Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
AGayCanadian
Lancelot
Level 113
God Stats
3W - 9L
1,172 SR
Queue Stats
246W - 210L
1,562 Elo+
Party 2
Cthulhu
Cthulhu
lilmissshady
Cthulhu
Level 18
God Stats
8W - 5L
1,636 SR
Queue Stats
42W - 39L
1,546 Elo+
Party 2
Team Averages
Level 87
1,436 SR
1,536 Elo+

VS

Team Averages
Level 126
1,551 SR
1,527 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
MrSilva
Chaac
Level 129
God Stats
34W - 19L
1,652 SR
Queue Stats
179W - 136L
1,636 Elo+
Party 1
Susano
Susano
StormRunner50
Susano
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
5 / 3 / 6
9,036
753
13,330
7,627
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
AGayCanadian
Lancelot
15
6 / 3 / 8
9,541
795
15,774
15,238
11,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
lilmissshady
Cthulhu
14
3 / 1 / 10
9,672
806
8,326
13,290
12,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
1 / 5 / 3
7,861
655
7,978
10,758
4,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
MrSilva
Chaac
12
3 / 4 / 4
8,269
689
10,430
20,734
16,421
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 5 / 3
8,559
713
9,429
12,473
5,440
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
14
Kills
7
7
Deaths
14
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
3
6
2.67
L
Yu Huang
 
Yu Huang
1
5
3
0.5
W
Lancelot
AGayCanadian
Lancelot
6
3
8
3.33
L
Chaac
MrSilva
Chaac
3
4
4
1.25
L
3
5
3
0.9
W
Cthulhu
lilmissshady
Cthulhu
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,430
Damage
27,837
36,155
Taken
43,965
28,068
Mitigated
26,585
4,060
Healing
6,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
13,330
5,826
0
211
7,627
3,679
175
2,876
4,751
33,502
0
L
Yu Huang
 
Yu Huang
7,978
980
0
2,180
10,758
4,724
0
4,934
5,824
28,608
0
W
Lancelot
AGayCanadian
Lancelot
15,774
2,297
0
2,267
15,238
11,614
0
2,473
12,765
0
37,157
L
Chaac
MrSilva
Chaac
10,430
1,251
0
4,432
20,734
16,421
0
9,806
10,928
2,317
31,858
L
9,429
1,467
0
0
12,473
5,440
0
7,381
5,092
0
25,155
W
Cthulhu
lilmissshady
Cthulhu
8,326
1,777
316
1,266
13,290
12,775
0
4,162
9,128
23,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,249
Gold Earned
24,689
139
Minions Killed
136
6
Camps Cleared
4
757,324
Distance Traveled
669,391
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,036
753
55
5
4
237,671
4
L
Yu Huang
7,861
655
52
4
3
196,054
1
W
Lancelot
9,541
795
54
5
0
264,970
3
L
Chaac
8,269
689
41
3
1
232,368
4
L
Susano
8,559
713
43
4
0
240,969
3
W
Cthulhu
9,672
806
30
3
2
254,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role