Player Matchup

Chang'e
Chang'e
Silver II
CaLi-LiviN-7oH7
Chang'e
Silver II
Level 107
God Stats
2W - 6L
1,399 SR
Queue Stats
81W - 99L
1,109 MMR
Party 1
Heimdallr
Heimdallr
Silver III
MrMedick91
Heimdallr
Silver III
Level 139
God Stats
19W - 29L
1,354 SR
Queue Stats
1,353W - 1,392L
941 MMR
Solo
Hun Batz
Hun Batz
Silver II
OneUglyBarnacle
Hun Batz
Silver II
Level 140
God Stats
0W - 2L
1,710 SR
Queue Stats
213W - 227L
1,146 MMR
Solo
Nike
Nike
Silver II
Xilent-7
Nike
Silver II
Level 126
God Stats
64W - 54L
1,587 SR
Queue Stats
180W - 210L
1,110 MMR
Solo
Ganesha
Ganesha
Silver II
locolbew
Ganesha
Silver II
Level 108
God Stats
23W - 26L
1,485 SR
Queue Stats
80W - 99L
1,048 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,507 SR
1,071 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,491 SR
1,070 MMR
Pele
Pele
Silver I
Cuy_Boy
Pele
Silver I
Level 73
God Stats
6W - 6L
1,587 SR
Queue Stats
51W - 69L
1,122 MMR
Solo
Bacchus
Bacchus
Silver III
HCxHitnRun14xHC
Bacchus
Silver III
Level 139
God Stats
3W - 7L
1,548 SR
Queue Stats
64W - 82L
1,102 MMR
Solo
Cliodhna
Cliodhna
Silver I
M4STR CHILI
Cliodhna
Silver I
Level 67
God Stats
4W - 5L
1,303 SR
Queue Stats
133W - 140L
1,136 MMR
Solo
Charybdis
Charybdis
Silver IV
UR HERO NENE
Charybdis
Silver IV
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 67L
907 MMR
Solo
Baba Yaga
Baba Yaga
Silver II
rompeortos777
Baba Yaga
Silver II
Level 160
God Stats
3W - 1L
1,517 SR
Queue Stats
151W - 177L
1,084 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 11 / 2
11,604
414
11,976
33,456
14,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
MrMedick91
Heimdallr
19
4 / 7 / 1
12,613
450
18,430
24,724
14,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
20
5 / 3 / 4
14,071
503
14,017
26,345
13,698
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nike
18
6 / 11 / 2
12,951
463
19,829
31,159
22,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
locolbew
Ganesha
17
0 / 5 / 11
12,275
438
13,607
29,629
35,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
SkadiMerlinApolloShivaRavana

VS

Bans
ArachneKing ArthurAthenaAnubisBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Cuy_Boy
Pele
20
13 / 6 / 10
16,527
590
34,091
45,356
47,641
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
1 / 4 / 16
12,964
463
9,200
25,916
35,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
M4STR CHILI
Cliodhna
20
9 / 5 / 12
14,969
535
19,819
28,428
12,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
UR HERO NENE
Charybdis
20
2 / 0 / 10
13,322
476
10,030
18,035
7,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
rompeortos777
Baba Yaga
20
12 / 3 / 9
15,761
563
30,854
25,094
12,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
94
18
Kills
37
37
Deaths
18
20
Assists
57
Player
Kills
Deaths
Assists
KDA
L
3
11
2
0.36
W
Pele
Cuy_Boy
Pele
13
6
10
3
W
1
4
16
2.25
W
Cliodhna
M4STR CHILI
Cliodhna
9
5
12
3
L
Heimdallr
MrMedick91
Heimdallr
4
7
1
0.64
L
Hun Batz
5
3
4
2.33
W
Charybdis
UR HERO NENE
Charybdis
2
0
10
7
L
Nike
6
11
2
0.64
L
Ganesha
locolbew
Ganesha
0
5
11
1.1
W
Baba Yaga
rompeortos777
Baba Yaga
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,859
Damage
103,994
145,313
Taken
142,829
100,600
Mitigated
116,349
32,163
Healing
65,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,976
653
1,100
9,849
33,456
14,206
0
13,294
20,162
92,924
0
W
Pele
Cuy_Boy
Pele
34,091
7,562
0
21,916
45,356
47,641
375
5,167
40,189
0
147,883
W
9,200
956
1,243
7,673
25,916
35,235
326
6,899
19,017
54,567
0
W
Cliodhna
M4STR CHILI
Cliodhna
19,819
3,481
0
11,013
28,428
12,877
2,198
7,569
20,859
0
133,186
L
Heimdallr
MrMedick91
Heimdallr
18,430
6,594
0
2,119
24,724
14,572
1,318
4,445
20,279
0
108,364
L
Hun Batz
14,017
3,910
0
9,038
26,345
13,698
881
7,831
18,514
0
141,358
W
Charybdis
UR HERO NENE
Charybdis
10,030
5,349
0
12,327
18,035
7,794
6,458
3,010
15,025
0
105,064
L
Nike
19,829
4,523
0
3,489
31,159
22,589
888
2,785
28,374
8,300
73,755
L
Ganesha
locolbew
Ganesha
13,607
1,187
895
5,673
29,629
35,535
322
13,031
16,598
53,182
0
W
Baba Yaga
rompeortos777
Baba Yaga
30,854
2,072
823
10,657
25,094
12,802
4,729
8,365
16,729
140,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,514
Gold Earned
73,543
628
Minions Killed
760
0
Camps Cleared
0
2,460,778
Distance Traveled
2,740,395
18
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,604
414
96
3
0
435,602
3
W
Pele
16,527
590
198
7
0
538,213
7
W
Bacchus
12,964
463
58
2
0
520,717
16
W
Cliodhna
14,969
535
134
5
0
608,992
4
L
Heimdallr
12,613
450
162
6
0
482,627
3
L
Hun Batz
14,071
503
223
8
0
563,632
2
W
Charybdis
13,322
476
171
6
0
551,631
8
L
Nike
12,951
463
125
4
0
447,479
4
L
Ganesha
12,275
438
22
1
0
531,438
6
W
Baba Yaga
15,761
563
199
7
0
520,842
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role