Player Matchup

Atlas
Atlas
Silvery_Wolf7
Atlas
Level 107
God Stats
4W - 7L
1,319 SR
Queue Stats
185W - 209L
1,463 Elo+
Solo
Hou Yi
Hou Yi
Synxu
Hou Yi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,530 Elo+
Party 3
Mulan
Mulan
XxDabossxX281
Mulan
Level 108
God Stats
7W - 5L
1,620 SR
Queue Stats
134W - 133L
1,489 Elo+
Party 1
Thanatos
Thanatos
balding_relative
Thanatos
Level 88
God Stats
1W - 4L
1,577 SR
Queue Stats
134W - 111L
1,553 Elo+
Party 1
Ah Puch
Ah Puch
xHAMBOx595
Ah Puch
Level 87
God Stats
4W - 2L
1,500 SR
Queue Stats
82W - 60L
1,571 Elo+
Party 3
Team Averages
Level 90
1,503 SR
1,521 Elo+

VS

Team Averages
Level 101
1,550 SR
1,593 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Xbalanque
Xbalanque
BigStepGaming
Xbalanque
Level 127
God Stats
14W - 15L
1,494 SR
Queue Stats
445W - 389L
1,524 Elo+
Party 4
Achilles
Achilles
Bravó
Achilles
Level 29
God Stats
4W - 1L
1,687 SR
Queue Stats
45W - 27L
1,745 Elo+
Party 2
Ao Kuang
Ao Kuang
KatoNash
Ao Kuang
Level 68
God Stats
3W - 2L
1,680 SR
Queue Stats
127W - 120L
1,538 Elo+
Solo
Discordia
Discordia
OG wodey
Discordia
Level 159
God Stats
2W - 0L
1,387 SR
Queue Stats
76W - 58L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 9
7,879
438
7,219
16,968
15,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
Synxu
Hou Yi
13
0 / 6 / 3
7,818
434
7,847
13,671
5,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 5 / 1
8,754
486
8,420
16,801
10,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 6 / 3
8,684
482
7,484
16,470
8,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
xHAMBOx595
Ah Puch
15
3 / 4 / 3
8,971
498
12,243
13,847
7,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
5 / 4 / 6
9,680
538
6,763
15,750
16,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
BigStepGaming
Xbalanque
19
8 / 0 / 6
12,256
681
17,024
13,106
5,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Bravó
Achilles
18
4 / 2 / 4
11,498
639
14,233
15,957
16,259
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
KatoNash
Ao Kuang
17
9 / 2 / 5
10,686
594
11,918
17,829
8,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
OG wodey
Discordia
15
0 / 3 / 3
9,531
530
8,290
11,976
5,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
11
Kills
26
26
Deaths
11
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
4
6
2
W
Xbalanque
BigStepGaming
Xbalanque
8
0
6
11
W
Achilles
Bravó
Achilles
4
2
4
3
W
Ao Kuang
KatoNash
Ao Kuang
9
2
5
5.75
W
Discordia
OG wodey
Discordia
0
3
3
0.5
L
1
5
9
1.1
L
Hou Yi
Synxu
Hou Yi
0
6
3
0.25
L
4
5
1
0.9
L
3
6
3
0.75
L
Ah Puch
xHAMBOx595
Ah Puch
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,213
Damage
58,228
77,757
Taken
74,618
46,859
Mitigated
51,621
24,535
Healing
23,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,763
2,198
277
5,054
15,750
16,029
450
4,544
10,816
38,120
17,146
W
Xbalanque
BigStepGaming
Xbalanque
17,024
11,327
0
6,308
13,106
5,967
3,000
1,613
11,339
0
111,903
W
Achilles
Bravó
Achilles
14,233
3,145
0
2,603
15,957
16,259
384
2,085
13,733
0
88,105
W
Ao Kuang
KatoNash
Ao Kuang
11,918
3,996
0
5,470
17,829
8,069
0
5,142
12,585
76,636
0
W
Discordia
OG wodey
Discordia
8,290
270
0
3,793
11,976
5,297
92
5,813
6,070
70,615
0
L
7,219
3,155
0
982
16,968
15,837
0
4,680
12,134
29,085
0
L
Hou Yi
Synxu
Hou Yi
7,847
4,435
0
2,882
13,671
5,201
0
772
12,881
0
57,097
L
8,420
2,309
0
5,094
16,801
10,683
0
2,878
13,905
0
60,943
L
7,484
2,041
0
9,755
16,470
8,129
0
8,070
8,180
0
52,005
L
Ah Puch
xHAMBOx595
Ah Puch
12,243
1,219
0
5,822
13,847
7,009
0
8,701
4,626
71,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,106
Gold Earned
53,651
452
Minions Killed
634
0
Camps Cleared
0
1,716,666
Distance Traveled
1,759,604
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,680
538
73
4
0
323,087
1
W
Xbalanque
12,256
681
162
9
0
366,921
2
W
Achilles
11,498
639
152
8
0
340,102
2
W
Ao Kuang
10,686
594
106
6
0
398,461
3
W
Discordia
9,531
530
141
8
0
331,033
4
L
Atlas
7,879
438
34
2
0
353,889
5
L
Hou Yi
7,818
434
99
6
0
329,940
3
L
Mulan
8,754
486
108
6
0
346,893
11
L
Thanatos
8,684
482
88
5
0
361,996
0
L
Ah Puch
8,971
498
123
7
0
323,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role