Player Matchup

Chiron
Chiron
 
Chiron
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
PhantomMenace187
Nu Wa
Level 143
God Stats
4W - 3L
1,467 SR
Queue Stats
38W - 37L
1,481 Elo+
Solo
Ne Zha
Ne Zha
SosaUpNext
Ne Zha
Level 92
God Stats
4W - 0L
1,773 SR
Queue Stats
154W - 163L
1,510 Elo+
Party 1
King Arthur
King Arthur
lil Nitsuj
King Arthur
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,560 Elo+
Party 1
Zeus
Zeus
vSAGELUVZY0U-_-
Zeus
Level 59
God Stats
2W - 1L
1,831 SR
Queue Stats
258W - 289L
1,497 Elo+
Solo
Team Averages
Level 108
1,614 SR
1,510 Elo+

VS

Team Averages
Level 93
1,469 SR
1,437 Elo+
Set
Set
DerivedAmoeba0
Set
Level 105
God Stats
3W - 3L
1,384 SR
Queue Stats
359W - 426L
1,428 Elo+
Party 2
Persephone
Persephone
Elium8
Persephone
Level 86
God Stats
60W - 86L
1,448 SR
Queue Stats
239W - 326L
1,444 Elo+
Party 2
Baron Samedi
Baron Samedi
GameboyBlue
Baron Samedi
Level 67
God Stats
9W - 6L
1,505 SR
Queue Stats
180W - 187L
1,524 Elo+
Solo
Charybdis
Charybdis
Red_Scrubb
Charybdis
Level 107
God Stats
0W - 2L
1,470 SR
Queue Stats
104W - 123L
1,412 Elo+
Party 3
Chaac
Chaac
project-x15
Chaac
Level 101
God Stats
21W - 14L
1,537 SR
Queue Stats
64W - 93L
1,375 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
3 / 0 / 16
11,102
740
11,155
10,586
4,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
7 / 1 / 17
11,392
759
19,485
9,300
4,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
SosaUpNext
Ne Zha
19
7 / 3 / 12
11,406
760
14,295
17,418
8,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
lil Nitsuj
King Arthur
18
9 / 1 / 12
11,333
756
19,994
18,153
16,045
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
3 / 1 / 5
9,960
664
8,386
4,754
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 0
9,322
621
9,528
18,466
12,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Elium8
Persephone
16
1 / 7 / 3
10,355
690
8,918
13,463
5,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
GameboyBlue
Baron Samedi
17
3 / 4 / 0
10,617
708
8,563
12,729
5,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
Red_Scrubb
Charybdis
16
1 / 4 / 1
9,804
654
11,501
19,510
8,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 7 / 3
9,078
605
7,447
18,932
9,793
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
13
29
Kills
6
6
Deaths
29
62
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
0
16
11
L
1
7
0
0.14
L
Persephone
Elium8
Persephone
1
7
3
0.36
L
Baron Samedi
GameboyBlue
Baron Samedi
3
4
0
0.75
W
7
1
17
15.5
L
Charybdis
Red_Scrubb
Charybdis
1
4
1
0.38
W
Ne Zha
SosaUpNext
Ne Zha
7
3
12
4.33
W
King Arthur
lil Nitsuj
King Arthur
9
1
12
15
L
0
7
3
0.21
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,315
Damage
45,957
60,211
Taken
83,100
36,237
Mitigated
41,817
13,085
Healing
12,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
11,155
4,157
1,163
3,260
10,586
4,781
5,194
3,168
7,263
0
43,659
L
9,528
2,956
0
2,406
18,466
12,850
0
4,862
13,604
0
22,659
L
Persephone
Elium8
Persephone
8,918
410
0
726
13,463
5,111
0
3,727
9,729
37,224
0
L
Baron Samedi
GameboyBlue
Baron Samedi
8,563
134
842
1,300
12,729
5,925
280
6,539
6,190
38,481
0
W
19,485
4,612
81
1,287
9,300
4,368
1,377
3,397
5,803
55,899
0
L
Charybdis
Red_Scrubb
Charybdis
11,501
6,518
0
4,747
19,510
8,138
0
5,565
13,945
0
43,223
W
Ne Zha
SosaUpNext
Ne Zha
14,295
5,846
0
2,614
17,418
8,733
150
4,578
12,641
0
43,514
W
King Arthur
lil Nitsuj
King Arthur
19,994
2,739
10
4,460
18,153
16,045
434
4,681
13,320
5,224
29,661
L
7,447
612
0
2,487
18,932
9,793
0
9,967
8,965
0
22,204
W
8,386
1,374
0
210
4,754
2,310
780
1,657
3,097
24,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,193
Gold Earned
49,176
264
Minions Killed
255
0
Camps Cleared
0
1,410,766
Distance Traveled
1,304,545
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,102
740
85
6
0
290,040
0
L
Set
9,322
621
11
1
0
280,243
0
L
Persephone
10,355
690
76
5
0
253,986
2
L
Baron Samedi
10,617
708
73
5
0
258,449
0
W
Nu Wa
11,392
759
63
4
0
288,243
1
L
Charybdis
9,804
654
69
5
0
278,543
1
W
Ne Zha
11,406
760
55
4
0
345,147
3
W
King Arthur
11,333
756
28
2
0
311,176
0
L
Chaac
9,078
605
26
2
0
233,324
0
W
Zeus
9,960
664
33
2
0
176,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role