Player Matchup

Danzaburou
Danzaburou
Gweilo-ghost_man
Danzaburou
Level 28
God Stats
6W - 1L
1,811 SR
Queue Stats
77W - 65L
1,453 Elo+
Party 1
Sol
Sol
TheRealJonSmith_
Sol
Level 90
God Stats
4W - 4L
1,500 SR
Queue Stats
83W - 68L
1,463 Elo+
Solo
King Arthur
King Arthur
iMajesticNoobi
King Arthur
Level 102
God Stats
4W - 4L
1,506 SR
Queue Stats
72W - 66L
1,441 Elo+
Party 1
Team Averages
Level 73
1,606 SR
1,453 Elo+

VS

Team Averages
Level 35
1,432 SR
1,335 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Ballin1632
Lancelot
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
66W - 87L
1,356 Elo+
Party 2
Baron Samedi
Baron Samedi
lllRafikilll
Baron Samedi
Level 33
God Stats
6W - 17L
1,297 SR
Queue Stats
91W - 212L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gweilo-ghost_man
Danzaburou
15
5 / 5 / 5
12,445
732
11,505
15,700
7,450
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
5 / 1 / 13
12,952
762
21,352
13,106
6,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
iMajesticNoobi
King Arthur
20
13 / 6 / 9
14,407
847
26,087
26,549
20,703
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
2 / 5 / 6
11,247
662
12,275
22,737
20,551
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Lancelot
Ballin1632
Lancelot
13
1 / 10 / 7
10,577
622
8,949
21,718
7,815
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
lllRafikilll
Baron Samedi
17
9 / 8 / 3
13,370
786
18,605
22,858
10,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
23
Kills
12
12
Deaths
23
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
5
6
1
L
Lancelot
Ballin1632
Lancelot
1
10
7
0.45
W
Danzaburou
Gweilo-ghost_man
Danzaburou
5
5
5
1.5
W
5
1
13
11.5
W
King Arthur
iMajesticNoobi
King Arthur
13
6
9
2.92
L
Baron Samedi
lllRafikilll
Baron Samedi
9
8
3
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,944
Damage
39,829
55,355
Taken
67,313
34,331
Mitigated
39,174
16,980
Healing
9,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
12,275
1,179
0
3,361
22,737
20,551
0
6,339
16,398
6,410
45,139
L
Lancelot
Ballin1632
Lancelot
8,949
1,637
0
1,877
21,718
7,815
0
6,275
15,443
0
29,882
W
Danzaburou
Gweilo-ghost_man
Danzaburou
11,505
4,193
80
2,388
15,700
7,450
154
7,786
7,576
0
36,990
W
21,352
7,521
0
6,162
13,106
6,178
1,549
3,626
9,196
55,746
4,795
W
King Arthur
iMajesticNoobi
King Arthur
26,087
2,724
412
7,938
26,549
20,703
712
8,117
17,959
0
57,498
L
Baron Samedi
lllRafikilll
Baron Samedi
18,605
1,640
1,311
2,863
22,858
10,808
0
7,423
15,435
37,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,804
Gold Earned
35,194
182
Minions Killed
164
11
Camps Cleared
4
845,220
Distance Traveled
834,527
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,247
662
64
4
1
300,910
0
L
Lancelot
10,577
622
53
3
1
293,351
0
W
Danzaburou
12,445
732
46
3
3
252,476
0
W
Sol
12,952
762
83
5
6
291,825
1
W
King Arthur
14,407
847
53
3
2
300,919
2
L
Baron Samedi
13,370
786
47
3
2
240,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role