Player Matchup

Chaac
Chaac
Emperorecean
Chaac
Level 104
God Stats
6W - 5L
1,480 SR
Queue Stats
306W - 318L
1,454 Elo+
Solo
Ra
Ra
Grim_Reefer421
Ra
Level 84
God Stats
2W - 1L
1,233 SR
Queue Stats
53W - 47L
1,479 Elo+
Solo
Bakasura
Bakasura
TheFlash0201
Bakasura
Level 122
God Stats
3W - 2L
1,371 SR
Queue Stats
10W - 13L
1,239 Elo+
Solo
Ymir
Ymir
YOURINFERIOR608
Ymir
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 11L
1,340 Elo+
Solo
Rama
Rama
iGoldSoRich
Rama
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,546 Elo+
Solo
Team Averages
Level 106
1,417 SR
1,412 Elo+

VS

Team Averages
Level 104
1,619 SR
1,460 Elo+
Cerberus
Cerberus
HotBwyTensei
Cerberus
Level 65
God Stats
4W - 2L
1,743 SR
Queue Stats
30W - 23L
1,492 Elo+
Party 1
Hera
Hera
IceWalker9
Hera
Level 116
God Stats
0W - 1L
1,777 SR
Queue Stats
41W - 39L
1,472 Elo+
Party 1
Cernunnos
Cernunnos
Mikeyy456
Cernunnos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 178L
1,413 Elo+
Solo
Horus
Horus
Seasham
Horus
Level 106
God Stats
7W - 14L
1,401 SR
Queue Stats
245W - 262L
1,439 Elo+
Solo
Cthulhu
Cthulhu
socal_geo
Cthulhu
Level 106
God Stats
16W - 19L
1,676 SR
Queue Stats
345W - 330L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 10
10,638
532
8,618
18,994
20,630
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 3 / 5
11,031
552
7,806
14,313
6,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bakasura
TheFlash0201
Bakasura
18
13 / 4 / 2
11,415
571
17,713
20,628
9,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 1 / 9
9,518
476
6,112
19,259
19,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

18
4 / 0 / 2
11,566
578
15,296
14,252
6,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HotBwyTensei
Cerberus
13
0 / 6 / 5
8,718
436
5,327
23,018
19,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
2 / 6 / 1
9,515
476
10,994
11,964
4,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
Mikeyy456
Cernunnos
15
0 / 2 / 0
8,671
434
8,093
15,116
5,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Seasham
Horus
13
3 / 5 / 2
8,587
429
8,278
16,579
8,120
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
socal_geo
Cthulhu
15
2 / 3 / 1
9,655
483
12,815
14,392
12,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
22
Kills
7
10
Deaths
22
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
W
3
3
5
1.83
L
Cerberus
HotBwyTensei
Cerberus
0
6
5
0.42
L
2
6
1
0.42
L
Cernunnos
Mikeyy456
Cernunnos
0
2
0
0
L
Horus
Seasham
Horus
3
5
2
0.8
W
Bakasura
TheFlash0201
Bakasura
13
4
2
3.5
W
1
1
9
5.5
W
4
0
2
5
L
Cthulhu
socal_geo
Cthulhu
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,545
Damage
45,507
87,446
Taken
81,069
62,755
Mitigated
51,239
28,413
Healing
23,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,618
1,707
0
5,780
18,994
20,630
244
10,678
7,576
0
75,918
W
7,806
841
2,084
4,704
14,313
6,577
48
8,148
6,099
105,213
0
L
Cerberus
HotBwyTensei
Cerberus
5,327
587
467
7,436
23,018
19,555
360
6,266
14,933
36,048
0
L
10,994
2,872
0
500
11,964
4,933
20
3,317
7,529
95,482
0
L
Cernunnos
Mikeyy456
Cernunnos
8,093
5,088
0
9,027
15,116
5,890
0
1,538
13,578
0
77,867
L
Horus
Seasham
Horus
8,278
3,715
448
2,997
16,579
8,120
47
2,435
13,834
0
50,236
W
Bakasura
TheFlash0201
Bakasura
17,713
9,586
0
3,331
20,628
9,454
1,698
6,302
14,258
0
80,248
W
6,112
2,754
0
4,051
19,259
19,670
232
7,294
11,925
40,844
0
W
15,296
13,372
0
8,463
14,252
6,424
0
1,152
13,100
0
119,199
L
Cthulhu
socal_geo
Cthulhu
12,815
2,966
0
3,115
14,392
12,741
42
362
13,321
61,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,168
Gold Earned
45,146
663
Minions Killed
550
0
Camps Cleared
0
1,842,958
Distance Traveled
1,709,769
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,638
532
137
7
0
350,470
0
W
Ra
11,031
552
174
9
0
385,472
12
L
Cerberus
8,718
436
77
4
0
369,757
1
L
Hera
9,515
476
144
7
0
351,695
3
L
Cernunnos
8,671
434
131
7
0
311,695
2
L
Horus
8,587
429
74
4
0
391,247
2
W
Bakasura
11,415
571
113
6
0
416,174
1
W
Ymir
9,518
476
49
2
0
362,064
0
W
Rama
11,566
578
190
10
0
328,778
4
L
Cthulhu
9,655
483
124
6
0
285,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role