Player Matchup

Athena
Athena
HisToeRy
Athena
Level 127
God Stats
0W - 2L
1,234 SR
Queue Stats
43W - 45L
1,427 Elo+
Party 1
Chaac
Chaac
IcarusOG
Chaac
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,183 Elo+
Party 1
Fenrir
Fenrir
KrillNA
Fenrir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,274 Elo+
Party 1
Izanami
Izanami
ShaggyShame
Izanami
Level 147
God Stats
23W - 26L
1,465 SR
Queue Stats
195W - 234L
1,363 Elo+
Party 1
Kukulkan
Kukulkan
XGodjiraX
Kukulkan
Level 120
God Stats
9W - 9L
1,571 SR
Queue Stats
186W - 238L
1,382 Elo+
Party 1
Team Averages
Level 120
1,454 SR
1,326 Elo+

VS

Team Averages
Level 61
1,623 SR
1,558 Elo+
Nu Wa
Nu Wa
BigBlackH0le
Nu Wa
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,600 Elo+
Party 2
Anhur
Anhur
GMC Dragon Slip
Anhur
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
270W - 234L
1,479 Elo+
Solo
Chaac
Chaac
JCoIesIaw
Chaac
Level 65
God Stats
3W - 1L
1,689 SR
Queue Stats
515W - 460L
1,567 Elo+
Party 3
Ares
Ares
KingKiaa
Ares
Level 15
God Stats
5W - 2L
1,740 SR
Queue Stats
19W - 14L
1,586 Elo+
Party 2
Lancelot
Lancelot
Spagoso
Lancelot
Level 29
God Stats
16W - 12L
1,686 SR
Queue Stats
135W - 100L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
HisToeRy
Athena
12
1 / 9 / 1
8,575
373
5,729
26,188
26,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
IcarusOG
Chaac
15
2 / 6 / 0
9,732
423
12,626
25,167
21,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
KrillNA
Fenrir
16
2 / 5 / 3
10,285
447
7,646
25,164
11,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
ShaggyShame
Izanami
15
2 / 9 / 2
9,687
421
8,000
21,604
7,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
XGodjiraX
Kukulkan
15
1 / 11 / 2
9,668
420
10,362
20,362
9,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 21
12,941
563
24,668
12,104
6,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 6 / 11
11,764
511
11,314
17,488
8,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
JCoIesIaw
Chaac
20
4 / 0 / 12
14,037
610
19,566
24,921
30,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
17
6 / 1 / 19
12,995
565
14,175
19,038
19,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Lancelot
Spagoso
Lancelot
20
21 / 0 / 9
14,895
648
24,496
17,984
11,293
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
112
8
Kills
40
40
Deaths
8
8
Assists
72
Player
Kills
Deaths
Assists
KDA
W
3
1
21
13.5
W
6
6
11
1.92
L
Athena
HisToeRy
Athena
1
9
1
0.17
L
Chaac
IcarusOG
Chaac
2
6
0
0.33
W
Chaac
JCoIesIaw
Chaac
4
0
12
10
W
Ares
6
1
19
15.5
L
Fenrir
KrillNA
Fenrir
2
5
3
0.7
L
Izanami
ShaggyShame
Izanami
2
9
2
0.33
W
Lancelot
Spagoso
Lancelot
21
0
9
25.5
L
Kukulkan
XGodjiraX
Kukulkan
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,363
Damage
94,219
118,485
Taken
91,535
75,774
Mitigated
76,677
16,765
Healing
26,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,668
5,915
67
3,268
12,104
6,069
4,014
5,719
6,385
100,989
0
W
11,314
7,187
0
3,215
17,488
8,525
4,542
4,509
12,979
0
75,228
L
Athena
HisToeRy
Athena
5,729
1,372
31
1,561
26,188
26,481
0
12,037
13,857
34,657
0
L
Chaac
IcarusOG
Chaac
12,626
2,372
0
6,297
25,167
21,114
234
4,854
20,143
0
74,496
W
Chaac
JCoIesIaw
Chaac
19,566
5,623
0
12,924
24,921
30,977
2,073
2,231
22,690
0
112,742
W
Ares
14,175
1,534
0
3,783
19,038
19,813
1,366
4,750
14,288
48,915
0
L
Fenrir
KrillNA
Fenrir
7,646
1,501
0
6,554
25,164
11,283
0
6,214
18,716
0
75,750
L
Izanami
ShaggyShame
Izanami
8,000
5,447
0
1,399
21,604
7,336
261
8,593
12,769
0
79,835
W
Lancelot
Spagoso
Lancelot
24,496
7,186
0
3,387
17,984
11,293
3,743
3,682
14,302
0
127,364
L
Kukulkan
XGodjiraX
Kukulkan
10,362
769
0
923
20,362
9,560
0
7,355
12,501
73,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,947
Gold Earned
66,632
523
Minions Killed
641
0
Camps Cleared
0
2,026,288
Distance Traveled
2,222,951
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,941
563
129
6
0
413,608
2
W
Anhur
11,764
511
99
4
0
352,646
0
L
Athena
8,575
373
43
2
0
385,937
1
L
Chaac
9,732
423
111
5
0
469,929
2
W
Chaac
14,037
610
190
8
0
457,668
2
W
Ares
12,995
565
61
3
0
459,879
2
L
Fenrir
10,285
447
123
5
0
452,782
1
L
Izanami
9,687
421
127
6
0
386,466
0
W
Lancelot
14,895
648
162
7
0
539,150
6
L
Kukulkan
9,668
420
119
5
0
331,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role