Player Matchup

Fenrir
Fenrir
AmazingCat1
Fenrir
Level 48
God Stats
5W - 3L
1,715 SR
Queue Stats
95W - 69L
1,582 Elo+
Party 2
Atlas
Atlas
KangaRuhe03
Atlas
Level 36
God Stats
5W - 1L
1,712 SR
Queue Stats
30W - 35L
1,477 Elo+
Party 3
Heimdallr
Heimdallr
MangoNugzzz
Heimdallr
Level 85
God Stats
1W - 3L
1,336 SR
Queue Stats
42W - 27L
1,622 Elo+
Party 2
Sylvanus
Sylvanus
Preminent
Sylvanus
Level 126
God Stats
1W - 1L
1,616 SR
Queue Stats
81W - 54L
1,623 Elo+
Party 2
Ra
Ra
SNPXReborn2
Ra
Level 84
God Stats
2W - 2L
1,309 SR
Queue Stats
46W - 45L
1,559 Elo+
Party 3
Team Averages
Level 76
1,538 SR
1,573 Elo+

VS

Team Averages
Level 68
1,517 SR
1,411 Elo+
Khepri
Khepri
BrokeRodWave
Khepri
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
588W - 735L
1,381 Elo+
Party 1
Skadi
Skadi
ColossalMonee
Skadi
Level 91
God Stats
1W - 1L
1,678 SR
Queue Stats
205W - 266L
1,442 Elo+
Party 1
Ah Puch
Ah Puch
Hydouken99
Ah Puch
Level 29
God Stats
16W - 23L
1,475 SR
Queue Stats
63W - 79L
1,399 Elo+
Party 1
Chaac
Chaac
Pikolaj7422
Chaac
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
123W - 119L
1,423 Elo+
Solo
Mercury
Mercury
zaiyuhh365
Mercury
Level 68
God Stats
57W - 72L
1,434 SR
Queue Stats
151W - 224L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
10 / 1 / 13
13,127
571
17,893
26,384
24,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
8 / 0 / 25
13,177
573
12,781
25,094
40,193
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
MangoNugzzz
Heimdallr
20
16 / 3 / 10
13,187
573
27,822
20,242
12,014
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Preminent
Sylvanus
19
3 / 1 / 17
12,319
536
16,628
29,725
37,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
11 / 0 / 15
13,576
590
22,389
16,433
13,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
1 / 10 / 1
9,309
405
6,601
27,627
33,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 13 / 4
9,160
398
14,371
23,733
9,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Hydouken99
Ah Puch
16
2 / 6 / 1
9,841
428
14,146
18,717
7,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 9 / 1
9,828
427
17,420
29,447
27,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
zaiyuhh365
Mercury
15
0 / 10 / 3
9,343
406
10,853
26,069
10,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
15
48
Kills
5
5
Deaths
48
80
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
10
1
13
16.5
L
Khepri
1
10
1
0.15
L
1
13
4
0.23
L
Ah Puch
Hydouken99
Ah Puch
2
6
1
0.42
W
8
0
25
20.5
W
Heimdallr
MangoNugzzz
Heimdallr
16
3
10
7
L
1
9
1
0.17
W
Sylvanus
Preminent
Sylvanus
3
1
17
11.5
W
11
0
15
18.5
L
Mercury
zaiyuhh365
Mercury
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,513
Damage
63,391
117,878
Taken
125,593
128,726
Mitigated
89,522
63,069
Healing
17,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
17,893
7,454
0
10,753
26,384
24,744
2,267
6,062
20,100
0
123,435
L
Khepri
6,601
1,087
0
2,184
27,627
33,181
205
13,716
13,911
31,643
0
L
14,371
6,946
0
926
23,733
9,945
653
6,615
17,118
0
72,671
L
Ah Puch
Hydouken99
Ah Puch
14,146
323
0
3,987
18,717
7,962
0
9,421
9,296
66,255
0
W
12,781
5,287
0
8,118
25,094
40,193
1,668
7,182
17,745
43,773
0
W
Heimdallr
MangoNugzzz
Heimdallr
27,822
18,078
0
7,177
20,242
12,014
5,206
3,929
16,313
0
103,032
L
17,420
3,328
0
8,752
29,447
27,797
0
16,002
13,445
0
75,569
W
Sylvanus
Preminent
Sylvanus
16,628
6,426
7,577
12,370
29,725
37,954
820
4,558
24,130
90,312
0
W
22,389
2,499
8,833
8,241
16,433
13,821
4,827
4,944
11,403
124,405
0
L
Mercury
zaiyuhh365
Mercury
10,853
4,767
78
1,612
26,069
10,637
0
6,395
19,673
0
79,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,386
Gold Earned
47,481
648
Minions Killed
440
0
Camps Cleared
0
2,157,552
Distance Traveled
1,988,347
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,127
571
163
7
0
468,084
0
L
Khepri
9,309
405
35
2
0
458,397
1
L
Skadi
9,160
398
98
4
0
405,653
3
L
Ah Puch
9,841
428
82
4
0
367,996
5
W
Atlas
13,177
573
60
3
0
455,347
3
W
Heimdallr
13,187
573
117
5
0
409,361
2
L
Chaac
9,828
427
101
4
0
355,891
4
W
Sylvanus
12,319
536
121
5
0
347,553
2
W
Ra
13,576
590
187
8
0
477,207
2
L
Mercury
9,343
406
124
5
0
400,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role