Player Matchup

Sylvanus
Sylvanus
Jartasm
Sylvanus
Level 60
God Stats
2W - 0L
1,497 SR
Queue Stats
29W - 22L
1,350 Elo+
Party 3
Olorun
Olorun
Mobkiller123445
Olorun
Level 46
God Stats
17W - 7L
1,716 SR
Queue Stats
90W - 29L
1,682 Elo+
Party 1
King Arthur
King Arthur
SirNeg
King Arthur
Level 16
God Stats
2W - 0L
1,746 SR
Queue Stats
7W - 2L
1,596 Elo+
Party 1
Izanami
Izanami
brody6soccer
Izanami
Level 35
God Stats
5W - 2L
1,589 SR
Queue Stats
51W - 29L
1,545 Elo+
Party 3
Susano
Susano
sykikLive
Susano
Level 17
God Stats
12W - 6L
1,672 SR
Queue Stats
15W - 14L
1,428 Elo+
Party 1
Team Averages
Level 35
1,644 SR
1,520 Elo+

VS

Team Averages
Level 65
1,537 SR
1,452 Elo+
Merlin
Merlin
AmericanSoviet
Merlin
Level 105
God Stats
16W - 11L
1,454 SR
Queue Stats
136W - 122L
1,450 Elo+
Party 2
Cabrakan
Cabrakan
AnEpicGamer247
Cabrakan
Level 107
God Stats
2W - 9L
1,473 SR
Queue Stats
220W - 199L
1,497 Elo+
Party 4
Shiva
Shiva
OGcapsmeller
Shiva
Level 64
God Stats
7W - 4L
1,555 SR
Queue Stats
173W - 184L
1,419 Elo+
Party 4
Jing Wei
Jing Wei
allahBry
Jing Wei
Level 14
God Stats
6W - 7L
1,470 SR
Queue Stats
14W - 11L
1,445 Elo+
Party 4
Thor
Thor
jaythickumms
Thor
Level 34
God Stats
3W - 2L
1,735 SR
Queue Stats
22W - 20L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jartasm
Sylvanus
7
0 / 0 / 0
4,965
621
1,916
6,325
2,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 1 / 1
5,819
727
3,334
4,249
1,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
SirNeg
King Arthur
8
0 / 1 / 0
4,476
560
803
4,648
2,154
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
brody6soccer
Izanami
9
0 / 0 / 0
5,024
628
2,905
4,432
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Susano
sykikLive
Susano
7
1 / 2 / 1
4,946
618
1,801
5,058
1,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,289
411
881
987
278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
10
3 / 0 / 1
5,754
719
3,631
3,090
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 0 / 1
4,636
580
1,399
6,150
2,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jing Wei
allahBry
Jing Wei
8
0 / 0 / 0
4,143
518
1,520
4,464
1,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

2
0 / 2 / 0
3,277
410
694
2,436
862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
4
4
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Cabrakan
3
0
1
3.5
W
Sylvanus
Jartasm
Sylvanus
0
0
0
0
W
2
1
1
2.5
L
1
0
1
1.5
W
King Arthur
SirNeg
King Arthur
0
1
0
0
L
Jing Wei
allahBry
Jing Wei
0
0
0
0
W
Izanami
brody6soccer
Izanami
0
0
0
0
L
0
2
0
0
W
Susano
sykikLive
Susano
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,759
Damage
8,125
24,712
Taken
17,127
9,580
Mitigated
6,874
11,269
Healing
6,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
881
150
0
198
987
278
0
405
582
5,686
0
L
Cabrakan
3,631
795
0
1,184
3,090
1,902
0
561
2,529
33,986
0
W
Sylvanus
Jartasm
Sylvanus
1,916
1,045
1,420
2,552
6,325
2,929
0
797
5,528
15,423
0
W
3,334
2,761
284
2,138
4,249
1,551
3,860
1,117
3,066
42,540
0
L
1,399
115
208
1,540
6,150
2,714
0
1,844
4,306
0
13,881
W
King Arthur
SirNeg
King Arthur
803
88
0
258
4,648
2,154
0
1,136
3,368
0
14,432
L
Jing Wei
allahBry
Jing Wei
1,520
1,247
0
2,457
4,464
1,118
0
978
3,486
0
24,034
W
Izanami
brody6soccer
Izanami
2,905
2,061
0
2,406
4,432
1,136
1,072
0
4,432
0
37,619
L
694
182
0
555
2,436
862
0
1,462
974
0
3,688
W
Susano
sykikLive
Susano
1,801
546
0
2,211
5,058
1,810
58
1,989
3,009
0
21,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,230
Gold Earned
21,099
231
Minions Killed
162
0
Camps Cleared
0
745,576
Distance Traveled
563,628
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,289
411
10
1
0
48,498
1
L
Cabrakan
5,754
719
84
11
0
153,631
1
W
Sylvanus
4,965
621
35
4
0
144,928
2
W
Olorun
5,819
727
73
9
0
131,206
2
L
Shiva
4,636
580
23
3
0
161,547
0
W
King Arthur
4,476
560
23
3
0
159,717
0
L
Jing Wei
4,143
518
35
4
0
145,626
1
W
Izanami
5,024
628
62
8
0
137,155
2
L
Thor
3,277
410
10
1
0
54,326
0
W
Susano
4,946
618
38
5
0
172,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role