Player Matchup

Baron Samedi
Baron Samedi
Bronze V
Purplesickypunk
Baron Samedi
Bronze V
Level 107
God Stats
3W - 4L
1,767 SR
Queue Stats
16W - 22L
1,443 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
enemygordo
Sylvanus
Gold IV
Level 102
God Stats
1W - 2L
1,498 SR
Queue Stats
83W - 93L
1,418 MMR
Solo
Fenrir
Fenrir
Bronze V
macroswhite
Fenrir
Bronze V
Level 109
God Stats
0W - 1L
1,653 SR
Queue Stats
8W - 14L
1,444 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,639 SR
1,435 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,491 SR
1,433 MMR
Guan Yu
Guan Yu
Gold IV
Bryartz07
Guan Yu
Gold IV
Level 88
God Stats
4W - 1L
1,511 SR
Queue Stats
68W - 79L
1,465 MMR
Party 2
Artemis
Artemis
Gold V
NaruyashaxRD
Artemis
Gold V
Level 142
God Stats
2W - 0L
1,391 SR
Queue Stats
58W - 71L
1,427 MMR
Party 2
Kukulkan
Kukulkan
Gold V
xMr614DagreeZx
Kukulkan
Gold V
Level 160
God Stats
6W - 3L
1,571 SR
Queue Stats
34W - 33L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Purplesickypunk
Baron Samedi
17
1 / 5 / 3
12,102
576
17,203
19,040
9,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
enemygordo
Sylvanus
17
0 / 0 / 6
12,715
605
8,180
25,863
35,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
18
5 / 5 / 1
12,809
610
17,645
25,205
18,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
AchillesAtlasBastetMulan

VS

Bans
VulcanAwilixZeusChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bryartz07
Guan Yu
18
3 / 2 / 6
13,715
653
17,612
23,733
24,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
NaruyashaxRD
Artemis
17
2 / 4 / 5
12,808
610
17,127
18,936
7,935
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
20
5 / 0 / 4
14,349
683
27,516
9,308
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
6
Kills
10
10
Deaths
6
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bryartz07
Guan Yu
3
2
6
3
W
Artemis
NaruyashaxRD
Artemis
2
4
5
1.13
L
Baron Samedi
Purplesickypunk
Baron Samedi
1
5
3
0.5
L
Sylvanus
enemygordo
Sylvanus
0
0
6
3
L
Fenrir
5
5
1
1.1
W
Kukulkan
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,028
Damage
62,255
70,108
Taken
51,977
63,433
Mitigated
36,449
23,268
Healing
14,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bryartz07
Guan Yu
17,612
3,465
2,615
7,401
23,733
24,100
0
14,082
9,373
0
48,790
W
Artemis
NaruyashaxRD
Artemis
17,127
5,582
0
2,587
18,936
7,935
833
7,931
10,604
0
62,493
L
Baron Samedi
Purplesickypunk
Baron Samedi
17,203
668
2,749
3,961
19,040
9,048
0
5,864
13,176
63,815
0
L
Sylvanus
enemygordo
Sylvanus
8,180
1,128
4,222
9,650
25,863
35,910
96
12,173
13,690
24,456
0
L
Fenrir
17,645
2,088
0
2,686
25,205
18,475
0
9,938
15,267
0
53,111
W
Kukulkan
27,516
2,130
497
1,038
9,308
4,414
170
3,982
5,136
68,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,626
Gold Earned
40,872
189
Minions Killed
262
9
Camps Cleared
10
1,071,236
Distance Traveled
1,082,363
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,715
653
68
3
5
398,631
6
W
Artemis
12,808
610
86
4
2
340,656
2
L
Baron Samedi
12,102
576
87
4
4
330,473
1
L
Sylvanus
12,715
605
30
1
1
355,782
14
L
Fenrir
12,809
610
72
3
4
384,981
1
W
Kukulkan
14,349
683
108
5
3
343,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role