Player Matchup

Hel
Hel
ADKxRabbit
Hel
Level 61
God Stats
1W - 2L
1,676 SR
Queue Stats
19W - 35L
1,370 Elo+
Party 2
Sun Wukong
Sun Wukong
Bloodzila
Sun Wukong
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,494 Elo+
Party 2
Pele
Pele
doobatron88
Pele
Level 144
God Stats
1W - 1L
1,603 SR
Queue Stats
24W - 34L
1,395 Elo+
Party 2
Team Averages
Level 97
1,593 SR
1,420 Elo+

VS

Team Averages
Level 112
1,503 SR
1,680 Elo+
Sun Wukong
Sun Wukong
AestheticMetal
Sun Wukong
Level 155
God Stats
7W - 2L
1,817 SR
Queue Stats
222W - 134L
1,694 Elo+
Party 1
Eset
Eset
Sοlheim
Eset
Level 155
God Stats
2W - 1L
1,366 SR
Queue Stats
120W - 66L
1,683 Elo+
Party 1
Ravana
Ravana
TheRumHam87
Ravana
Level 26
God Stats
1W - 0L
1,325 SR
Queue Stats
10W - 6L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 14
11,051
691
11,351
16,396
7,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sun Wukong
Bloodzila
Sun Wukong
15
2 / 3 / 8
11,001
688
14,258
21,715
23,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
12 / 6 / 3
13,217
826
24,175
21,791
10,440
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AestheticMetal
Sun Wukong
18
6 / 3 / 7
12,908
807
17,869
23,836
20,056
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Eset
16
2 / 8 / 9
11,346
709
12,965
18,062
7,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
17
6 / 4 / 8
12,208
763
16,098
16,291
14,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
38
15
Kills
14
14
Deaths
15
25
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
5
14
1.6
W
Sun Wukong
AestheticMetal
Sun Wukong
6
3
7
3.17
L
Sun Wukong
Bloodzila
Sun Wukong
2
3
8
2
W
Eset
2
8
9
0.81
W
Ravana
6
4
8
2.5
L
12
6
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,784
Damage
46,932
59,902
Taken
58,189
41,238
Mitigated
42,530
24,916
Healing
15,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,351
580
7,455
7,064
16,396
7,414
132
3,459
12,821
32,632
0
W
Sun Wukong
AestheticMetal
Sun Wukong
17,869
3,645
0
7,718
23,836
20,056
404
4,414
18,894
0
49,022
L
Sun Wukong
Bloodzila
Sun Wukong
14,258
2,413
0
3,153
21,715
23,384
201
5,838
15,342
5,407
39,729
W
Eset
12,965
2,082
2,354
4,171
18,062
7,651
455
3,389
14,197
60,249
0
W
Ravana
16,098
4,140
0
1,356
16,291
14,823
1,238
5,300
10,775
0
30,724
L
24,175
5,972
0
7,244
21,791
10,440
2,280
4,144
17,380
0
62,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,269
Gold Earned
36,462
190
Minions Killed
195
7
Camps Cleared
6
858,901
Distance Traveled
873,796
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,051
691
50
3
3
290,862
0
W
Sun Wukong
12,908
807
60
4
1
296,550
4
L
Sun Wukong
11,001
688
76
5
2
279,123
1
W
Eset
11,346
709
101
6
1
277,821
4
W
Ravana
12,208
763
34
2
4
299,425
2
L
Pele
13,217
826
64
4
2
288,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role