Player Matchup

Hun Batz
Hun Batz
ChacalZL1299
Hun Batz
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,254 Elo+
Party 1
Ares
Ares
InductiveSquare
Ares
Level 25
God Stats
12W - 6L
1,418 SR
Queue Stats
23W - 19L
1,249 Elo+
Party 1
Erlang Shen
Erlang Shen
TheVenomShot
Erlang Shen
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,263 Elo+
Party 1
Team Averages
Level 31
1,473 SR
1,255 Elo+

VS

Team Averages
Level 73
1,588 SR
1,428 Elo+
Fenrir
Fenrir
 
Fenrir
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Donks5193
Geb
Level 22
God Stats
2W - 0L
1,765 SR
Queue Stats
10W - 12L
1,359 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SivVicious
Morgan Le Fay
Level 119
God Stats
38W - 36L
1,499 SR
Queue Stats
251W - 359L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ChacalZL1299
Hun Batz
14
3 / 5 / 2
9,717
694
10,054
12,325
5,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 4 / 3
8,052
575
3,408
11,148
8,526
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Erlang Shen
TheVenomShot
Erlang Shen
12
1 / 3 / 4
8,815
630
10,173
18,702
15,667
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
8 / 3 / 3
10,557
754
11,197
13,703
6,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 2 / 10
10,065
719
7,139
11,813
12,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
SivVicious
Morgan Le Fay
16
3 / 0 / 7
10,042
717
16,927
8,461
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
5
Kills
12
12
Deaths
5
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
3
3
3.17
L
Hun Batz
ChacalZL1299
Hun Batz
3
5
2
0.8
W
1
2
10
3
L
1
4
3
0.63
W
Morgan Le Fay
SivVicious
Morgan Le Fay
3
0
7
6.5
L
Erlang Shen
TheVenomShot
Erlang Shen
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,635
Damage
35,263
42,175
Taken
33,977
29,957
Mitigated
22,128
6,942
Healing
8,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,197
3,640
0
3,972
13,703
6,112
990
1,936
11,767
0
41,367
L
Hun Batz
ChacalZL1299
Hun Batz
10,054
2,599
0
387
12,325
5,764
0
7,028
5,297
0
35,074
W
7,139
1,191
0
1,150
11,813
12,334
220
1,286
10,527
10,414
0
L
3,408
273
0
1,735
11,148
8,526
0
6,525
4,623
9,691
0
W
Morgan Le Fay
SivVicious
Morgan Le Fay
16,927
1,809
337
2,676
8,461
3,682
1,436
963
7,498
47,214
0
L
Erlang Shen
TheVenomShot
Erlang Shen
10,173
6,134
504
4,316
18,702
15,667
0
10,911
7,791
0
20,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,584
Gold Earned
30,664
103
Minions Killed
135
3
Camps Cleared
9
667,653
Distance Traveled
781,237
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,557
754
69
5
8
254,501
1
L
Hun Batz
9,717
694
65
5
3
243,991
6
W
Geb
10,065
719
9
1
1
269,874
0
L
Ares
8,052
575
12
1
0
183,336
0
W
Morgan Le Fay
10,042
717
57
4
0
256,862
5
L
Erlang Shen
8,815
630
26
2
0
240,326
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role