Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Stonewall_Jack19
Jormungandr
Level 90
God Stats
6W - 6L
1,417 SR
Queue Stats
133W - 156L
1,440 Elo+
Party 1
Raijin
Raijin
VaporCodex
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,455 Elo+
Party 1
Charybdis
Charybdis
zozothedreadhead
Charybdis
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,473 Elo+
Party 1
Team Averages
Level 78
1,483 SR
1,474 Elo+

VS

Team Averages
Level 95
1,633 SR
1,521 Elo+
Khepri
Khepri
ChuChuChrainn
Khepri
Level 107
God Stats
23W - 18L
1,531 SR
Queue Stats
226W - 185L
1,507 Elo+
Party 2
Pele
Pele
ConkCreatBaby
Pele
Level 125
God Stats
5W - 3L
1,822 SR
Queue Stats
294W - 215L
1,602 Elo+
Party 2
Rama
Rama
Daddy Simm
Rama
Level 39
God Stats
2W - 2L
1,889 SR
Queue Stats
75W - 73L
1,505 Elo+
Party 2
Medusa
Medusa
Emigamer77
Medusa
Level 84
God Stats
3W - 1L
1,285 SR
Queue Stats
97W - 79L
1,438 Elo+
Solo
Susano
Susano
gamerbaers
Susano
Level 119
God Stats
123W - 88L
1,637 SR
Queue Stats
322W - 254L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
0 / 4 / 0
5,498
423
4,919
10,879
8,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
 
Mercury
8
0 / 5 / 0
5,383
414
1,503
12,706
4,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Stonewall_Jack19
Jormungandr
8
0 / 3 / 1
5,458
420
3,372
8,294
5,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
VaporCodex
Raijin
10
0 / 5 / 0
6,082
468
2,593
7,827
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
9
1 / 3 / 0
5,316
409
7,495
10,168
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
6,465
497
2,936
5,371
3,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
7 / 0 / 0
8,096
623
7,790
8,921
3,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 1 / 3
6,468
498
7,534
11,794
3,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
Emigamer77
Medusa
12
5 / 0 / 1
7,730
595
6,311
7,623
3,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
gamerbaers
Susano
15
5 / 0 / 2
8,777
675
9,738
11,087
4,540
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
20
20
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
4
0
0
L
Mercury
 
Mercury
0
5
0
0
W
2
0
3
3.5
W
7
0
0
7
W
1
1
3
2.5
W
Medusa
Emigamer77
Medusa
5
0
1
5.5
L
Jormungandr
Stonewall_Jack19
Jormungandr
0
3
1
0.17
L
Raijin
VaporCodex
Raijin
0
5
0
0
W
Susano
gamerbaers
Susano
5
0
2
6
L
Charybdis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,882
Damage
34,309
49,874
Taken
44,796
23,255
Mitigated
18,026
10,149
Healing
18,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,919
1,019
0
1,788
10,879
8,267
0
0
10,879
0
33,067
L
Mercury
 
Mercury
1,503
872
100
3,899
12,706
4,515
0
0
12,706
0
33,222
W
2,936
418
312
942
5,371
3,170
0
1,478
3,893
23,318
0
W
7,790
2,136
0
5,081
8,921
3,306
67
1,029
7,791
0
55,500
W
7,534
6,559
0
4,638
11,794
3,941
935
1,556
10,238
0
43,392
W
Medusa
Emigamer77
Medusa
6,311
2,251
0
708
7,623
3,069
1,272
1,540
5,839
0
57,817
L
Jormungandr
Stonewall_Jack19
Jormungandr
3,372
1,075
0
995
8,294
5,074
0
1,384
6,910
25,661
0
L
Raijin
VaporCodex
Raijin
2,593
46
0
573
7,827
2,413
354
0
7,827
38,219
0
W
Susano
gamerbaers
Susano
9,738
2,105
0
6,909
11,087
4,540
192
74
10,496
0
69,705
L
Charybdis
7,495
4,859
0
2,794
10,168
2,986
0
1,552
8,616
0
29,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,737
Gold Earned
37,536
277
Minions Killed
429
0
Camps Cleared
0
1,207,177
Distance Traveled
1,253,413
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,498
423
59
5
0
256,255
3
L
Mercury
5,383
414
56
4
0
291,249
2
W
Khepri
6,465
497
27
2
0
231,866
0
W
Pele
8,096
623
107
8
0
292,133
1
W
Rama
6,468
498
68
5
0
225,326
0
W
Medusa
7,730
595
95
7
0
245,520
2
L
Jormungandr
5,458
420
39
3
0
230,727
4
L
Raijin
6,082
468
77
6
0
201,428
1
W
Susano
8,777
675
132
10
0
258,568
1
L
Charybdis
5,316
409
46
4
0
227,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role