Player Matchup

Cthulhu
Cthulhu
CRIMSON CORRUPT
Cthulhu
Level 18
God Stats
24W - 18L
1,574 SR
Queue Stats
39W - 38L
1,523 Elo+
Party 1
Artio
Artio
ItsSoYummy
Artio
Level 137
God Stats
11W - 7L
1,594 SR
Queue Stats
78W - 70L
1,525 Elo+
Party 1
Lancelot
Lancelot
NotableLynx
Lancelot
Level 104
God Stats
12W - 11L
1,800 SR
Queue Stats
314W - 256L
1,565 Elo+
Party 1
Izanami
Izanami
Opsea
Izanami
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 51L
1,557 Elo+
Party 1
Olorun
Olorun
kevinthroatgoat
Olorun
Level 34
God Stats
2W - 2L
1,395 SR
Queue Stats
16W - 32L
1,332 Elo+
Solo
Team Averages
Level 84
1,573 SR
1,500 Elo+

VS

Team Averages
Level 90
1,387 SR
1,492 Elo+
Skadi
Skadi
LulDookieButt
Skadi
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 36L
1,606 Elo+
Party 3
Ymir
Ymir
LulReemInYaButt
Ymir
Level 49
God Stats
3W - 4L
1,486 SR
Queue Stats
4W - 6L
1,374 Elo+
Party 3
Chaac
Chaac
LulsubbyButt
Chaac
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,583 Elo+
Party 3
Mercury
Mercury
UrbiFuseNox
Mercury
Level 28
God Stats
7W - 23L
1,030 SR
Queue Stats
167W - 197L
1,428 Elo+
Party 2
Thoth
Thoth
XxRAMMPARTxX
Thoth
Level 124
God Stats
1W - 16L
1,418 SR
Queue Stats
253W - 259L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 5
7,291
486
4,663
10,196
7,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
14
2 / 1 / 0
8,645
576
9,691
14,296
15,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lancelot
NotableLynx
Lancelot
15
12 / 0 / 0
9,500
633
13,817
9,940
5,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
Opsea
Izanami
13
0 / 4 / 3
7,397
493
5,833
13,875
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 2 / 3
7,884
526
6,074
14,973
6,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 1
7,771
518
10,830
10,535
3,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
2 / 3 / 2
7,316
488
3,293
11,303
9,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 3 / 0
7,537
502
11,508
19,604
12,319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
UrbiFuseNox
Mercury
10
0 / 2 / 2
6,390
426
1,812
9,594
3,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 4 / 2
7,464
498
9,386
7,254
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
15
Kills
7
7
Deaths
15
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
W
Artio
2
1
0
2
L
3
3
1
1.17
L
2
3
2
1
L
2
3
0
0.67
W
Lancelot
NotableLynx
Lancelot
12
0
0
12
W
Izanami
Opsea
Izanami
0
4
3
0.38
L
Mercury
UrbiFuseNox
Mercury
0
2
2
0.5
L
0
4
2
0.25
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,078
Damage
36,829
63,280
Taken
58,290
39,836
Mitigated
31,424
23,281
Healing
16,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,663
711
0
873
10,196
7,979
0
2,110
8,086
20,175
0
W
Artio
9,691
1,658
91
5,025
14,296
15,565
816
0
14,296
58,852
0
L
10,830
4,082
0
1,990
10,535
3,455
279
1,862
8,673
0
66,181
L
3,293
893
2,265
2,812
11,303
9,300
29
3,124
7,917
16,745
0
L
11,508
3,827
0
8,317
19,604
12,319
0
9,848
8,872
0
53,699
W
Lancelot
NotableLynx
Lancelot
13,817
3,876
0
3,317
9,940
5,016
0
415
9,525
0
68,323
W
Izanami
Opsea
Izanami
5,833
4,126
0
5,861
13,875
4,320
19
1,461
12,414
0
76,932
L
Mercury
UrbiFuseNox
Mercury
1,812
1,215
0
0
9,594
3,344
0
1,062
8,532
0
35,309
L
9,386
417
0
1,000
7,254
3,006
672
3,648
3,606
64,533
0
W
6,074
3,505
0
8,114
14,973
6,956
1,979
8,693
6,280
57,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,717
Gold Earned
36,478
444
Minions Killed
390
0
Camps Cleared
0
1,441,533
Distance Traveled
1,423,728
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,291
486
22
1
0
296,787
0
W
Artio
8,645
576
110
7
0
271,779
2
L
Skadi
7,771
518
118
8
0
281,662
3
L
Ymir
7,316
488
23
2
0
282,404
3
L
Chaac
7,537
502
81
5
0
268,843
0
W
Lancelot
9,500
633
91
6
0
361,275
0
W
Izanami
7,397
493
124
8
0
250,220
0
L
Mercury
6,390
426
72
5
0
316,883
1
L
Thoth
7,464
498
96
6
0
273,936
2
W
Olorun
7,884
526
97
6
0
261,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role