Player Matchup

Arachne
Arachne
DrizzJuice
Arachne
Level 29
God Stats
0W - 3L
1,301 SR
Queue Stats
203W - 219L
1,515 Elo+
Solo
Fafnir
Fafnir
LiarMask80
Fafnir
Level 155
God Stats
0W - 2L
1,243 SR
Queue Stats
82W - 71L
1,514 Elo+
Party 1
Izanami
Izanami
OverSleet
Izanami
Level 142
God Stats
6W - 3L
1,662 SR
Queue Stats
99W - 92L
1,492 Elo+
Party 1
Hel
Hel
grippingchain541
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,610 Elo+
Solo
Chernobog
Chernobog
xXGreenLotusXx
Chernobog
Level 74
God Stats
4W - 5L
1,851 SR
Queue Stats
134W - 121L
1,470 Elo+
Party 1
Team Averages
Level 83
1,511 SR
1,520 Elo+

VS

Team Averages
Level 94
1,514 SR
1,508 Elo+
Izanami
Izanami
Das Squirt
Izanami
Level 140
God Stats
3W - 1L
1,492 SR
Queue Stats
75W - 76L
1,516 Elo+
Party 2
Nox
Nox
JetFaguar
Nox
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 46L
1,469 Elo+
Solo
Hel
Hel
Offthehinges
Hel
Level 158
God Stats
2W - 0L
1,685 SR
Queue Stats
104W - 88L
1,563 Elo+
Party 2
Serqet
Serqet
Srbigodyn
Serqet
Level 26
God Stats
1W - 0L
1,617 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Sol
Sol
showstopper94
Sol
Level 128
God Stats
7W - 10L
1,278 SR
Queue Stats
338W - 326L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DrizzJuice
Arachne
15
3 / 7 / 7
8,972
690
11,626
16,931
10,971
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
LiarMask80
Fafnir
15
1 / 6 / 7
9,786
753
8,709
22,797
27,135
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
OverSleet
Izanami
18
4 / 5 / 6
10,860
835
24,829
18,741
10,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 7 / 3
8,030
618
3,529
11,666
5,653
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chernobog
xXGreenLotusXx
Chernobog
16
3 / 5 / 6
9,351
719
13,639
15,022
7,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Das Squirt
Izanami
18
8 / 2 / 18
11,164
859
20,590
14,822
8,362
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 4 / 14
9,340
718
6,511
14,150
8,008
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
5 / 3 / 21
10,640
818
9,275
11,031
10,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Srbigodyn
Serqet
17
3 / 3 / 18
10,613
816
9,949
21,052
18,626
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
14 / 2 / 14
12,140
934
25,260
15,745
8,601
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
115
12
Kills
30
30
Deaths
14
29
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Izanami
Das Squirt
Izanami
8
2
18
8.5
L
Arachne
DrizzJuice
Arachne
3
7
7
0.93
W
0
4
14
1.75
L
Fafnir
LiarMask80
Fafnir
1
6
7
0.75
W
5
3
21
5.17
L
Izanami
OverSleet
Izanami
4
5
6
1.4
W
Serqet
Srbigodyn
Serqet
3
3
18
4
L
1
7
3
0.36
W
14
2
14
10.5
L
Chernobog
xXGreenLotusXx
Chernobog
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,332
Damage
71,585
85,157
Taken
76,800
61,059
Mitigated
54,333
23,106
Healing
42,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Das Squirt
Izanami
20,590
11,486
794
3,046
14,822
8,362
1,947
3,011
11,811
0
43,149
L
Arachne
DrizzJuice
Arachne
11,626
7,653
1,724
2,630
16,931
10,971
0
7,969
8,605
0
13,840
W
6,511
817
1,417
2,075
14,150
8,008
1,533
1,548
12,602
23,459
0
L
Fafnir
LiarMask80
Fafnir
8,709
1,793
1,586
5,286
22,797
27,135
263
10,702
12,073
14,390
0
W
9,275
1,194
15,852
5,713
11,031
10,736
874
1,183
9,848
21,021
0
L
Izanami
OverSleet
Izanami
24,829
18,822
1,158
5,225
18,741
10,229
1,641
8,491
10,022
0
58,166
W
Serqet
Srbigodyn
Serqet
9,949
1,314
3,571
4,428
21,052
18,626
314
3,742
17,310
0
17,389
L
3,529
771
822
1,277
11,666
5,653
264
5,625
6,019
5,929
0
W
25,260
8,855
890
4,917
15,745
8,601
3,955
2,754
12,991
61,843
0
L
Chernobog
xXGreenLotusXx
Chernobog
13,639
6,731
764
2,634
15,022
7,071
419
8,259
6,607
0
29,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,999
Gold Earned
53,897
121
Minions Killed
202
0
Camps Cleared
0
1,108,609
Distance Traveled
1,203,612
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,164
859
48
4
0
221,859
1
L
Arachne
8,972
690
4
0
0
248,111
2
W
Nox
9,340
718
46
4
0
226,941
4
L
Fafnir
9,786
753
7
1
0
217,653
3
W
Hel
10,640
818
27
2
0
242,927
0
L
Izanami
10,860
835
77
6
0
218,183
0
W
Serqet
10,613
816
11
1
0
281,672
1
L
Hel
8,030
618
6
0
0
202,309
4
W
Sol
12,140
934
70
5
0
230,213
0
L
Chernobog
9,351
719
27
2
0
222,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role