Player Matchup

Hel
Hel
 
Hel
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
BumBumTheElf-
Cernunnos
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 83L
1,456 Elo+
Party 3
Hun Batz
Hun Batz
DownAChromey
Hun Batz
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,320 Elo+
Party 1
Osiris
Osiris
TargetTrelli
Osiris
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,412 Elo+
Party 1
Raijin
Raijin
Walykoh
Raijin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,561 Elo+
Party 1
Team Averages
Level 55
1,500 SR
1,450 Elo+

VS

Team Averages
Level 79
1,389 SR
1,431 Elo+
Merlin
Merlin
 
Merlin
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Flinkeroni
Neith
Level 60
God Stats
1W - 0L
1,283 SR
Queue Stats
50W - 53L
1,451 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Initial MAC
Ah Muzen Cab
Level 144
God Stats
3W - 5L
1,242 SR
Queue Stats
210W - 234L
1,388 Elo+
Solo
Cthulhu
Cthulhu
JFK1991
Cthulhu
Level 27
God Stats
6W - 3L
1,418 SR
Queue Stats
321W - 326L
1,367 Elo+
Party 2
Hel
Hel
Toast07
Hel
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
285W - 247L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
2 / 6 / 15
10,901
641
13,815
18,576
8,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
BumBumTheElf-
Cernunnos
20
10 / 4 / 8
12,778
752
22,051
18,991
9,689
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
DownAChromey
Hun Batz
20
7 / 4 / 12
11,727
690
28,702
17,923
20,844
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
1
0 / 0 / 0
4,424
260
0
0
0
Raijin
Walykoh
Raijin
20
2 / 4 / 11
11,593
682
30,093
16,526
8,296
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
4 / 5 / 6
12,271
722
16,781
17,538
8,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
19
2 / 4 / 10
11,420
672
15,213
21,505
12,832
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Initial MAC
Ah Muzen Cab
20
9 / 3 / 4
12,924
760
16,953
21,687
14,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
JFK1991
Cthulhu
17
1 / 5 / 7
10,707
630
8,081
24,736
30,716
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hel
18
2 / 5 / 9
11,289
664
4,398
21,432
13,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
54
21
Kills
18
18
Deaths
22
46
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
6
15
1.58
W
Merlin
 
Merlin
4
5
6
1.4
L
Cernunnos
BumBumTheElf-
Cernunnos
10
4
8
3.5
L
Hun Batz
DownAChromey
Hun Batz
7
4
12
3.25
W
Neith
2
4
10
1.75
W
Ah Muzen Cab
Initial MAC
Ah Muzen Cab
9
3
4
3.67
W
Cthulhu
JFK1991
Cthulhu
1
5
7
0.9
L
Osiris
0
0
0
0
W
Hel
2
5
9
1.3
L
Raijin
Walykoh
Raijin
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,661
Damage
61,426
72,016
Taken
106,898
46,968
Mitigated
80,438
32,787
Healing
52,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
13,815
1,706
6,248
6,048
18,576
8,139
128
8,078
10,498
19,918
0
W
Merlin
 
Merlin
16,781
527
1,856
2,949
17,538
8,947
855
6,796
10,562
44,665
0
L
Cernunnos
BumBumTheElf-
Cernunnos
22,051
7,636
1,471
7,014
18,991
9,689
1,632
7,626
11,365
0
42,569
L
Hun Batz
DownAChromey
Hun Batz
28,702
6,741
2,297
4,491
17,923
20,844
708
5,984
11,939
0
41,897
W
Neith
15,213
8,950
470
6,189
21,505
12,832
3,126
8,725
12,511
0
26,197
W
Ah Muzen Cab
Initial MAC
Ah Muzen Cab
16,953
8,756
3,425
4,779
21,687
14,262
2,771
8,864
12,719
0
45,592
W
Cthulhu
JFK1991
Cthulhu
8,081
560
154
1,008
24,736
30,716
704
10,032
14,347
17,624
0
L
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
Hel
4,398
1,379
20,283
11,726
21,432
13,681
594
9,491
11,790
8,337
0
L
Raijin
Walykoh
Raijin
30,093
1,128
1,434
3,784
16,526
8,296
228
7,572
8,954
63,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,423
Gold Earned
58,611
179
Minions Killed
159
0
Camps Cleared
0
1,185,298
Distance Traveled
1,395,683
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,901
641
11
1
0
304,097
0
W
Merlin
12,271
722
53
3
0
259,177
1
L
Cernunnos
12,778
752
51
3
0
279,672
1
L
Hun Batz
11,727
690
49
3
0
310,373
1
W
Neith
11,420
672
30
2
0
269,782
0
W
Ah Muzen Cab
12,924
760
47
3
0
296,517
2
W
Cthulhu
10,707
630
22
1
0
307,474
0
L
Osiris
4,424
260
0
0
0
0
0
W
Hel
11,289
664
7
0
0
262,733
0
L
Raijin
11,593
682
68
4
0
291,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role