Player Matchup

Kukulkan
Kukulkan
Kahaloa
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 70L
1,480 Elo+
Party 3
Tsukuyomi
Tsukuyomi
PottyPutter
Tsukuyomi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,416 Elo+
Party 2
Merlin
Merlin
SONofAVIKING
Merlin
Level 63
God Stats
2W - 2L
1,705 SR
Queue Stats
87W - 86L
1,482 Elo+
Party 3
Kuzenbo
Kuzenbo
SayLessPapa69
Kuzenbo
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 26L
1,854 Elo+
Party 2
Hel
Hel
qpayton1
Hel
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 76L
1,500 Elo+
Party 2
Team Averages
Level 31
1,541 SR
1,546 Elo+

VS

Team Averages
Level 65
1,471 SR
1,546 Elo+
Yemoja
Yemoja
 
Yemoja
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Mednev
Cliodhna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 212L
1,542 Elo+
Party 4
Lancelot
Lancelot
Numba7even
Lancelot
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 219L
1,439 Elo+
Solo
Merlin
Merlin
Toit
Merlin
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
170W - 82L
1,712 Elo+
Party 1
Ah Puch
Ah Puch
YumiFlames
Ah Puch
Level 160
God Stats
6W - 2L
1,354 SR
Queue Stats
423W - 437L
1,539 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kahaloa
Kukulkan
20
7 / 3 / 22
16,084
731
34,786
17,395
9,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
PottyPutter
Tsukuyomi
20
14 / 5 / 13
16,634
756
35,021
30,201
29,180
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
20
3 / 3 / 17
13,898
632
17,508
15,990
7,472
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
20
5 / 3 / 20
14,275
649
16,971
28,804
57,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 8 / 12
13,038
593
7,628
23,453
12,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
1 / 3 / 8
11,883
540
3,399
23,690
20,988
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Mednev
Cliodhna
20
5 / 5 / 10
13,384
608
22,031
27,837
17,517
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
Numba7even
Lancelot
19
2 / 9 / 9
12,457
566
12,094
29,302
22,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Toit
Merlin
20
8 / 8 / 11
16,066
730
38,486
25,535
13,893
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
YumiFlames
Ah Puch
20
6 / 7 / 5
13,424
610
29,023
29,387
14,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
65
32
Kills
22
22
Deaths
32
84
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
3
8
1.67
W
Kukulkan
Kahaloa
Kukulkan
7
3
22
6
L
Cliodhna
Mednev
Cliodhna
5
5
10
2
L
Lancelot
Numba7even
Lancelot
2
9
9
0.72
W
Tsukuyomi
PottyPutter
Tsukuyomi
14
5
13
4.1
W
Merlin
3
3
17
3.83
W
Kuzenbo
5
3
20
5
L
Merlin
Toit
Merlin
8
8
11
1.69
L
Ah Puch
YumiFlames
Ah Puch
6
7
5
1.21
W
3
8
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,914
Damage
105,033
115,843
Taken
135,751
115,748
Mitigated
89,299
52,396
Healing
57,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,399
1,595
20,016
7,424
23,690
20,988
304
13,814
9,522
12,494
0
W
Kukulkan
Kahaloa
Kukulkan
34,786
2,446
1,723
2,648
17,395
9,011
2,084
11,114
6,281
79,181
0
L
Cliodhna
Mednev
Cliodhna
22,031
2,028
1,410
7,289
27,837
17,517
579
15,817
11,583
0
43,498
L
Lancelot
Numba7even
Lancelot
12,094
1,752
2,763
3,186
29,302
22,266
0
16,374
12,015
0
36,928
W
Tsukuyomi
PottyPutter
Tsukuyomi
35,021
8,203
2,379
12,462
30,201
29,180
2,768
17,243
12,958
0
64,191
W
Merlin
17,508
745
1,802
2,636
15,990
7,472
829
11,747
4,243
49,278
0
W
Kuzenbo
16,971
5,800
3,136
4,968
28,804
57,151
484
14,308
14,496
25,357
0
L
Merlin
Toit
Merlin
38,486
1,192
765
3,589
25,535
13,893
26
16,094
8,989
78,648
0
L
Ah Puch
YumiFlames
Ah Puch
29,023
679
2,990
7,729
29,387
14,635
804
14,794
14,131
51,845
0
W
7,628
1,334
11,671
8,971
23,453
12,934
1,683
16,496
6,957
13,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,929
Gold Earned
67,214
244
Minions Killed
260
0
Camps Cleared
0
2,050,147
Distance Traveled
1,725,714
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,883
540
18
1
0
347,385
0
W
Kukulkan
16,084
731
101
5
0
379,324
0
L
Cliodhna
13,384
608
39
2
0
371,449
4
L
Lancelot
12,457
566
56
3
0
344,581
0
W
Tsukuyomi
16,634
756
43
2
0
461,434
1
W
Merlin
13,898
632
71
3
0
405,660
2
W
Kuzenbo
14,275
649
16
1
0
409,233
3
L
Merlin
16,066
730
92
4
0
335,936
1
L
Ah Puch
13,424
610
55
3
0
326,363
0
W
Hel
13,038
593
13
1
0
394,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role