Player Matchup

Achilles
Achilles
Dankskie
Achilles
Level 49
God Stats
3W - 7L
1,342 SR
Queue Stats
196W - 131L
1,776 Elo+
Party 2
He Bo
He Bo
Shpongle2
He Bo
Level 26
God Stats
54W - 22L
1,900 SR
Queue Stats
164W - 92L
1,763 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
vOsteoporosisv
Ah Muzen Cab
Level 45
God Stats
8W - 9L
1,864 SR
Queue Stats
239W - 354L
1,407 Elo+
Solo
Team Averages
Level 40
1,702 SR
1,649 Elo+

VS

Team Averages
Level 102
1,632 SR
1,752 Elo+
Pele
Pele
SyIaise
Pele
Level 13
God Stats
1W - 1L
1,474 SR
Queue Stats
32W - 2L
1,962 Elo+
Party 1
Aphrodite
Aphrodite
TooAmazingg4u
Aphrodite
Level 152
God Stats
50W - 3L
2,150 SR
Queue Stats
158W - 25L
1,938 Elo+
Party 1
King Arthur
King Arthur
youngreal187
King Arthur
Level 142
God Stats
2W - 6L
1,270 SR
Queue Stats
221W - 328L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dankskie
Achilles
17
3 / 2 / 8
12,989
722
14,917
24,716
31,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
Shpongle2
He Bo
18
6 / 3 / 6
13,145
730
18,626
16,196
10,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
vOsteoporosisv
Ah Muzen Cab
17
4 / 5 / 8
12,408
689
23,857
13,800
7,093
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
SyIaise
Pele
17
8 / 7 / 2
12,478
693
25,699
31,688
13,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
TooAmazingg4u
Aphrodite
16
2 / 3 / 8
11,223
624
16,250
17,842
9,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
youngreal187
King Arthur
14
0 / 3 / 6
10,368
576
5,015
16,942
22,119
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
13
Kills
10
10
Deaths
13
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
Dankskie
Achilles
3
2
8
3.5
W
He Bo
Shpongle2
He Bo
6
3
6
3
L
Pele
SyIaise
Pele
8
7
2
1.29
L
Aphrodite
TooAmazingg4u
Aphrodite
2
3
8
2
W
Ah Muzen Cab
vOsteoporosisv
Ah Muzen Cab
4
5
8
1.6
L
King Arthur
youngreal187
King Arthur
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,400
Damage
46,964
54,712
Taken
66,472
49,110
Mitigated
44,841
13,189
Healing
26,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Dankskie
Achilles
14,917
4,671
0
8,296
24,716
31,265
522
8,348
15,675
0
37,272
W
He Bo
Shpongle2
He Bo
18,626
234
0
2,310
16,196
10,752
453
4,348
11,474
48,972
0
L
Pele
SyIaise
Pele
25,699
7,358
0
5,296
31,688
13,509
424
7,992
23,060
0
72,944
L
Aphrodite
TooAmazingg4u
Aphrodite
16,250
1,015
10,224
10,485
17,842
9,213
34
5,003
12,591
37,800
0
W
Ah Muzen Cab
vOsteoporosisv
Ah Muzen Cab
23,857
4,656
81
2,502
13,800
7,093
1,410
2,405
11,157
0
59,671
L
King Arthur
youngreal187
King Arthur
5,015
573
0
0
16,942
22,119
46
5,184
11,431
0
21,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,542
Gold Earned
34,069
174
Minions Killed
227
4
Camps Cleared
11
931,187
Distance Traveled
989,724
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,989
722
31
2
2
337,980
3
W
He Bo
13,145
730
74
4
2
303,397
3
L
Pele
12,478
693
109
6
4
326,427
1
L
Aphrodite
11,223
624
75
4
4
336,456
2
W
Ah Muzen Cab
12,408
689
69
4
0
289,810
3
L
King Arthur
10,368
576
43
2
3
326,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role