Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
GD_Dracooo
Freya
Level 37
God Stats
1W - 1L
1,298 SR
Queue Stats
13W - 12L
1,303 Elo+
Solo
Cernunnos
Cernunnos
The_PlaguedCrown
Cernunnos
Level 107
God Stats
84W - 76L
1,569 SR
Queue Stats
144W - 148L
1,470 Elo+
Solo
Arachne
Arachne
Tujefa70_SS
Arachne
Level 48
God Stats
1W - 1L
1,296 SR
Queue Stats
111W - 114L
1,423 Elo+
Solo
Ymir
Ymir
temp-494173
Ymir
Level 86
God Stats
1W - 5L
1,500 SR
Queue Stats
15W - 18L
1,111 Elo+
Solo
Team Averages
Level 81
1,433 SR
1,361 Elo+

VS

Team Averages
Level 98
1,472 SR
1,443 Elo+
Bakasura
Bakasura
DrNecroFeelYa
Bakasura
Level 67
God Stats
9W - 7L
1,684 SR
Queue Stats
201W - 155L
1,483 Elo+
Solo
Aphrodite
Aphrodite
Joao_vm_
Aphrodite
Level 88
God Stats
28W - 24L
1,492 SR
Queue Stats
167W - 200L
1,382 Elo+
Solo
Apollo
Apollo
ichigo12237
Apollo
Level 157
God Stats
34W - 26L
1,338 SR
Queue Stats
479W - 473L
1,433 Elo+
Solo
Zhong Kui
Zhong Kui
ladybushlover1
Zhong Kui
Level 139
God Stats
6W - 5L
1,303 SR
Queue Stats
413W - 414L
1,404 Elo+
Solo
Horus
Horus
mate9abal
Horus
Level 41
God Stats
6W - 10L
1,545 SR
Queue Stats
47W - 47L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 2 / 4
8,586
537
10,975
13,647
5,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Freya
13
3 / 4 / 4
8,322
520
4,812
10,952
4,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cernunnos
13
5 / 3 / 4
8,735
546
8,846
11,826
4,866
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Tujefa70_SS
Arachne
14
1 / 3 / 4
8,566
535
4,937
18,846
7,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 1 / 5
8,472
530
4,907
13,228
7,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DrNecroFeelYa
Bakasura
14
2 / 2 / 3
8,453
528
8,288
16,338
6,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Joao_vm_
Aphrodite
13
0 / 3 / 4
7,430
464
7,246
10,866
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
13
6 / 3 / 1
7,939
496
13,343
12,239
4,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
ladybushlover1
Zhong Kui
15
4 / 3 / 1
9,191
574
12,049
11,731
9,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
mate9abal
Horus
11
1 / 1 / 0
7,170
448
1,666
7,915
7,209
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
12
Kills
13
13
Deaths
12
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
2
4
1.5
L
Bakasura
DrNecroFeelYa
Bakasura
2
2
3
1.75
W
Freya
3
4
4
1.25
L
Aphrodite
Joao_vm_
Aphrodite
0
3
4
0.67
W
Cernunnos
5
3
4
2.33
W
Arachne
Tujefa70_SS
Arachne
1
3
4
1
L
Apollo
6
3
1
2.17
L
Zhong Kui
ladybushlover1
Zhong Kui
4
3
1
1.5
L
Horus
mate9abal
Horus
1
1
0
1
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,477
Damage
42,592
68,499
Taken
59,089
30,692
Mitigated
32,478
25,793
Healing
20,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,975
4,298
0
7,602
13,647
5,844
1,460
2,285
10,117
0
63,253
L
Bakasura
DrNecroFeelYa
Bakasura
8,288
5,427
0
2,900
16,338
6,998
0
1,376
14,962
0
58,729
W
Freya
4,812
2,161
0
2,943
10,952
4,316
572
4,019
6,521
33,546
0
L
Aphrodite
Joao_vm_
Aphrodite
7,246
980
2,688
6,280
10,866
4,036
480
1,668
9,198
54,493
0
W
Cernunnos
8,846
3,899
0
3,034
11,826
4,866
1,237
3,944
7,834
0
51,112
W
Arachne
Tujefa70_SS
Arachne
4,937
3,599
0
9,484
18,846
7,883
0
4,252
13,948
0
64,597
L
Apollo
13,343
8,801
0
3,487
12,239
4,566
340
3,254
8,985
0
44,642
L
Zhong Kui
ladybushlover1
Zhong Kui
12,049
1,118
0
3,496
11,731
9,669
0
3,266
8,465
68,930
0
L
Horus
mate9abal
Horus
1,666
780
0
1,314
7,915
7,209
0
155
7,760
0
31,111
W
4,907
1,615
0
2,730
13,228
7,783
0
5,148
7,984
47,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,681
Gold Earned
40,183
434
Minions Killed
458
0
Camps Cleared
0
1,542,216
Distance Traveled
1,461,821
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,586
537
117
7
0
270,176
4
L
Bakasura
8,453
528
122
8
0
377,927
3
W
Freya
8,322
520
54
3
0
326,811
0
L
Aphrodite
7,430
464
87
5
0
300,489
1
W
Cernunnos
8,735
546
78
5
0
308,547
3
W
Arachne
8,566
535
100
6
0
369,047
0
L
Apollo
7,939
496
44
3
0
285,105
3
L
Zhong Kui
9,191
574
146
9
0
260,514
5
L
Horus
7,170
448
59
4
0
237,786
3
W
Ymir
8,472
530
85
5
0
267,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role