Player Matchup

Lancelot
Lancelot
Im_Gingerfied
Lancelot
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 130L
1,389 Elo+
Party 2
Bastet
Bastet
JetFire080
Bastet
Level 121
God Stats
6W - 3L
1,669 SR
Queue Stats
130W - 165L
1,393 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JuliusIII
Ah Muzen Cab
Level 159
God Stats
0W - 2L
1,514 SR
Queue Stats
1W - 23L
1,058 Elo+
Solo
Khepri
Khepri
f130619
Khepri
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 183L
1,442 Elo+
Solo
Cliodhna
Cliodhna
rexamis1
Cliodhna
Level 97
God Stats
1W - 1L
1,456 SR
Queue Stats
45W - 39L
1,511 Elo+
Solo
Team Averages
Level 125
1,528 SR
1,358 Elo+

VS

Team Averages
Level 93
1,376 SR
1,394 Elo+
Ares
Ares
Twomuchfor1King
Ares
Level 129
God Stats
2W - 2L
1,198 SR
Queue Stats
121W - 128L
1,405 Elo+
Party 3
Medusa
Medusa
WookieOnMyBack
Medusa
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 18L
1,336 Elo+
Party 1
Yu Huang
Yu Huang
deathbydarktide
Yu Huang
Level 47
God Stats
3W - 7L
1,265 SR
Queue Stats
155W - 191L
1,456 Elo+
Party 1
Ah Puch
Ah Puch
kiritokituguia
Ah Puch
Level 107
God Stats
1W - 1L
1,616 SR
Queue Stats
41W - 48L
1,359 Elo+
Party 3
Merlin
Merlin
vasal1991
Merlin
Level 145
God Stats
10W - 19L
1,299 SR
Queue Stats
1,132W - 1,196L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Im_Gingerfied
Lancelot
20
2 / 7 / 10
12,833
494
11,105
19,234
18,662
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
JetFire080
Bastet
20
11 / 4 / 7
15,456
594
44,703
21,644
12,857
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
JuliusIII
Ah Muzen Cab
20
3 / 10 / 12
13,750
529
22,121
27,551
16,521
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
f130619
Khepri
20
0 / 10 / 15
14,129
543
15,721
33,176
59,581
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cliodhna
rexamis1
Cliodhna
20
8 / 10 / 7
15,729
605
27,826
32,531
19,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 28
16,260
625
17,365
33,351
62,357
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
10 / 2 / 26
17,577
676
27,681
27,262
20,989
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
20
4 / 8 / 20
14,358
552
14,083
23,564
14,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 2 / 24
17,798
685
35,526
28,586
16,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Merlin
vasal1991
Merlin
20
10 / 7 / 20
16,790
646
28,630
29,026
17,081
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
159
24
Kills
41
41
Deaths
24
51
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Im_Gingerfied
Lancelot
2
7
10
1
L
Bastet
JetFire080
Bastet
11
4
7
3.63
L
Ah Muzen Cab
JuliusIII
Ah Muzen Cab
3
10
12
0.9
W
8
5
28
4.4
W
10
2
26
11.5
W
Yu Huang
4
8
20
1.75
L
Khepri
f130619
Khepri
0
10
15
0.75
W
9
2
24
10.5
L
Cliodhna
rexamis1
Cliodhna
8
10
7
1.15
W
Merlin
vasal1991
Merlin
10
7
20
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,476
Damage
123,285
134,136
Taken
141,789
126,950
Mitigated
131,462
31,667
Healing
51,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Im_Gingerfied
Lancelot
11,105
1,140
2,893
1,800
19,234
18,662
0
12,593
6,641
0
18,331
L
Bastet
JetFire080
Bastet
44,703
6,765
1,476
7,285
21,644
12,857
0
14,702
6,942
0
61,757
L
Ah Muzen Cab
JuliusIII
Ah Muzen Cab
22,121
8,711
1,567
5,284
27,551
16,521
0
21,758
5,793
0
53,278
W
17,365
446
3,446
6,466
33,351
62,357
881
4,219
29,132
24,867
0
W
27,681
19,484
3,342
9,454
27,262
20,989
6,040
3,416
23,846
0
72,271
W
Yu Huang
14,083
2,310
569
509
23,564
14,243
486
2,929
20,635
32,761
0
L
Khepri
f130619
Khepri
15,721
354
720
2,097
33,176
59,581
0
20,914
12,262
39,901
0
W
35,526
1,277
4,503
12,944
28,586
16,792
962
1,732
26,854
77,276
0
L
Cliodhna
rexamis1
Cliodhna
27,826
2,580
462
8,083
32,531
19,329
0
25,637
6,894
0
66,173
W
Merlin
vasal1991
Merlin
28,630
2,125
3,655
6,773
29,026
17,081
245
3,425
25,601
65,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,897
Gold Earned
82,783
265
Minions Killed
376
0
Camps Cleared
0
2,086,228
Distance Traveled
2,232,262
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
12,833
494
23
1
0
421,953
0
L
Bastet
15,456
594
46
2
0
505,521
2
L
Ah Muzen Cab
13,750
529
77
3
0
392,037
0
W
Ares
16,260
625
25
1
0
451,525
1
W
Medusa
17,577
676
125
5
0
504,036
0
W
Yu Huang
14,358
552
53
2
0
407,438
0
L
Khepri
14,129
543
35
1
0
378,209
0
W
Ah Puch
17,798
685
94
4
0
473,200
4
L
Cliodhna
15,729
605
84
3
0
388,508
0
W
Merlin
16,790
646
79
3
0
396,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role