Player Matchup

Hercules
Hercules
Agentdeath505
Hercules
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,492 Elo+
Party 2
Cernunnos
Cernunnos
KrezoClips226
Cernunnos
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 183L
1,489 Elo+
Solo
Merlin
Merlin
RapidBananna
Merlin
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 78
1,500 SR
1,493 Elo+

VS

Team Averages
Level 89
1,579 SR
1,653 Elo+
Ra
Ra
Compy Kibble
Ra
Level 124
God Stats
14W - 5L
1,781 SR
Queue Stats
186W - 77L
1,732 Elo+
Party 1
Mercury
Mercury
GetWrekdScrub
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 11L
1,783 Elo+
Party 1
Cerberus
Cerberus
rimbo230
Cerberus
Level 117
God Stats
7W - 9L
1,455 SR
Queue Stats
483W - 498L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Agentdeath505
Hercules
13
4 / 1 / 5
7,709
771
8,523
10,969
8,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
KrezoClips226
Cernunnos
11
3 / 4 / 5
7,243
724
10,237
8,329
3,184
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
12
2 / 1 / 6
7,225
723
5,822
4,180
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
7,252
725
7,535
7,761
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
11
3 / 1 / 2
6,869
687
4,821
6,676
2,925
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
rimbo230
Cerberus
9
0 / 5 / 4
6,432
643
5,195
13,999
11,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
9
Kills
6
6
Deaths
9
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
Agentdeath505
Hercules
4
1
5
6.5
L
3
3
2
1.33
L
Mercury
3
1
2
4
W
Cernunnos
KrezoClips226
Cernunnos
3
4
5
1.38
W
Merlin
2
1
6
5
L
Cerberus
rimbo230
Cerberus
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,582
Damage
17,551
23,478
Taken
28,436
13,062
Mitigated
17,457
4,735
Healing
7,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Agentdeath505
Hercules
8,523
2,949
0
2,937
10,969
8,346
48
5,879
5,090
0
20,018
L
7,535
735
920
2,658
7,761
3,513
0
1,699
6,062
34,791
0
L
Mercury
4,821
2,262
0
1,632
6,676
2,925
0
1,865
4,811
0
11,161
W
Cernunnos
KrezoClips226
Cernunnos
10,237
4,300
412
940
8,329
3,184
697
4,534
3,795
0
22,320
W
Merlin
5,822
929
0
446
4,180
1,532
544
2,681
1,499
22,740
0
L
Cerberus
rimbo230
Cerberus
5,195
577
0
1,977
13,999
11,019
185
2,631
11,368
12,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,177
Gold Earned
20,553
87
Minions Killed
111
5
Camps Cleared
3
520,215
Distance Traveled
533,849
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,709
771
24
2
3
197,330
3
L
Ra
7,252
725
68
7
2
181,252
4
L
Mercury
6,869
687
17
2
0
181,374
1
W
Cernunnos
7,243
724
23
2
1
149,876
0
W
Merlin
7,225
723
40
4
1
173,009
3
L
Cerberus
6,432
643
26
3
1
171,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role