Player Matchup

Tiamat
Tiamat
BobWillFist
Tiamat
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 26L
1,471 Elo+
Party 2
Fenrir
Fenrir
Drew978
Fenrir
Level 125
God Stats
2W - 4L
1,403 SR
Queue Stats
164W - 181L
1,394 Elo+
Solo
Sun Wukong
Sun Wukong
OniLuna
Sun Wukong
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,419 Elo+
Party 2
Charybdis
Charybdis
fveneralmoon12
Charybdis
Level 88
God Stats
7W - 11L
1,619 SR
Queue Stats
196W - 221L
1,497 Elo+
Party 3
Mulan
Mulan
zombievictim181
Mulan
Level 76
God Stats
16W - 13L
1,520 SR
Queue Stats
349W - 387L
1,456 Elo+
Party 3
Team Averages
Level 80
1,508 SR
1,447 Elo+

VS

Team Averages
Level 87
1,603 SR
1,476 Elo+
Cupid
Cupid
 
Cupid
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Callmefadedgod
Thanatos
Level 64
God Stats
6W - 4L
1,475 SR
Queue Stats
77W - 108L
1,363 Elo+
Solo
Olorun
Olorun
capitanff
Olorun
Level 65
God Stats
4W - 4L
1,689 SR
Queue Stats
296W - 297L
1,537 Elo+
Solo
Ares
Ares
christiboss
Ares
Level 143
God Stats
5W - 3L
1,854 SR
Queue Stats
137W - 158L
1,476 Elo+
Party 1
Mulan
Mulan
theKODIAKKODA
Mulan
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
7
0 / 2 / 0
4,323
480
3,338
5,110
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Drew978
Fenrir
6
3 / 4 / 0
4,371
486
5,167
7,261
3,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
OniLuna
Sun Wukong
10
1 / 2 / 0
5,183
576
2,808
7,824
3,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
fveneralmoon12
Charybdis
8
0 / 2 / 2
4,799
533
3,163
6,838
1,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
1 / 4 / 1
4,660
518
1,206
5,338
2,550

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
3 / 0 / 2
5,091
566
4,575
5,275
1,682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
8
4 / 1 / 2
5,013
557
3,705
7,878
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
capitanff
Olorun
9
1 / 0 / 2
5,196
577
3,703
5,495
1,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 3 / 4
4,685
521
2,825
7,076
3,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
5 / 1 / 1
6,059
673
5,522
5,005
2,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
13
14
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
0
2
4
L
Tiamat
0
2
0
0
W
Thanatos
4
1
2
5
L
Fenrir
Drew978
Fenrir
3
4
0
0.75
L
Sun Wukong
OniLuna
Sun Wukong
1
2
0
0.5
W
Olorun
capitanff
Olorun
1
0
2
2
W
0
3
4
0.67
L
Charybdis
fveneralmoon12
Charybdis
0
2
2
0.5
W
5
1
1
5.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,682
Damage
20,330
32,371
Taken
30,729
13,456
Mitigated
12,523
8,689
Healing
14,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
4,575
3,270
368
2,350
5,275
1,682
0
0
5,275
0
26,896
L
Tiamat
3,338
481
0
1,375
5,110
2,267
0
2,662
2,448
23,924
0
W
Thanatos
3,705
895
0
6,235
7,878
2,579
0
524
7,242
0
18,669
L
Fenrir
Drew978
Fenrir
5,167
869
0
500
7,261
3,336
0
1,705
5,556
0
14,626
L
Sun Wukong
OniLuna
Sun Wukong
2,808
528
0
2,987
7,824
3,533
0
782
7,042
0
32,963
W
Olorun
capitanff
Olorun
3,703
1,614
38
2,522
5,495
1,908
1,101
2,296
2,793
36,188
0
W
2,825
302
0
972
7,076
3,683
0
0
7,076
13,702
0
L
Charybdis
fveneralmoon12
Charybdis
3,163
1,987
0
3,607
6,838
1,770
171
1,379
5,459
0
34,404
W
5,522
1,593
0
1,569
5,005
2,671
0
0
5,005
0
29,975
L
1,206
164
0
220
5,338
2,550
0
0
5,338
0
18,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,336
Gold Earned
26,044
221
Minions Killed
228
0
Camps Cleared
0
785,642
Distance Traveled
838,021
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,091
566
47
5
0
166,334
1
L
Tiamat
4,323
480
45
5
0
169,027
4
W
Thanatos
5,013
557
44
5
0
193,213
3
L
Fenrir
4,371
486
22
2
0
142,982
0
L
Sun Wukong
5,183
576
59
7
0
194,439
0
W
Olorun
5,196
577
60
7
0
150,835
3
W
Ares
4,685
521
20
2
0
159,083
3
L
Charybdis
4,799
533
57
6
0
152,307
2
W
Mulan
6,059
673
57
6
0
168,556
3
L
Mulan
4,660
518
38
4
0
126,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role