29,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
KillerR0310
Heimdallr
18
2 / 3 / 7
11,017
734
9,530
15,856
7,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
SIRV3RG0TA
Chernobog
20
5 / 0 / 6
11,860
791
8,795
8,306
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
kynsinn
Persephone
20
6 / 2 / 13
12,738
849
21,838
14,156
5,869
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
mifobleis
King Arthur
18
8 / 2 / 9
11,395
760
17,008
20,761
22,553
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ayonice
Cabrakan
17
3 / 6 / 5
10,306
687
15,926
19,225
17,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Badger52
Charybdis
17
2 / 6 / 2
9,912
661
9,219
18,695
8,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
DoobieCooch
Artemis
17
2 / 5 / 2
9,938
663
13,314
13,884
6,637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Sirciganek1
Thanatos
18
3 / 5 / 3
10,745
716
12,402
16,907
9,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
lGankl
Vulcan
17
1 / 5 / 4
10,037
669
13,184
12,864
5,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
27
27
Kills
11
11
Deaths
27
47
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Ayonice
Cabrakan
3
6
5
0.92
L
Charybdis
Badger52
Charybdis
2
6
2
0.5
L
Artemis
DoobieCooch
Artemis
2
5
2
0.6
W
6
4
12
3
W
Heimdallr
KillerR0310
Heimdallr
2
3
7
1.83
W
Chernobog
SIRV3RG0TA
Chernobog
5
0
6
8
L
Thanatos
Sirciganek1
Thanatos
3
5
3
0.9
W
Persephone
kynsinn
Persephone
6
2
13
6.25
L
Vulcan
lGankl
Vulcan
1
5
4
0.6
W
King Arthur
mifobleis
King Arthur
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,734
Damage
64,045
79,923
Taken
81,575
67,965
Mitigated
47,420
11,851
Healing
18,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Ayonice
Cabrakan
15,926
1,277
0
3,252
19,225
17,057
0
4,524
14,535
27,949
0
L
Charybdis
Badger52
Charybdis
9,219
5,381
0
3,348
18,695
8,472
0
7,735
10,625
0
32,522
L
Artemis
DoobieCooch
Artemis
13,314
5,737
0
1,294
13,884
6,637
0
5,960
7,855
0
38,087
W
11,563
351
0
3,863
20,844
29,004
245
5,422
15,166
24,559
0
W
Heimdallr
KillerR0310
Heimdallr
9,530
3,845
0
2,553
15,856
7,146
3,511
7,640
7,940
0
46,235
W
Chernobog
SIRV3RG0TA
Chernobog
8,795
5,822
0
2,769
8,306
3,393
2,229
2,053
6,243
0
45,518
L
Thanatos
Sirciganek1
Thanatos
12,402
3,208
0
8,084
16,907
9,341
0
7,242
9,389
0
38,559
W
Persephone
kynsinn
Persephone
21,838
1,163
100
2,066
14,156
5,869
461
6,260
7,672
61,273
0
L
Vulcan
lGankl
Vulcan
13,184
6,743
0
2,084
12,864
5,913
0
6,839
5,754
37,591
0
W
King Arthur
mifobleis
King Arthur
17,008
655
0
500
20,761
22,553
0
6,774
13,791
0
35,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,265
Gold Earned
50,938
315
Minions Killed
251
0
Camps Cleared
0
1,569,705
Distance Traveled
1,452,776
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,306
687
24
2
0
284,767
0
L
Charybdis
9,912
661
43
3
0
251,197
0
L
Artemis
9,938
663
54
4
0
273,384
1
W
Sobek
11,255
750
31
2
0
317,790
2
W
Heimdallr
11,017
734
70
5
0
322,615
1
W
Chernobog
11,860
791
88
6
0
308,406
0
L
Thanatos
10,745
716
64
4
0
343,246
2
W
Persephone
12,738
849
80
5
0
311,728
4
L
Vulcan
10,037
669
66
4
0
300,182
1
W
King Arthur
11,395
760
46
3
0
309,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role