Player Matchup

Thor
Thor
 
Thor
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Donks5193
Geb
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 12L
1,331 Elo+
Party 2
Anubis
Anubis
Yort195
Anubis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,038 Elo+
Party 2
Team Averages
Level 39
1,500 SR
1,290 Elo+

VS

Team Averages
Level 61
1,573 SR
1,280 Elo+
Cerberus
Cerberus
Aurorawolf1993
Cerberus
Level 26
God Stats
7W - 4L
1,652 SR
Queue Stats
18W - 29L
1,283 Elo+
Party 1
Baron Samedi
Baron Samedi
n0b1saurus
Baron Samedi
Level 69
God Stats
13W - 14L
1,567 SR
Queue Stats
40W - 70L
1,279 Elo+
Party 1
Bellona
Bellona
paulkep180
Bellona
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 102L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
5 / 2 / 1
10,660
711
16,989
16,423
8,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 1 / 4
10,068
671
12,085
16,827
22,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Yort195
Anubis
13
0 / 6 / 5
8,905
594
11,147
16,062
8,979
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
1 / 0 / 7
9,507
634
8,489
16,143
13,055
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
n0b1saurus
Baron Samedi
15
4 / 1 / 4
10,243
683
15,686
12,475
7,799
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
paulkep180
Bellona
13
4 / 5 / 4
9,921
661
18,261
18,921
11,441
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
6
Kills
9
9
Deaths
6
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
2
1
2.75
L
Cerberus
1
0
7
4.5
W
1
1
4
3
W
Anubis
Yort195
Anubis
0
6
5
0.42
L
Baron Samedi
n0b1saurus
Baron Samedi
4
1
4
6
L
Bellona
paulkep180
Bellona
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,221
Damage
42,436
49,312
Taken
47,539
39,714
Mitigated
32,295
6,280
Healing
15,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
16,989
5,292
0
1,216
16,423
8,734
0
7,159
9,264
0
51,918
L
Cerberus
8,489
755
0
3,320
16,143
13,055
0
9,967
6,176
24,959
0
W
12,085
1,268
0
1,307
16,827
22,001
0
9,455
7,372
27,256
0
W
Anubis
Yort195
Anubis
11,147
2,842
0
3,757
16,062
8,979
0
8,170
7,892
24,378
0
L
Baron Samedi
n0b1saurus
Baron Samedi
15,686
593
3,675
6,157
12,475
7,799
0
5,165
7,310
38,855
0
L
Bellona
paulkep180
Bellona
18,261
4,542
243
1,949
18,921
11,441
0
8,604
10,317
0
32,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,633
Gold Earned
29,671
124
Minions Killed
125
8
Camps Cleared
6
827,363
Distance Traveled
888,356
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,660
711
79
5
6
282,940
3
L
Cerberus
9,507
634
36
2
0
300,740
0
W
Geb
10,068
671
10
1
0
319,129
0
W
Anubis
8,905
594
35
2
2
225,294
0
L
Baron Samedi
10,243
683
60
4
1
309,521
0
L
Bellona
9,921
661
29
2
5
278,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role