Player Matchup

Ymir
Ymir
BeACarrot
Ymir
Level 39
God Stats
3W - 3L
1,718 SR
Queue Stats
25W - 23L
1,599 Elo+
Party 2
Artemis
Artemis
Hvykenwey
Artemis
Level 125
God Stats
21W - 16L
1,627 SR
Queue Stats
644W - 680L
1,545 Elo+
Party 3
Hera
Hera
SsC0l64te
Hera
Level 126
God Stats
3W - 7L
1,377 SR
Queue Stats
786W - 822L
1,543 Elo+
Party 3
Nemesis
Nemesis
Xodeias
Nemesis
Level 149
God Stats
3W - 2L
2,019 SR
Queue Stats
312W - 294L
1,637 Elo+
Party 2
Fenrir
Fenrir
filthypipe
Fenrir
Level 129
God Stats
3W - 3L
1,568 SR
Queue Stats
178W - 162L
1,610 Elo+
Party 2
Team Averages
Level 114
1,662 SR
1,587 Elo+

VS

Team Averages
Level 86
1,625 SR
1,622 Elo+
Vamana
Vamana
AnderBerger
Vamana
Level 88
God Stats
58W - 29L
1,724 SR
Queue Stats
151W - 95L
1,610 Elo+
Party 1
Heimdallr
Heimdallr
HughHefJr
Heimdallr
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,595 Elo+
Party 1
Baron Samedi
Baron Samedi
LordEPickle
Baron Samedi
Level 120
God Stats
98W - 55L
1,605 SR
Queue Stats
206W - 140L
1,611 Elo+
Party 1
Khepri
Khepri
Vilekev
Khepri
Level 36
God Stats
24W - 9L
1,575 SR
Queue Stats
97W - 51L
1,623 Elo+
Party 1
Medusa
Medusa
rocketsoverrio2
Medusa
Level 86
God Stats
19W - 15L
1,724 SR
Queue Stats
220W - 135L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 5 / 2
7,426
675
3,384
15,793
12,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Hvykenwey
Artemis
15
0 / 3 / 1
7,774
707
8,451
10,265
4,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
15
0 / 4 / 1
8,037
731
9,320
8,394
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Xodeias
Nemesis
14
1 / 3 / 1
8,115
738
8,976
13,581
6,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
filthypipe
Fenrir
13
2 / 1 / 1
7,742
704
8,170
11,717
12,286
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
5 / 1 / 10
9,193
836
14,131
18,830
17,937
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
HughHefJr
Heimdallr
15
1 / 0 / 6
8,417
765
4,052
5,187
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
LordEPickle
Baron Samedi
16
4 / 2 / 12
8,958
814
14,240
12,633
9,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Khepri
Vilekev
Khepri
15
4 / 0 / 9
9,265
842
5,488
11,892
16,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 0 / 13
8,997
818
13,569
7,564
4,490
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
66
3
Kills
16
16
Deaths
3
6
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Vamana
5
1
10
10
L
Ymir
0
5
2
0.2
W
Heimdallr
HughHefJr
Heimdallr
1
0
6
4
L
Artemis
Hvykenwey
Artemis
0
3
1
0.17
W
Baron Samedi
LordEPickle
Baron Samedi
4
2
12
5
L
Hera
0
4
1
0.13
W
Khepri
Vilekev
Khepri
4
0
9
8.5
L
Nemesis
Xodeias
Nemesis
1
3
1
0.5
L
Fenrir
filthypipe
Fenrir
2
1
1
2.5
W
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,301
Damage
51,480
59,750
Taken
56,106
39,981
Mitigated
51,143
9,407
Healing
18,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
14,131
5,297
0
4,770
18,830
17,937
430
3,513
15,317
0
28,689
L
Ymir
3,384
331
0
2,136
15,793
12,311
0
6,419
9,374
9,153
0
W
Heimdallr
HughHefJr
Heimdallr
4,052
1,040
0
1,371
5,187
2,816
3,114
2,577
2,610
0
29,590
L
Artemis
Hvykenwey
Artemis
8,451
4,022
0
3,558
10,265
4,956
0
3,367
6,898
0
35,092
W
Baron Samedi
LordEPickle
Baron Samedi
14,240
1,608
4,436
4,408
12,633
9,118
1,085
1,930
10,703
36,385
0
L
Hera
9,320
1,606
0
1,150
8,394
3,800
0
3,798
4,596
38,927
0
W
Khepri
Vilekev
Khepri
5,488
837
0
1,909
11,892
16,782
132
2,926
8,966
15,341
0
L
Nemesis
Xodeias
Nemesis
8,976
3,424
0
2,390
13,581
6,628
0
3,622
9,959
0
22,713
L
Fenrir
filthypipe
Fenrir
8,170
1,643
0
173
11,717
12,286
0
2,522
9,195
0
17,377
W
13,569
6,962
0
1,206
7,564
4,490
2,259
1,758
5,806
0
50,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,094
Gold Earned
44,830
192
Minions Killed
225
0
Camps Cleared
0
1,232,774
Distance Traveled
1,223,000
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,193
836
28
3
0
263,791
1
L
Ymir
7,426
675
14
1
0
259,240
0
W
Heimdallr
8,417
765
59
5
0
218,970
0
L
Artemis
7,774
707
51
5
0
176,736
1
W
Baron Samedi
8,958
814
54
5
0
242,855
2
L
Hera
8,037
731
75
7
0
225,550
2
W
Khepri
9,265
842
21
2
0
241,752
3
L
Nemesis
8,115
738
36
3
0
303,258
2
L
Fenrir
7,742
704
16
1
0
267,990
2
W
Medusa
8,997
818
63
6
0
255,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role