Player Matchup

Kukulkan
Kukulkan
CheekTheRipper
Kukulkan
Level 13
God Stats
0W - 1L
1,201 SR
Queue Stats
0W - 3L
1,363 Elo+
Party 1
Guan Yu
Guan Yu
PARANOIDPARROT3
Guan Yu
Level 18
God Stats
1W - 2L
1,610 SR
Queue Stats
2W - 3L
1,622 Elo+
Party 1
Ymir
Ymir
ScArEcRoW160
Ymir
Level 14
God Stats
0W - 1L
1,197 SR
Queue Stats
0W - 2L
1,363 Elo+
Party 1
Neith
Neith
Spartanjoe24482
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
wizardoflkw
Arachne
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,531 Elo+
Party 1
Team Averages
Level 21
1,402 SR
1,476 Elo+

VS

Team Averages
Level 68
1,544 SR
1,533 Elo+
Janus
Janus
 
Janus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
BIGKickstand
Bellona
Level 68
God Stats
11W - 5L
1,434 SR
Queue Stats
38W - 35L
1,414 Elo+
Solo
Ares
Ares
HeSo_OverLord
Ares
Level 62
God Stats
1W - 0L
1,673 SR
Queue Stats
57W - 55L
1,572 Elo+
Party 2
Izanami
Izanami
ITzMiles2k
Izanami
Level 120
God Stats
3W - 0L
1,520 SR
Queue Stats
69W - 68L
1,539 Elo+
Party 2
Ra
Ra
TTV-truedesigna
Ra
Level 25
God Stats
2W - 2L
1,591 SR
Queue Stats
60W - 42L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
6
0 / 2 / 0
4,093
409
763
4,385
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 3 / 0
4,605
461
2,355
7,892
6,027
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 4 / 0
4,420
442
688
8,810
4,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 5 / 1
4,582
458
2,449
7,844
2,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
wizardoflkw
Arachne
7
1 / 1 / 0
4,704
470
1,434
8,179
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
2 / 1 / 0
6,166
617
3,730
4,987
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
BIGKickstand
Bellona
10
1 / 0 / 1
6,161
616
3,547
5,978
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
5 / 0 / 4
7,181
718
6,513
5,041
5,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
ITzMiles2k
Izanami
10
4 / 0 / 4
6,470
647
7,612
6,892
2,553
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 0 / 0
7,055
706
3,725
5,570
1,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
15
15
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
0
2
W
Bellona
BIGKickstand
Bellona
1
0
1
1.5
L
Kukulkan
0
2
0
0
W
5
0
4
7
W
Izanami
ITzMiles2k
Izanami
4
0
4
6
L
0
3
0
0
L
0
4
0
0
L
0
5
1
0.1
W
3
0
0
3
L
Arachne
wizardoflkw
Arachne
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,689
Damage
25,127
37,110
Taken
28,468
18,452
Mitigated
14,758
4,859
Healing
9,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,730
260
0
750
4,987
1,558
416
559
4,428
39,010
0
W
Bellona
BIGKickstand
Bellona
3,547
1,375
0
3,279
5,978
3,638
0
0
5,978
0
37,198
L
Kukulkan
763
242
0
250
4,385
1,956
0
3,577
808
11,957
0
W
6,513
296
0
1,078
5,041
5,076
276
509
4,532
16,669
0
W
Izanami
ITzMiles2k
Izanami
7,612
5,317
0
2,974
6,892
2,553
986
296
6,596
0
59,097
L
2,355
1,076
0
609
7,892
6,027
0
1,931
5,961
0
20,253
L
688
123
0
724
8,810
4,884
0
3,886
4,924
11,567
0
L
2,449
1,144
0
1,280
7,844
2,977
0
2,079
5,765
0
23,953
W
3,725
944
76
1,498
5,570
1,933
0
87
5,483
61,155
0
L
Arachne
wizardoflkw
Arachne
1,434
1,024
0
1,996
8,179
2,608
0
2,495
5,684
0
19,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,404
Gold Earned
33,033
138
Minions Killed
382
0
Camps Cleared
0
910,903
Distance Traveled
1,016,980
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,166
617
66
7
0
183,424
0
W
Bellona
6,161
616
69
7
0
213,455
0
L
Kukulkan
4,093
409
16
2
0
176,652
0
W
Ares
7,181
718
25
3
0
215,835
0
W
Izanami
6,470
647
90
9
0
173,246
0
L
Guan Yu
4,605
461
33
3
0
181,752
1
L
Ymir
4,420
442
12
1
0
184,768
0
L
Neith
4,582
458
43
4
0
158,312
3
W
Ra
7,055
706
132
13
0
231,020
0
L
Arachne
4,704
470
34
3
0
209,419
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role