Player Matchup

Cthulhu
Cthulhu
Laziboi1023
Cthulhu
Level 8
God Stats
0W - 4L
1,777 SR
Queue Stats
15W - 30L
1,305 Elo+
Party 1
Hachiman
Hachiman
Nebx211
Hachiman
Level 64
God Stats
4W - 8L
1,262 SR
Queue Stats
40W - 66L
1,366 Elo+
Party 1
Osiris
Osiris
TheTonkCha
Osiris
Level 6
God Stats
1W - 2L
1,311 SR
Queue Stats
7W - 34L
1,281 Elo+
Party 1
Team Averages
Level 26
1,450 SR
1,317 Elo+

VS

Team Averages
Level 107
1,548 SR
1,391 Elo+
Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Thymatic
Lancelot
Level 51
God Stats
2W - 2L
1,500 SR
Queue Stats
171W - 250L
1,346 Elo+
Party 2
Sylvanus
Sylvanus
ZealousFight
Sylvanus
Level 122
God Stats
3W - 1L
1,644 SR
Queue Stats
155W - 253L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Laziboi1023
Cthulhu
9
1 / 4 / 3
6,645
665
7,768
15,346
11,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
Nebx211
Hachiman
9
1 / 7 / 2
6,248
625
5,470
11,035
3,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
TheTonkCha
Osiris
11
2 / 4 / 2
7,509
751
6,589
12,206
11,005
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 1 / 10
8,157
816
15,072
7,350
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Thymatic
Lancelot
13
9 / 1 / 6
8,811
881
10,271
9,202
7,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
ZealousFight
Sylvanus
11
1 / 2 / 13
7,227
723
6,277
11,944
8,935
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
4
Kills
15
15
Deaths
4
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
10
10
L
Cthulhu
Laziboi1023
Cthulhu
1
4
3
0.63
L
Hachiman
Nebx211
Hachiman
1
7
2
0.29
L
Osiris
TheTonkCha
Osiris
2
4
2
0.75
W
Lancelot
Thymatic
Lancelot
9
1
6
12
W
Sylvanus
ZealousFight
Sylvanus
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,827
Damage
31,620
38,587
Taken
28,496
26,088
Mitigated
20,885
2,391
Healing
13,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,072
1,474
0
4,284
7,350
4,283
925
2,093
5,257
42,138
0
L
Cthulhu
Laziboi1023
Cthulhu
7,768
1,099
271
732
15,346
11,846
15
8,416
6,608
19,401
0
L
Hachiman
Nebx211
Hachiman
5,470
4,071
0
480
11,035
3,237
0
6,804
4,169
0
14,040
L
Osiris
TheTonkCha
Osiris
6,589
2,469
525
383
12,206
11,005
0
6,498
5,463
0
16,494
W
Lancelot
Thymatic
Lancelot
10,271
3,500
0
2,802
9,202
7,667
300
2,442
6,760
0
22,037
W
Sylvanus
ZealousFight
Sylvanus
6,277
2,590
2,166
4,496
11,944
8,935
40
3,482
8,462
11,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,402
Gold Earned
24,195
88
Minions Killed
106
2
Camps Cleared
6
480,835
Distance Traveled
487,215
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,157
816
71
7
2
149,250
3
L
Cthulhu
6,645
665
21
2
1
185,375
2
L
Hachiman
6,248
625
22
2
0
129,236
2
L
Osiris
7,509
751
45
5
1
166,224
0
W
Lancelot
8,811
881
25
3
4
197,966
0
W
Sylvanus
7,227
723
10
1
0
139,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role