Player Matchup

Xing Tian
Xing Tian
PUREfrost6
Xing Tian
Level 43
God Stats
1W - 2L
1,197 SR
Queue Stats
7W - 14L
1,278 Elo+
Party 1
Fenrir
Fenrir
ZeroStreak
Fenrir
Level 35
God Stats
5W - 4L
1,556 SR
Queue Stats
7W - 14L
1,278 Elo+
Party 1
Merlin
Merlin
royalthunder
Merlin
Level 52
God Stats
1W - 4L
1,121 SR
Queue Stats
7W - 14L
1,278 Elo+
Party 1
Team Averages
Level 43
1,291 SR
1,278 Elo+

VS

Team Averages
Level 65
1,370 SR
1,320 Elo+
Osiris
Osiris
AwakenDevil
Osiris
Level 33
God Stats
4W - 10L
1,267 SR
Queue Stats
53W - 95L
1,190 Elo+
Party 2
Discordia
Discordia
GD_Dracooo
Discordia
Level 37
God Stats
4W - 5L
1,563 SR
Queue Stats
64W - 108L
1,361 Elo+
Party 2
Fenrir
Fenrir
SynMystical
Fenrir
Level 125
God Stats
0W - 2L
1,281 SR
Queue Stats
108W - 136L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
PUREfrost6
Xing Tian
16
1 / 1 / 13
11,566
723
8,518
15,079
14,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
ZeroStreak
Fenrir
16
10 / 1 / 4
11,825
739
12,614
14,383
11,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
18
5 / 2 / 7
12,086
755
8,349
8,048
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
0 / 4 / 3
9,266
579
5,451
11,994
14,562
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
GD_Dracooo
Discordia
14
0 / 6 / 3
9,310
582
12,860
10,133
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
15
4 / 6 / 0
10,339
646
11,715
14,967
6,892
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
16
Kills
4
4
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
4
3
0.38
L
Discordia
GD_Dracooo
Discordia
0
6
3
0.25
W
Xing Tian
PUREfrost6
Xing Tian
1
1
13
7.5
L
Fenrir
4
6
0
0.67
W
Fenrir
ZeroStreak
Fenrir
10
1
4
12
W
Merlin
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,481
Damage
30,026
37,510
Taken
37,094
30,231
Mitigated
25,747
5,679
Healing
3,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
5,451
1,201
0
1,060
11,994
14,562
0
7,536
4,295
0
21,828
L
Discordia
GD_Dracooo
Discordia
12,860
174
328
924
10,133
4,293
0
5,163
4,808
42,800
0
W
Xing Tian
PUREfrost6
Xing Tian
8,518
764
0
1,359
15,079
14,877
82
6,207
8,872
20,471
0
L
Fenrir
11,715
2,631
0
1,349
14,967
6,892
0
5,573
9,095
0
27,342
W
Fenrir
ZeroStreak
Fenrir
12,614
2,152
0
2,818
14,383
11,462
0
3,709
10,674
41
25,528
W
Merlin
8,349
602
0
1,502
8,048
3,892
901
3,162
4,886
50,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,477
Gold Earned
28,915
162
Minions Killed
125
8
Camps Cleared
5
803,929
Distance Traveled
849,078
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,266
579
38
2
5
315,162
0
L
Discordia
9,310
582
59
4
0
251,377
2
W
Xing Tian
11,566
723
29
2
0
283,342
0
L
Fenrir
10,339
646
28
2
0
282,539
5
W
Fenrir
11,825
739
24
2
4
268,503
3
W
Merlin
12,086
755
109
7
4
252,084
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role