Player Matchup

Pele
Pele
FadedEmerald
Pele
Level 41
God Stats
3W - 5L
1,500 SR
Queue Stats
81W - 94L
1,213 Elo+
Party 1
Nike
Nike
GAVELofXECUTION
Nike
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,691 Elo+
Party 2
Geb
Geb
IN_theCloUDs23
Geb
Level 27
God Stats
8W - 8L
1,464 SR
Queue Stats
39W - 51L
1,213 Elo+
Party 1
King Arthur
King Arthur
Mytosiss
King Arthur
Level 104
God Stats
24W - 23L
1,264 SR
Queue Stats
144W - 163L
1,385 Elo+
Solo
Sol
Sol
Stryker56221
Sol
Level 59
God Stats
1W - 1L
1,833 SR
Queue Stats
4W - 7L
1,541 Elo+
Party 2
Team Averages
Level 54
1,512 SR
1,408 Elo+

VS

Team Averages
Level 46
1,400 SR
1,321 Elo+
Janus
Janus
DINOJRA
Janus
Level 43
God Stats
5W - 5L
1,564 SR
Queue Stats
61W - 64L
1,425 Elo+
Party 3
Charybdis
Charybdis
EricCont00
Charybdis
Level 13
God Stats
4W - 7L
1,500 SR
Queue Stats
30W - 49L
1,190 Elo+
Party 3
King Arthur
King Arthur
Skiskibutholdad
King Arthur
Level 8
God Stats
2W - 8L
1,121 SR
Queue Stats
46W - 64L
1,226 Elo+
Party 3
Nemesis
Nemesis
WitlessSpade241
Nemesis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,349 Elo+
Solo
Kuzenbo
Kuzenbo
llMadEyell
Kuzenbo
Level 103
God Stats
0W - 4L
1,317 SR
Queue Stats
76W - 84L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,994
454
2,420
7,575
2,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 0
4,465
406
2,920
5,133
3,017
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 0 / 0
5,435
494
2,854
7,880
4,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Mytosiss
King Arthur
10
1 / 1 / 0
5,968
543
3,528
6,121
3,610
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 4 / 0
5,120
465
3,319
9,537
3,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DINOJRA
Janus
12
3 / 0 / 1
7,089
644
7,309
5,431
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
EricCont00
Charybdis
9
1 / 1 / 1
5,238
476
4,109
4,972
1,796
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Skiskibutholdad
King Arthur
10
0 / 1 / 1
5,211
474
1,985
7,060
4,992
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 0 / 3
5,560
505
4,429
6,260
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
llMadEyell
Kuzenbo
9
2 / 0 / 2
5,752
523
4,539
7,665
7,463
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
7
8
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
DINOJRA
Janus
3
0
1
3.5
L
Charybdis
EricCont00
Charybdis
1
1
1
1.5
W
0
1
1
0.5
W
0
2
0
0
W
1
0
0
1
W
King Arthur
Mytosiss
King Arthur
1
1
0
1
L
King Arthur
Skiskibutholdad
King Arthur
0
1
1
0.5
W
0
4
0
0
L
1
0
3
2.5
L
Kuzenbo
llMadEyell
Kuzenbo
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,041
Damage
22,371
36,246
Taken
31,388
17,223
Mitigated
18,541
9,211
Healing
8,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DINOJRA
Janus
7,309
1,179
0
1,730
5,431
2,256
1,294
3,079
2,352
58,938
0
L
Charybdis
EricCont00
Charybdis
4,109
2,565
0
1,790
4,972
1,796
711
1,299
3,673
0
31,685
W
2,420
157
339
3,088
7,575
2,335
0
1,896
5,679
0
23,549
W
2,920
1,051
0
0
5,133
3,017
0
995
4,138
0
14,813
W
2,854
465
385
1,523
7,880
4,367
0
2,290
5,590
19,000
0
W
King Arthur
Mytosiss
King Arthur
3,528
629
0
1,230
6,121
3,610
0
0
6,121
0
36,215
L
King Arthur
Skiskibutholdad
King Arthur
1,985
234
0
970
7,060
4,992
0
0
7,060
0
22,652
W
3,319
1,332
0
2,646
9,537
3,894
0
6,667
2,870
32,280
0
L
4,429
1,524
0
2,284
6,260
2,034
0
424
5,836
0
26,418
L
Kuzenbo
llMadEyell
Kuzenbo
4,539
1,827
360
1,245
7,665
7,463
0
1,371
6,294
25,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,982
Gold Earned
28,850
212
Minions Killed
277
0
Camps Cleared
0
1,022,360
Distance Traveled
1,120,032
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,089
644
98
9
0
209,529
0
L
Charybdis
5,238
476
59
5
0
185,766
0
W
Pele
4,994
454
50
5
0
237,788
0
W
Nike
4,465
406
17
2
0
186,794
0
W
Geb
5,435
494
27
2
0
230,757
0
W
King Arthur
5,968
543
65
6
0
184,964
3
L
King Arthur
5,211
474
44
4
0
246,064
1
W
Sol
5,120
465
53
5
0
182,057
2
L
Nemesis
5,560
505
45
4
0
277,976
0
L
Kuzenbo
5,752
523
31
3
0
200,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role