Player Matchup

Baron Samedi
Baron Samedi
M4ttHatt3r
Baron Samedi
Level 88
God Stats
7W - 2L
1,549 SR
Queue Stats
63W - 54L
1,502 Elo+
Party 3
Cliodhna
Cliodhna
OmegaMattX
Cliodhna
Level 97
God Stats
14W - 8L
1,429 SR
Queue Stats
138W - 136L
1,493 Elo+
Party 3
Cthulhu
Cthulhu
SkyGuyGames
Cthulhu
Level 49
God Stats
5W - 2L
1,609 SR
Queue Stats
36W - 40L
1,417 Elo+
Party 2
Hou Yi
Hou Yi
UnholyIcy
Hou Yi
Level 90
God Stats
5W - 9L
1,362 SR
Queue Stats
50W - 47L
1,430 Elo+
Party 2
Atlas
Atlas
elverde299
Atlas
Level 55
God Stats
3W - 1L
1,553 SR
Queue Stats
39W - 49L
1,343 Elo+
Party 2
Team Averages
Level 76
1,500 SR
1,437 Elo+

VS

Team Averages
Level 74
1,401 SR
1,457 Elo+
Lancelot
Lancelot
 
Lancelot
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
KarmaTV
Atlas
Level 64
God Stats
2W - 3L
1,264 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
KobaltVT
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
Trilogy2k
Olorun
Level 71
God Stats
2W - 4L
1,340 SR
Queue Stats
190W - 226L
1,401 Elo+
Solo
Anhur
Anhur
jsphmyr
Anhur
Level 125
God Stats
2W - 4L
1,402 SR
Queue Stats
156W - 171L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
M4ttHatt3r
Baron Samedi
9
1 / 4 / 3
5,460
546
4,736
6,160
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
OmegaMattX
Cliodhna
11
5 / 0 / 3
6,562
656
4,761
8,978
2,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
SkyGuyGames
Cthulhu
10
4 / 0 / 3
6,367
637
3,919
5,689
3,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hou Yi
UnholyIcy
Hou Yi
11
4 / 0 / 1
6,569
657
5,113
5,287
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
8
2 / 1 / 3
5,887
589
4,090
6,813
4,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
8
2 / 6 / 0
5,180
518
3,923
9,150
3,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
KarmaTV
Atlas
6
1 / 2 / 2
4,732
473
3,503
7,887
5,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
KobaltVT
Cthulhu
4
0 / 4 / 0
3,924
392
1,444
4,745
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Olorun
Trilogy2k
Olorun
9
0 / 2 / 1
4,884
488
2,028
5,329
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
jsphmyr
Anhur
8
2 / 2 / 0
5,135
514
4,519
6,978
2,519
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
16
Kills
5
5
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
6
0
0.33
L
Atlas
KarmaTV
Atlas
1
2
2
1
L
Cthulhu
KobaltVT
Cthulhu
0
4
0
0
W
Baron Samedi
M4ttHatt3r
Baron Samedi
1
4
3
0.63
W
Cliodhna
OmegaMattX
Cliodhna
5
0
3
6.5
W
Cthulhu
SkyGuyGames
Cthulhu
4
0
3
5.5
L
Olorun
Trilogy2k
Olorun
0
2
1
0.25
W
Hou Yi
UnholyIcy
Hou Yi
4
0
1
4.5
W
Atlas
2
1
3
3.5
L
Anhur
jsphmyr
Anhur
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,619
Damage
15,417
32,927
Taken
34,089
15,511
Mitigated
14,277
10,986
Healing
7,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,923
678
0
1,867
9,150
3,345
0
2,449
6,562
0
26,246
L
Atlas
KarmaTV
Atlas
3,503
1,561
0
1,615
7,887
5,075
0
3,322
4,315
10,609
0
L
Cthulhu
KobaltVT
Cthulhu
1,444
457
0
250
4,745
1,624
0
1,323
3,299
4,561
0
W
Baron Samedi
M4ttHatt3r
Baron Samedi
4,736
1,048
211
956
6,160
2,722
329
328
5,832
19,250
0
W
Cliodhna
OmegaMattX
Cliodhna
4,761
602
0
4,114
8,978
2,847
372
1,127
7,851
0
38,104
W
Cthulhu
SkyGuyGames
Cthulhu
3,919
355
0
1,260
5,689
3,635
840
1,306
4,238
23,250
0
L
Olorun
Trilogy2k
Olorun
2,028
667
37
1,471
5,329
1,714
0
1,044
4,203
29,186
0
W
Hou Yi
UnholyIcy
Hou Yi
5,113
2,124
0
2,498
5,287
1,968
912
1,587
3,620
0
43,814
W
Atlas
4,090
1,149
238
1,709
6,813
4,339
127
2,362
4,411
20,221
0
L
Anhur
jsphmyr
Anhur
4,519
1,994
0
1,976
6,978
2,519
0
3,601
2,965
0
27,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,845
Gold Earned
23,855
263
Minions Killed
169
0
Camps Cleared
0
991,092
Distance Traveled
869,963
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,180
518
56
6
0
211,341
0
L
Atlas
4,732
473
9
1
0
193,398
4
L
Cthulhu
3,924
392
4
0
0
99,117
2
W
Baron Samedi
5,460
546
43
4
0
177,733
2
W
Cliodhna
6,562
656
68
7
0
234,003
1
W
Cthulhu
6,367
637
50
5
0
187,779
0
L
Olorun
4,884
488
60
6
0
176,957
0
W
Hou Yi
6,569
657
78
8
0
176,006
3
W
Atlas
5,887
589
24
2
0
215,571
1
L
Anhur
5,135
514
40
4
0
189,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role