Player Matchup

Khepri
Khepri
DANTEABADON
Khepri
Level 57
God Stats
24W - 14L
1,627 SR
Queue Stats
39W - 50L
1,449 Elo+
Party 2
Erlang Shen
Erlang Shen
DannielCp14
Erlang Shen
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
329W - 347L
1,555 Elo+
Party 2
Anubis
Anubis
MadnessTribu19
Anubis
Level 87
God Stats
51W - 26L
1,674 SR
Queue Stats
332W - 373L
1,462 Elo+
Party 3
Fenrir
Fenrir
bksbloodhunt
Fenrir
Level 62
God Stats
29W - 31L
1,547 SR
Queue Stats
188W - 221L
1,463 Elo+
Party 3
Apollo
Apollo
hernan6103
Apollo
Level 120
God Stats
37W - 33L
1,493 SR
Queue Stats
283W - 318L
1,482 Elo+
Party 2
Team Averages
Level 87
1,568 SR
1,482 Elo+

VS

Team Averages
Level 103
1,530 SR
1,473 Elo+
Ymir
Ymir
FalconRed64
Ymir
Level 122
God Stats
5W - 7L
1,476 SR
Queue Stats
267W - 280L
1,477 Elo+
Party 1
Agni
Agni
SkinnyOneshot
Agni
Level 109
God Stats
9W - 14L
1,508 SR
Queue Stats
287W - 338L
1,486 Elo+
Party 1
Charybdis
Charybdis
SlowWalrus
Charybdis
Level 129
God Stats
0W - 8L
1,504 SR
Queue Stats
318W - 329L
1,480 Elo+
Party 4
Tyr
Tyr
StickyHand2
Tyr
Level 88
God Stats
10W - 15L
1,655 SR
Queue Stats
210W - 246L
1,481 Elo+
Party 1
Bakasura
Bakasura
cburg88
Bakasura
Level 67
God Stats
2W - 7L
1,504 SR
Queue Stats
86W - 105L
1,441 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
1 / 0 / 3
7,473
498
3,182
7,093
3,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
DannielCp14
Erlang Shen
15
4 / 1 / 5
9,324
622
12,365
15,334
9,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 2 / 2
7,979
532
8,056
10,631
5,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
5 / 1 / 5
8,212
547
7,987
10,724
4,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
hernan6103
Apollo
13
2 / 2 / 1
7,759
517
4,642
9,286
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,712
447
6,798
14,622
14,544
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 4 / 1
6,798
453
8,003
7,941
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
SlowWalrus
Charybdis
15
3 / 0 / 0
8,547
570
6,892
7,787
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 4 / 0
6,863
458
8,632
14,760
11,742
Breastplate

Breastplate

+20
Physical Protection

Bakasura
cburg88
Bakasura
11
0 / 3 / 1
6,509
434
1,684
13,311
5,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
15
Kills
5
6
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
0
3
2.5
W
Erlang Shen
DannielCp14
Erlang Shen
4
1
5
6.5
L
1
4
2
0.5
W
3
2
2
2
L
0
4
1
0.13
L
Charybdis
SlowWalrus
Charybdis
3
0
0
3
L
1
4
0
0.25
W
Fenrir
5
1
5
7.5
L
Bakasura
cburg88
Bakasura
0
3
1
0.17
W
Apollo
hernan6103
Apollo
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,232
Damage
32,009
53,068
Taken
58,421
25,990
Mitigated
36,977
24,923
Healing
13,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
3,182
494
2,271
2,255
7,093
3,174
0
3,279
3,730
20,027
0
W
Erlang Shen
DannielCp14
Erlang Shen
12,365
7,067
0
8,874
15,334
9,715
0
906
14,300
0
79,340
L
6,798
2,198
188
1,270
14,622
14,544
0
4,624
9,998
33,364
0
W
8,056
227
0
3,903
10,631
5,631
66
6,597
3,509
63,511
0
L
8,003
294
62
988
7,941
2,889
0
3,545
4,396
51,127
0
L
Charybdis
SlowWalrus
Charybdis
6,892
4,193
0
5,389
7,787
2,795
1,776
937
6,850
0
77,287
L
8,632
2,422
0
2,833
14,760
11,742
0
0
14,760
0
44,767
W
Fenrir
7,987
1,505
0
5,210
10,724
4,587
0
1,965
8,637
0
52,053
L
Bakasura
cburg88
Bakasura
1,684
1,275
0
2,767
13,311
5,007
0
2,132
11,179
0
47,590
W
Apollo
hernan6103
Apollo
4,642
2,349
0
2,410
9,286
2,883
0
1,400
7,644
0
57,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,747
Gold Earned
35,429
461
Minions Killed
419
0
Camps Cleared
0
1,490,182
Distance Traveled
1,365,187
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,473
498
31
2
0
298,751
8
W
Erlang Shen
9,324
622
142
9
0
309,860
3
L
Ymir
6,712
447
45
3
0
232,615
1
W
Anubis
7,979
532
116
8
0
251,223
4
L
Agni
6,798
453
97
6
0
263,009
5
L
Charybdis
8,547
570
132
9
0
286,274
2
L
Tyr
6,863
458
59
4
0
274,470
0
W
Fenrir
8,212
547
75
5
0
330,504
3
L
Bakasura
6,509
434
86
6
0
308,819
1
W
Apollo
7,759
517
97
6
0
299,844
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role