Player Matchup

Chronos
Chronos
Masters
 
Chronos
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Masters
 
Hel
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Masters
 
Cabrakan
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Masters
Feedss
Jing Wei
Masters
Level 122
God Stats
4W - 3L
1,783 SR
Queue Stats
138W - 106L
2,857 MMR
Solo
Nemesis
Nemesis
Diamond IV
Hissuna
Nemesis
Diamond IV
Level 160
God Stats
15W - 5L
1,982 SR
Queue Stats
173W - 126L
2,645 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,653 SR
2,001 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 127
1,726 SR
2,817 MMR
Hera
Hera
Diamond II
AQUIEXANDAO
Hera
Diamond II
Level 100
God Stats
5W - 5L
1,582 SR
Queue Stats
112W - 103L
2,482 MMR
Solo
Ullr
Ullr
Masters
CardwellLegacy
Ullr
Masters
Level 160
God Stats
16W - 12L
1,907 SR
Queue Stats
319W - 249L
3,197 MMR
Party 2
Artemis
Artemis
Masters
DreadAllSin
Artemis
Masters
Level 108
God Stats
3W - 4L
1,884 SR
Queue Stats
128W - 98L
3,100 MMR
Party 2
Xing Tian
Xing Tian
Masters
Esley7_7
Xing Tian
Masters
Level 106
God Stats
20W - 15L
1,747 SR
Queue Stats
198W - 190L
2,757 MMR
Solo
Thor
Thor
Diamond II
Noobliest
Thor
Diamond II
Level 159
God Stats
4W - 2L
1,508 SR
Queue Stats
129W - 81L
2,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
0 / 1 / 1
4,747
593
3,089
4,446
1,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hel
 
Hel
8
0 / 0 / 2
4,580
573
2,220
3,289
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
 
Cabrakan
7
0 / 0 / 2
3,960
495
1,590
4,134
2,358
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Feedss
Jing Wei
9
1 / 0 / 0
4,732
592
2,390
3,420
1,060
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Hissuna
Nemesis
8
3 / 2 / 1
5,007
626
3,975
5,207
1,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AresPoseidonFreya

VS

Bans
CliodhnaBastetMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,671
584
1,204
4,778
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 1 / 1
4,804
601
2,921
5,727
2,124
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Artemis
DreadAllSin
Artemis
8
0 / 0 / 0
4,195
524
2,604
2,745
829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
Esley7_7
Xing Tian
5
0 / 1 / 0
3,873
484
753
4,531
2,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
8
2 / 0 / 1
4,706
588
2,557
4,969
1,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
4
Kills
2
3
Deaths
4
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
1
1
0.5
W
Hel
 
Hel
0
0
2
1
W
Cabrakan
 
Cabrakan
0
0
2
1
L
0
2
1
0.25
L
0
1
1
0.5
L
Artemis
DreadAllSin
Artemis
0
0
0
0
L
Xing Tian
Esley7_7
Xing Tian
0
1
0
0
W
Jing Wei
Feedss
Jing Wei
1
0
0
1
W
Nemesis
Hissuna
Nemesis
3
2
1
1.75
L
Thor
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,264
Damage
10,039
20,496
Taken
22,750
7,188
Mitigated
8,265
7,337
Healing
5,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
3,089
1,654
0
1,543
4,446
1,369
0
0
4,446
31,356
0
W
Hel
 
Hel
2,220
378
479
2,239
3,289
942
0
795
2,494
30,323
0
W
Cabrakan
 
Cabrakan
1,590
225
0
924
4,134
2,358
0
494
3,640
14,722
0
L
1,204
418
0
1,190
4,778
1,360
0
1,689
3,089
32,972
0
L
2,921
1,140
0
1,140
5,727
2,124
0
2,506
3,221
0
31,434
L
Artemis
DreadAllSin
Artemis
2,604
1,157
0
1,691
2,745
829
0
239
2,506
0
27,049
L
Xing Tian
Esley7_7
Xing Tian
753
124
0
773
4,531
2,244
0
1,002
3,529
8,490
0
W
Jing Wei
Feedss
Jing Wei
2,390
1,951
0
1,495
3,420
1,060
0
544
2,876
0
34,227
W
Nemesis
Hissuna
Nemesis
3,975
2,325
0
657
5,207
1,459
0
124
5,083
0
29,405
L
Thor
2,557
1,252
0
625
4,969
1,708
0
1,463
3,506
0
25,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,026
Gold Earned
22,249
265
Minions Killed
239
0
Camps Cleared
0
765,862
Distance Traveled
715,418
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
4,747
593
67
8
0
138,979
2
W
Hel
4,580
573
56
7
0
154,914
1
W
Cabrakan
3,960
495
24
3
0
130,910
0
L
Hera
4,671
584
71
9
0
153,030
1
L
Ullr
4,804
601
61
8
0
143,896
2
L
Artemis
4,195
524
49
6
0
125,641
2
L
Xing Tian
3,873
484
8
1
0
115,669
2
W
Jing Wei
4,732
592
66
8
0
145,597
2
W
Nemesis
5,007
626
52
7
0
195,462
3
L
Thor
4,706
588
50
6
0
177,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role