Player Matchup

Lancelot
Lancelot
DuilioNeitor
Lancelot
Level 160
God Stats
5W - 1L
1,636 SR
Queue Stats
39W - 49L
1,546 Elo+
Party 2
Olorun
Olorun
Kwahi
Olorun
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 50L
1,726 Elo+
Solo
Xing Tian
Xing Tian
SkepticalRisk
Xing Tian
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 45L
1,534 Elo+
Party 2
Medusa
Medusa
Umcomfirmed
Medusa
Level 148
God Stats
4W - 2L
1,615 SR
Queue Stats
118W - 95L
1,702 Elo+
Solo
Horus
Horus
ossanti
Horus
Level 160
God Stats
3W - 0L
1,600 SR
Queue Stats
149W - 108L
1,677 Elo+
Solo
Team Averages
Level 157
1,570 SR
1,637 Elo+

VS

Team Averages
Level 148
1,648 SR
1,773 Elo+
Lancelot
Lancelot
BaskinRobins
Lancelot
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 18L
1,870 Elo+
Party 1
Hercules
Hercules
Bennie
Hercules
Level 160
God Stats
2W - 3L
1,717 SR
Queue Stats
22W - 14L
1,500 Elo+
Party 1
Shiva
Shiva
Goldfish461
Shiva
Level 122
God Stats
1W - 2L
1,719 SR
Queue Stats
22W - 11L
1,870 Elo+
Party 1
Baron Samedi
Baron Samedi
RomeoSBM
Baron Samedi
Level 138
God Stats
12W - 12L
1,558 SR
Queue Stats
368W - 397L
1,612 Elo+
Solo
Kumbhakarna
Kumbhakarna
nacnudthedemopan
Kumbhakarna
Level 159
God Stats
0W - 1L
1,747 SR
Queue Stats
22W - 13L
2,013 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DuilioNeitor
Lancelot
20
7 / 6 / 13
16,780
763
26,473
34,051
37,576
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Kwahi
Olorun
20
10 / 5 / 13
16,720
760
49,201
33,034
23,302
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
SkepticalRisk
Xing Tian
20
2 / 4 / 26
16,579
754
24,227
41,456
74,459
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Medusa
20
11 / 5 / 7
17,562
798
38,816
27,018
18,145
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
ossanti
Horus
20
5 / 4 / 15
15,182
690
26,175
31,729
43,311
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BaskinRobins
Lancelot
20
3 / 9 / 5
15,348
698
24,003
39,967
31,483
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Bennie
Hercules
20
7 / 10 / 9
15,620
710
35,261
42,760
32,496
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
2 / 5 / 14
15,290
695
33,813
53,937
52,391
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
RomeoSBM
Baron Samedi
20
3 / 6 / 12
14,655
666
19,585
21,716
15,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
nacnudthedemopan
Kumbhakarna
20
8 / 5 / 12
16,803
764
22,404
41,796
62,022
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
75
35
Kills
23
24
Deaths
35
74
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BaskinRobins
Lancelot
3
9
5
0.61
L
Hercules
Bennie
Hercules
7
10
9
1.15
W
Lancelot
DuilioNeitor
Lancelot
7
6
13
2.25
L
2
5
14
1.8
W
Olorun
Kwahi
Olorun
10
5
13
3.3
L
Baron Samedi
RomeoSBM
Baron Samedi
3
6
12
1.5
W
Xing Tian
SkepticalRisk
Xing Tian
2
4
26
3.75
W
Medusa
11
5
7
2.9
L
Kumbhakarna
nacnudthedemopan
Kumbhakarna
8
5
12
2.8
W
Horus
ossanti
Horus
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

164,892
Damage
135,066
167,288
Taken
200,176
196,793
Mitigated
193,568
55,906
Healing
62,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BaskinRobins
Lancelot
24,003
3,671
0
9,112
39,967
31,483
0
14,179
25,414
0
80,412
L
Hercules
Bennie
Hercules
35,261
13,398
0
14,047
42,760
32,496
0
16,802
25,069
0
79,863
W
Lancelot
DuilioNeitor
Lancelot
26,473
4,253
0
2,834
34,051
37,576
2,024
5,789
28,262
0
69,991
L
33,813
6,584
3,884
16,800
53,937
52,391
0
19,233
32,957
6,260
63,590
W
Olorun
Kwahi
Olorun
49,201
33,850
3,156
15,424
33,034
23,302
4,370
9,146
23,888
106,670
0
L
Baron Samedi
RomeoSBM
Baron Samedi
19,585
460
5,064
4,859
21,716
15,176
1,002
3,199
18,237
66,215
0
W
Xing Tian
SkepticalRisk
Xing Tian
24,227
2,481
0
12,098
41,456
74,459
982
10,501
30,955
30,263
0
W
Medusa
38,816
21,664
0
2,540
27,018
18,145
5,679
10,249
16,769
0
111,888
L
Kumbhakarna
nacnudthedemopan
Kumbhakarna
22,404
1,596
0
8,545
41,796
62,022
0
16,349
24,023
63,447
0
W
Horus
ossanti
Horus
26,175
9,458
8,613
11,241
31,729
43,311
1,396
9,162
22,567
0
42,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,823
Gold Earned
77,716
353
Minions Killed
435
0
Camps Cleared
0
2,218,291
Distance Traveled
2,046,264
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
15,348
698
101
5
0
445,747
2
L
Hercules
15,620
710
90
4
0
402,861
0
W
Lancelot
16,780
763
88
4
0
493,773
6
L
Shiva
15,290
695
68
3
0
456,963
2
W
Olorun
16,720
760
96
4
0
371,487
0
L
Baron Samedi
14,655
666
98
4
0
305,528
11
W
Xing Tian
16,579
754
19
1
0
451,106
0
W
Medusa
17,562
798
126
6
0
424,955
1
L
Kumbhakarna
16,803
764
78
4
0
435,165
0
W
Horus
15,182
690
24
1
0
476,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role