Player Matchup

Hel
Hel
Born2B3ast
Hel
Level 66
God Stats
10W - 4L
1,584 SR
Queue Stats
201W - 190L
1,549 Elo+
Party 1
Cliodhna
Cliodhna
CoyClient551191
Cliodhna
Level 129
God Stats
8W - 5L
1,781 SR
Queue Stats
89W - 67L
1,612 Elo+
Solo
Bellona
Bellona
Hyperkin64
Bellona
Level 101
God Stats
23W - 22L
1,612 SR
Queue Stats
125W - 120L
1,502 Elo+
Solo
Yemoja
Yemoja
Propheted
Yemoja
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,593 Elo+
Solo
Scylla
Scylla
latinoheat9696TV
Scylla
Level 48
God Stats
1W - 2L
1,208 SR
Queue Stats
71W - 52L
1,521 Elo+
Party 1
Team Averages
Level 78
1,537 SR
1,555 Elo+

VS

Team Averages
Level 89
1,460 SR
1,570 Elo+
Loki
Loki
HeyZeus
Loki
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 24L
1,505 Elo+
Party 2
Izanami
Izanami
Soggyrice84
Izanami
Level 58
God Stats
0W - 2L
1,371 SR
Queue Stats
55W - 54L
1,595 Elo+
Party 2
Medusa
Medusa
TrueBeasT13
Medusa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,665 Elo+
Solo
Cabrakan
Cabrakan
laFurious
Cabrakan
Level 103
God Stats
0W - 3L
1,411 SR
Queue Stats
77W - 73L
1,512 Elo+
Party 2
Fenrir
Fenrir
regurgitatedsoy
Fenrir
Level 129
God Stats
0W - 2L
1,516 SR
Queue Stats
81W - 71L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 9
11,642
647
11,955
15,347
7,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
19
2 / 5 / 10
12,320
684
17,992
19,508
11,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
Hyperkin64
Bellona
20
7 / 5 / 5
13,875
771
21,079
26,396
42,354
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Propheted
Yemoja
19
1 / 0 / 13
12,932
718
8,060
10,582
11,979
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 2 / 7
13,791
766
20,854
15,546
8,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
HeyZeus
Loki
19
4 / 6 / 7
12,894
716
15,254
17,106
8,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Soggyrice84
Izanami
19
2 / 2 / 4
11,984
666
8,870
13,999
6,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
19
1 / 6 / 6
12,314
684
13,526
20,631
11,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
laFurious
Cabrakan
17
0 / 3 / 10
11,034
613
11,064
23,844
36,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
8 / 1 / 5
12,969
721
17,762
22,361
27,714
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
47
18
Kills
15
15
Deaths
18
44
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
3
9
1.83
W
Cliodhna
2
5
10
1.4
L
Loki
HeyZeus
Loki
4
6
7
1.25
W
Bellona
Hyperkin64
Bellona
7
5
5
1.9
W
Yemoja
Propheted
Yemoja
1
0
13
7.5
L
Izanami
Soggyrice84
Izanami
2
2
4
2
L
Medusa
1
6
6
0.67
L
Cabrakan
laFurious
Cabrakan
0
3
10
1.67
W
7
2
7
5.25
L
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,940
Damage
66,476
87,379
Taken
97,941
81,557
Mitigated
90,902
38,286
Healing
15,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,955
1,185
10,436
8,142
15,347
7,743
142
2,028
11,888
32,035
0
W
Cliodhna
17,992
1,352
0
1,757
19,508
11,198
2,212
1,842
17,308
0
53,033
L
Loki
HeyZeus
Loki
15,254
3,188
0
610
17,106
8,562
1,059
7,203
9,725
0
33,151
W
Bellona
Hyperkin64
Bellona
21,079
5,666
0
2,101
26,396
42,354
1,000
4,199
21,433
0
55,505
W
Yemoja
Propheted
Yemoja
8,060
1,816
6,772
3,688
10,582
11,979
883
1,406
8,977
22,383
0
L
Izanami
Soggyrice84
Izanami
8,870
4,923
0
3,335
13,999
6,168
1,092
7,161
6,714
0
60,485
L
Medusa
13,526
5,873
418
3,872
20,631
11,849
0
7,210
13,407
0
63,266
L
Cabrakan
laFurious
Cabrakan
11,064
1,206
34
2,307
23,844
36,609
0
9,652
13,827
26,674
0
W
20,854
981
1,471
3,919
15,546
8,283
2,743
802
14,375
77,099
0
L
17,762
3,392
0
4,822
22,361
27,714
0
8,680
13,399
0
43,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,560
Gold Earned
61,195
318
Minions Killed
321
0
Camps Cleared
0
1,857,320
Distance Traveled
1,652,260
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,642
647
51
3
0
352,147
0
W
Cliodhna
12,320
684
69
4
0
425,651
3
L
Loki
12,894
716
40
2
0
328,770
0
W
Bellona
13,875
771
88
5
0
377,957
3
W
Yemoja
12,932
718
32
2
0
349,435
4
L
Izanami
11,984
666
117
7
0
272,030
1
L
Medusa
12,314
684
80
4
0
333,131
1
L
Cabrakan
11,034
613
37
2
0
311,445
1
W
Scylla
13,791
766
78
4
0
352,130
3
L
Fenrir
12,969
721
47
3
0
406,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role