Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Askumite_Brent
Xing Tian
Level 61
God Stats
39W - 32L
1,506 SR
Queue Stats
69W - 63L
1,341 Elo+
Solo
Bellona
Bellona
Bynks77
Bellona
Level 66
God Stats
8W - 4L
1,612 SR
Queue Stats
25W - 25L
1,247 Elo+
Solo
Baron Samedi
Baron Samedi
Sarah the king
Baron Samedi
Level 68
God Stats
7W - 0L
1,898 SR
Queue Stats
76W - 72L
1,329 Elo+
Solo
Danzaburou
Danzaburou
TheFearlessTrash
Danzaburou
Level 105
God Stats
208W - 231L
1,422 SR
Queue Stats
349W - 381L
1,311 Elo+
Solo
Team Averages
Level 73
1,587 SR
1,346 Elo+

VS

Team Averages
Level 83
1,381 SR
1,311 Elo+
Rama
Rama
Colvegas
Rama
Level 33
God Stats
6W - 11L
1,192 SR
Queue Stats
8W - 14L
1,251 Elo+
Solo
Sylvanus
Sylvanus
DanieloooL
Sylvanus
Level 68
God Stats
23W - 20L
1,360 SR
Queue Stats
117W - 117L
1,310 Elo+
Solo
Aphrodite
Aphrodite
ForgottenRituaL
Aphrodite
Level 124
God Stats
18W - 14L
1,543 SR
Queue Stats
957W - 1,022L
1,352 Elo+
Solo
Kali
Kali
arieLSD
Kali
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
88W - 89L
1,304 Elo+
Solo
Chaac
Chaac
thanos934
Chaac
Level 63
God Stats
0W - 2L
1,308 SR
Queue Stats
69W - 74L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
20
9 / 3 / 2
12,889
537
25,219
22,546
12,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Askumite_Brent
Xing Tian
17
1 / 1 / 4
11,454
477
12,908
15,512
18,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Bynks77
Bellona
18
1 / 5 / 2
11,699
487
17,214
23,473
27,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Sarah the king
Baron Samedi
19
3 / 5 / 4
11,538
481
11,213
18,145
11,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
TheFearlessTrash
Danzaburou
17
2 / 2 / 4
11,288
470
18,920
22,343
11,756
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
1 / 3 / 1
9,978
416
6,344
18,275
8,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Sylvanus
DanieloooL
Sylvanus
15
1 / 2 / 4
9,705
404
12,703
24,036
39,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
ForgottenRituaL
Aphrodite
17
3 / 2 / 2
10,981
458
13,395
18,192
9,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
arieLSD
Kali
18
5 / 6 / 5
11,885
495
14,523
25,572
12,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
thanos934
Chaac
18
6 / 3 / 0
10,799
450
14,458
25,456
25,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
16
Kills
16
16
Deaths
16
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
9
3
2
3.33
W
Xing Tian
Askumite_Brent
Xing Tian
1
1
4
3
W
Bellona
Bynks77
Bellona
1
5
2
0.4
L
Rama
1
3
1
0.5
L
Sylvanus
DanieloooL
Sylvanus
1
2
4
1.5
L
Aphrodite
ForgottenRituaL
Aphrodite
3
2
2
2
W
Baron Samedi
Sarah the king
Baron Samedi
3
5
4
1
W
Danzaburou
TheFearlessTrash
Danzaburou
2
2
4
2
L
Kali
arieLSD
Kali
5
6
5
1.25
L
Chaac
thanos934
Chaac
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,474
Damage
61,423
102,019
Taken
111,531
80,522
Mitigated
94,078
35,315
Healing
38,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
25,219
4,224
0
7,608
22,546
12,433
88
6,526
16,020
0
125,848
W
Xing Tian
Askumite_Brent
Xing Tian
12,908
1,518
0
3,214
15,512
18,122
0
5,137
10,375
39,861
0
W
Bellona
Bynks77
Bellona
17,214
6,368
0
5,725
23,473
27,092
1,005
1,135
22,338
0
89,489
L
Rama
6,344
4,766
0
3,759
18,275
8,282
386
7,946
10,329
0
59,744
L
Sylvanus
DanieloooL
Sylvanus
12,703
4,668
1,729
5,585
24,036
39,045
0
5,684
18,352
49,704
0
L
Aphrodite
ForgottenRituaL
Aphrodite
13,395
716
2,717
11,006
18,192
9,031
27
6,137
12,055
95,020
0
W
Baron Samedi
Sarah the king
Baron Samedi
11,213
819
977
4,077
18,145
11,119
1,876
7,171
10,974
81,035
0
W
Danzaburou
TheFearlessTrash
Danzaburou
18,920
12,018
0
13,714
22,343
11,756
1,684
6,129
16,214
0
127,692
L
Kali
arieLSD
Kali
14,523
6,730
0
2,774
25,572
12,055
1,345
3,011
22,561
0
70,723
L
Chaac
thanos934
Chaac
14,458
5,718
0
10,923
25,456
25,665
0
1,343
24,113
0
60,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,868
Gold Earned
53,348
676
Minions Killed
494
0
Camps Cleared
0
2,135,391
Distance Traveled
2,085,537
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,889
537
163
7
0
539,872
0
W
Xing Tian
11,454
477
38
2
0
462,659
5
W
Bellona
11,699
487
150
6
0
383,426
9
L
Rama
9,978
416
110
5
0
348,101
0
L
Sylvanus
9,705
404
49
2
0
384,410
6
L
Aphrodite
10,981
458
162
7
0
443,217
8
W
Baron Samedi
11,538
481
128
5
0
362,576
2
W
Danzaburou
11,288
470
197
8
0
386,858
5
L
Kali
11,885
495
85
4
0
523,770
4
L
Chaac
10,799
450
88
4
0
386,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role