Player Matchup

Jormungandr
Jormungandr
DiveriM
Jormungandr
Level 121
God Stats
2W - 3L
1,279 SR
Queue Stats
123W - 124L
1,461 Elo+
Party 1
Chaac
Chaac
IIIILEOIIII
Chaac
Level 144
God Stats
4W - 1L
1,728 SR
Queue Stats
68W - 64L
1,482 Elo+
Party 1
Cerberus
Cerberus
Litooth
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SombraDoBaiano
Cthulhu
Level 146
God Stats
1W - 0L
1,293 SR
Queue Stats
3W - 3L
1,455 Elo+
Party 1
Chronos
Chronos
Tostiao
Chronos
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 49L
1,477 Elo+
Solo
Team Averages
Level 100
1,460 SR
1,475 Elo+

VS

Team Averages
Level 88
1,500 SR
1,400 Elo+
Mercury
Mercury
 
Mercury
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Erthop
Merlin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 92L
1,453 Elo+
Solo
Ganesha
Ganesha
Jefsansixx
Ganesha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 19L
1,175 Elo+
Party 2
Charybdis
Charybdis
Shizukasixx
Charybdis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,425 Elo+
Party 2
Odin
Odin
Tottiii
Odin
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
389W - 416L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DiveriM
Jormungandr
20
6 / 5 / 13
14,547
727
26,371
27,332
41,846
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
11 / 3 / 15
15,637
782
44,280
29,598
25,371
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
Litooth
Cerberus
20
3 / 6 / 15
12,488
624
9,949
29,174
37,586
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
9 / 4 / 13
14,372
719
21,795
30,283
38,404
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chronos
Tostiao
Chronos
18
1 / 5 / 13
11,982
599
10,027
15,577
7,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
3 / 7 / 14
12,925
646
9,965
28,130
23,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Erthop
Merlin
20
7 / 5 / 10
13,742
687
34,543
22,879
13,890
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Jefsansixx
Ganesha
20
0 / 4 / 16
11,847
592
14,335
25,651
32,917
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
Shizukasixx
Charybdis
19
4 / 8 / 14
12,859
643
22,651
26,351
13,846
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
Tottiii
Odin
20
8 / 7 / 10
13,969
698
19,809
23,718
24,402
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
86
30
Kills
22
23
Deaths
31
69
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
7
14
1.43
W
Jormungandr
DiveriM
Jormungandr
6
5
13
2.5
L
Merlin
Erthop
Merlin
7
5
10
2.4
W
11
3
15
6.17
L
Ganesha
Jefsansixx
Ganesha
0
4
16
2
W
Cerberus
Litooth
Cerberus
3
6
15
1.75
L
Charybdis
Shizukasixx
Charybdis
4
8
14
1.38
W
9
4
13
3.88
W
Chronos
Tostiao
Chronos
1
5
13
1.5
L
Odin
Tottiii
Odin
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,422
Damage
101,303
131,964
Taken
126,729
150,378
Mitigated
108,637
45,556
Healing
35,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
9,965
5,024
4,464
5,203
28,130
23,582
2,234
16,307
11,823
0
17,497
W
Jormungandr
DiveriM
Jormungandr
26,371
6,012
3,298
5,954
27,332
41,846
392
10,747
16,585
56,454
0
L
Merlin
Erthop
Merlin
34,543
3,347
4,197
6,262
22,879
13,890
820
11,908
10,971
72,978
0
W
44,280
3,488
4,023
13,718
29,598
25,371
3,128
10,279
19,319
0
73,922
L
Ganesha
Jefsansixx
Ganesha
14,335
309
0
250
25,651
32,917
284
15,629
10,022
25,469
0
W
Cerberus
Litooth
Cerberus
9,949
431
1,405
2,904
29,174
37,586
162
13,075
16,099
21,695
0
L
Charybdis
Shizukasixx
Charybdis
22,651
13,725
1,489
6,419
26,351
13,846
4,043
15,779
10,572
0
35,477
W
21,795
1,100
7,669
4,021
30,283
38,404
230
8,200
22,083
42,171
0
W
Chronos
Tostiao
Chronos
10,027
1,968
613
1,951
15,577
7,171
3,468
6,577
9,000
33,523
0
L
Odin
Tottiii
Odin
19,809
2,760
4,890
2,558
23,718
24,402
836
8,519
15,199
0
35,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,026
Gold Earned
65,342
239
Minions Killed
184
0
Camps Cleared
0
1,793,953
Distance Traveled
1,681,284
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,925
646
17
1
0
377,992
0
W
Jormungandr
14,547
727
48
2
0
342,198
0
L
Merlin
13,742
687
82
4
0
325,377
1
W
Chaac
15,637
782
59
3
0
405,359
2
L
Ganesha
11,847
592
0
0
0
338,746
0
W
Cerberus
12,488
624
39
2
0
351,118
0
L
Charybdis
12,859
643
47
2
0
304,015
0
W
Cthulhu
14,372
719
45
2
0
379,153
1
W
Chronos
11,982
599
48
2
0
316,125
0
L
Odin
13,969
698
38
2
0
335,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role