Player Matchup

Heimdallr
Heimdallr
ChaazeY
Heimdallr
Level 146
God Stats
1W - 3L
1,381 SR
Queue Stats
318W - 272L
1,601 Elo+
Party 1
Discordia
Discordia
DelhiScrub14
Discordia
Level 122
God Stats
12W - 13L
1,492 SR
Queue Stats
346W - 309L
1,623 Elo+
Party 1
Nemesis
Nemesis
Likeurdad
Nemesis
Level 124
God Stats
4W - 8L
1,314 SR
Queue Stats
165W - 228L
1,413 Elo+
Party 2
Ymir
Ymir
SnaggyAvenger18
Ymir
Level 61
God Stats
40W - 40L
1,508 SR
Queue Stats
168W - 234L
1,425 Elo+
Party 2
Merlin
Merlin
chewfer01
Merlin
Level 131
God Stats
12W - 16L
1,521 SR
Queue Stats
454W - 422L
1,601 Elo+
Party 1
Team Averages
Level 117
1,443 SR
1,533 Elo+

VS

Team Averages
Level 119
1,691 SR
1,514 Elo+
Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Drdragon06
Ares
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 139L
1,586 Elo+
Solo
Ah Puch
Ah Puch
Kiotaka
Ah Puch
Level 144
God Stats
2W - 0L
1,847 SR
Queue Stats
181W - 152L
1,584 Elo+
Party 3
Raijin
Raijin
dahiguerag
Raijin
Level 123
God Stats
1W - 0L
1,854 SR
Queue Stats
5W - 7L
1,348 Elo+
Solo
Guan Yu
Guan Yu
kommanderkobe
Guan Yu
Level 84
God Stats
1W - 2L
1,756 SR
Queue Stats
74W - 70L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChaazeY
Heimdallr
14
4 / 3 / 4
8,009
801
12,486
11,228
5,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
DelhiScrub14
Discordia
13
0 / 4 / 7
7,128
713
9,674
7,523
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Likeurdad
Nemesis
12
1 / 5 / 2
6,751
675
5,732
11,739
4,915
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 4 / 4
8,087
809
5,272
13,448
9,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
chewfer01
Merlin
16
2 / 3 / 5
8,374
837
10,501
8,510
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
1 / 0 / 10
8,698
870
9,338
5,007
2,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 5 / 9
8,231
823
9,755
15,800
18,079
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Kiotaka
Ah Puch
15
7 / 2 / 5
8,944
894
10,330
10,075
4,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
dahiguerag
Raijin
15
3 / 1 / 8
8,257
826
7,582
9,095
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
15
5 / 2 / 7
8,272
827
6,481
13,784
14,907
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
10
Kills
19
19
Deaths
10
22
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
10
6
L
Heimdallr
ChaazeY
Heimdallr
4
3
4
2
L
Discordia
DelhiScrub14
Discordia
0
4
7
0.88
W
3
5
9
1.5
W
Ah Puch
Kiotaka
Ah Puch
7
2
5
4.75
L
Nemesis
Likeurdad
Nemesis
1
5
2
0.4
L
3
4
4
1.25
L
Merlin
chewfer01
Merlin
2
3
5
1.5
W
Raijin
dahiguerag
Raijin
3
1
8
7
W
Guan Yu
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,665
Damage
43,486
52,448
Taken
53,761
26,385
Mitigated
43,860
6,198
Healing
9,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,338
4,722
0
1,794
5,007
2,077
4,099
2,842
2,007
0
39,667
L
Heimdallr
ChaazeY
Heimdallr
12,486
8,845
0
896
11,228
5,014
0
5,766
5,462
0
25,039
L
Discordia
DelhiScrub14
Discordia
9,674
936
0
385
7,523
3,176
0
5,720
1,803
18,785
0
W
9,755
708
0
1,032
15,800
18,079
0
6,320
9,208
15,329
0
W
Ah Puch
Kiotaka
Ah Puch
10,330
480
0
1,280
10,075
4,360
195
6,022
3,787
23,286
0
L
Nemesis
Likeurdad
Nemesis
5,732
2,422
338
1,630
11,739
4,915
0
4,980
6,759
0
13,170
L
5,272
974
272
2,177
13,448
9,873
0
7,337
6,111
18,046
0
L
Merlin
chewfer01
Merlin
10,501
414
0
500
8,510
3,407
0
3,864
4,646
37,420
0
W
Raijin
dahiguerag
Raijin
7,582
780
0
1,064
9,095
4,437
239
5,111
3,876
21,950
0
W
Guan Yu
6,481
275
1,722
2,312
13,784
14,907
0
4,232
9,436
0
20,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,349
Gold Earned
42,402
187
Minions Killed
194
0
Camps Cleared
0
973,841
Distance Traveled
1,140,498
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,698
870
80
8
0
209,063
4
L
Heimdallr
8,009
801
39
4
0
190,836
3
L
Discordia
7,128
713
27
3
0
193,077
0
W
Ares
8,231
823
8
1
0
214,144
4
W
Ah Puch
8,944
894
42
4
0
206,136
0
L
Nemesis
6,751
675
22
2
0
207,246
2
L
Ymir
8,087
809
24
2
0
176,833
1
L
Merlin
8,374
837
75
8
0
205,849
1
W
Raijin
8,257
826
39
4
0
242,769
1
W
Guan Yu
8,272
827
25
3
0
268,386
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role