Player Matchup

Zeus
Zeus
DeadFool33
Zeus
Level 68
God Stats
2W - 1L
1,723 SR
Queue Stats
327W - 340L
1,410 Elo+
Solo
Nu Wa
Nu Wa
MachineQuill IG
Nu Wa
Level 28
God Stats
2W - 0L
1,341 SR
Queue Stats
116W - 93L
1,455 Elo+
Party 2
Sun Wukong
Sun Wukong
Necroande
Sun Wukong
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 36L
1,367 Elo+
Party 3
Hel
Hel
TipsyHare117
Hel
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,452 Elo+
Party 2
Ganesha
Ganesha
lokeelokee
Ganesha
Level 37
God Stats
1W - 1L
1,209 SR
Queue Stats
29W - 44L
1,338 Elo+
Party 3
Team Averages
Level 55
1,455 SR
1,404 Elo+

VS

Team Averages
Level 54
1,522 SR
1,393 Elo+
Hel
Hel
AwfulCS
Hel
Level 35
God Stats
0W - 2L
1,246 SR
Queue Stats
121W - 99L
1,423 Elo+
Party 1
Izanami
Izanami
MaGiiKzZ95
Izanami
Level 34
God Stats
6W - 6L
1,670 SR
Queue Stats
105W - 110L
1,380 Elo+
Party 1
Ymir
Ymir
RicoSuave33
Ymir
Level 29
God Stats
2W - 3L
1,448 SR
Queue Stats
95W - 103L
1,379 Elo+
Party 1
Ah Puch
Ah Puch
Souks_kingdm
Ah Puch
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,416 Elo+
Solo
Fenrir
Fenrir
TheTurk53
Fenrir
Level 105
God Stats
1W - 1L
1,743 SR
Queue Stats
174W - 179L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 8 / 10
15,500
861
42,051
24,167
13,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 5 / 20
13,882
771
37,170
22,782
12,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Necroande
Sun Wukong
20
5 / 5 / 17
12,668
704
17,221
29,025
31,778
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
2 / 5 / 21
11,952
664
7,112
27,998
18,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
lokeelokee
Ganesha
20
0 / 4 / 26
11,825
657
16,478
33,900
37,584
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
19
2 / 6 / 14
11,930
663
10,721
21,914
9,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
MaGiiKzZ95
Izanami
19
7 / 8 / 15
12,555
698
20,531
28,071
9,931
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
2 / 6 / 19
12,920
718
12,717
36,294
42,390
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
Souks_kingdm
Ah Puch
20
11 / 3 / 15
14,428
802
54,039
20,643
8,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
TheTurk53
Fenrir
16
4 / 11 / 14
11,045
614
13,851
24,500
14,557
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
103
34
Kills
26
27
Deaths
34
94
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Hel
2
6
14
1.5
W
19
8
10
3
L
Izanami
MaGiiKzZ95
Izanami
7
8
15
1.81
W
8
5
20
3.6
W
Sun Wukong
Necroande
Sun Wukong
5
5
17
2.7
L
2
6
19
1.92
L
Ah Puch
Souks_kingdm
Ah Puch
11
3
15
6.17
L
Fenrir
TheTurk53
Fenrir
4
11
14
1
W
2
5
21
2.5
W
Ganesha
lokeelokee
Ganesha
0
4
26
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,032
Damage
111,859
137,872
Taken
131,422
113,693
Mitigated
84,325
61,394
Healing
60,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
10,721
1,544
24,375
10,295
21,914
9,206
1,023
17,921
3,553
22,992
0
W
42,051
6,128
1,345
1,209
24,167
13,673
1,974
10,422
13,745
67,736
0
L
Izanami
MaGiiKzZ95
Izanami
20,531
10,347
1,717
4,650
28,071
9,931
1,184
22,593
5,061
0
49,527
W
37,170
6,679
3,519
2,839
22,782
12,630
2,573
15,163
7,619
71,770
0
W
Sun Wukong
Necroande
Sun Wukong
17,221
2,203
1,106
3,264
29,025
31,778
1,135
14,055
14,970
0
28,689
L
12,717
622
1,894
8,628
36,294
42,390
756
25,174
10,624
34,723
0
L
Ah Puch
Souks_kingdm
Ah Puch
54,039
1,498
1,141
4,599
20,643
8,241
1,489
14,949
5,390
95,152
0
L
Fenrir
TheTurk53
Fenrir
13,851
2,958
1,225
2,448
24,500
14,557
0
20,269
3,983
0
22,942
W
7,112
1,542
28,187
15,013
27,998
18,028
1,192
17,801
10,197
15,019
0
W
Ganesha
lokeelokee
Ganesha
16,478
941
1,023
3,889
33,900
37,584
1,670
20,036
13,864
28,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,827
Gold Earned
62,878
225
Minions Killed
200
0
Camps Cleared
0
1,583,362
Distance Traveled
1,496,711
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,930
663
24
1
0
310,958
0
W
Zeus
15,500
861
55
3
0
268,445
0
L
Izanami
12,555
698
47
3
0
260,534
4
W
Nu Wa
13,882
771
100
6
0
296,072
0
W
Sun Wukong
12,668
704
26
1
0
354,951
0
L
Ymir
12,920
718
37
2
0
326,868
3
L
Ah Puch
14,428
802
77
4
0
310,406
4
L
Fenrir
11,045
614
15
1
0
287,945
0
W
Hel
11,952
664
43
2
0
326,818
0
W
Ganesha
11,825
657
1
0
0
337,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role