Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Cyclone1028
Jing Wei
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
204W - 194L
1,516 Elo+
Solo
He Bo
He Bo
WhosMagic000
He Bo
Level 127
God Stats
4W - 2L
1,597 SR
Queue Stats
145W - 147L
1,520 Elo+
Solo
Medusa
Medusa
oVeXaTiioNx
Medusa
Level 81
God Stats
3W - 2L
1,476 SR
Queue Stats
73W - 78L
1,470 Elo+
Solo
Team Averages
Level 88
1,515 SR
1,501 Elo+

VS

Team Averages
Level 136
1,582 SR
1,538 Elo+
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Gatra
Fenrir
Level 116
God Stats
8W - 6L
1,764 SR
Queue Stats
364W - 361L
1,558 Elo+
Solo
Tiamat
Tiamat
PiperTooFlow
Tiamat
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 104L
1,514 Elo+
Solo
Bacchus
Bacchus
blazinbud7
Bacchus
Level 155
God Stats
4W - 2L
1,454 SR
Queue Stats
115W - 111L
1,506 Elo+
Solo
Shiva
Shiva
lbcross24
Shiva
Level 87
God Stats
1W - 1L
1,693 SR
Queue Stats
18W - 14L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
18
3 / 3 / 20
11,579
772
7,380
24,740
30,464
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
 
Olorun
19
6 / 3 / 17
11,321
755
27,359
18,105
13,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
Cyclone1028
Jing Wei
18
3 / 0 / 21
10,462
697
17,367
11,182
7,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
6 / 5 / 14
10,638
709
25,608
13,153
6,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
19
8 / 2 / 14
11,277
752
26,704
14,446
9,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
1 / 11 / 3
8,186
546
8,692
18,292
10,329
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
Gatra
Fenrir
18
8 / 2 / 2
10,226
682
13,517
31,063
24,975
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
16
0 / 4 / 7
8,719
581
13,959
16,956
16,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
blazinbud7
Bacchus
18
3 / 5 / 7
9,962
664
18,484
29,374
41,738
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shiva
lbcross24
Shiva
15
1 / 4 / 7
8,517
568
9,259
21,689
23,852
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
39
26
Kills
13
13
Deaths
26
86
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
3
3
20
4.33
W
Olorun
 
Olorun
6
3
17
4.83
L
Da Ji
 
Da Ji
1
11
3
0.23
W
Jing Wei
Cyclone1028
Jing Wei
3
0
21
13.5
L
Fenrir
Gatra
Fenrir
8
2
2
4.5
L
Tiamat
0
4
7
0.88
W
6
5
14
2.6
L
Bacchus
blazinbud7
Bacchus
3
5
7
1.3
L
Shiva
lbcross24
Shiva
1
4
7
1.13
W
Medusa
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,418
Damage
63,911
81,626
Taken
117,374
66,778
Mitigated
117,527
33,654
Healing
43,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
7,380
535
1,113
5,432
24,740
30,464
367
7,451
17,289
20,317
0
W
Olorun
 
Olorun
27,359
13,668
6,901
7,956
18,105
13,242
3,538
7,667
10,438
48,880
0
L
Da Ji
 
Da Ji
8,692
2,465
1,537
1,299
18,292
10,329
0
9,225
8,785
0
15,966
W
Jing Wei
Cyclone1028
Jing Wei
17,367
14,100
759
3,016
11,182
7,258
1,720
4,627
6,555
0
31,374
L
Fenrir
Gatra
Fenrir
13,517
2,753
2,885
13,542
31,063
24,975
0
16,728
13,913
0
19,309
L
Tiamat
13,959
525
1,399
4,682
16,956
16,633
232
8,816
8,039
30,435
0
W
25,608
858
1,248
1,075
13,153
6,659
119
4,807
8,346
33,349
0
L
Bacchus
blazinbud7
Bacchus
18,484
1,602
1,234
9,218
29,374
41,738
227
14,373
14,695
33,076
0
L
Shiva
lbcross24
Shiva
9,259
604
2,032
5,684
21,689
23,852
100
9,732
11,595
0
19,468
W
Medusa
26,704
14,273
1,879
4,275
14,446
9,155
2,762
7,891
6,555
0
40,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,277
Gold Earned
45,610
160
Minions Killed
112
0
Camps Cleared
0
1,441,805
Distance Traveled
1,352,520
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,579
772
14
1
0
305,203
0
W
Olorun
11,321
755
53
4
0
236,519
0
L
Da Ji
8,186
546
17
1
0
193,942
1
W
Jing Wei
10,462
697
27
2
0
310,765
1
L
Fenrir
10,226
682
15
1
0
322,704
1
L
Tiamat
8,719
581
34
2
0
267,138
0
W
He Bo
10,638
709
32
2
0
284,897
1
L
Bacchus
9,962
664
28
2
0
259,852
2
L
Shiva
8,517
568
18
1
0
308,884
1
W
Medusa
11,277
752
34
2
0
304,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role