Player Matchup

Cupid
Cupid
LuffLumenZ
Cupid
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 35L
1,258 Elo+
Party 2
Ymir
Ymir
ZetNick
Ymir
Level 122
God Stats
0W - 1L
1,741 SR
Queue Stats
10W - 22L
1,394 Elo+
Solo
Zeus
Zeus
isupanovai
Zeus
Level 89
God Stats
2W - 1L
1,410 SR
Queue Stats
12W - 32L
1,266 Elo+
Party 2
Team Averages
Level 111
1,550 SR
1,306 Elo+

VS

Team Averages
Level 78
1,756 SR
1,426 Elo+
Ra
Ra
Jonkenn
Ra
Level 44
God Stats
2W - 1L
1,929 SR
Queue Stats
15W - 14L
1,420 Elo+
Party 1
Hun Batz
Hun Batz
Tizzannerr
Hun Batz
Level 89
God Stats
1W - 0L
1,815 SR
Queue Stats
18W - 16L
1,444 Elo+
Party 1
Danzaburou
Danzaburou
TrippyIcy
Danzaburou
Level 102
God Stats
2W - 0L
1,525 SR
Queue Stats
17W - 18L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
2 / 8 / 5
9,832
655
10,059
15,337
6,481
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
ZetNick
Ymir
15
2 / 1 / 5
10,602
707
5,628
19,599
22,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 8 / 2
9,897
660
17,406
12,123
5,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 12
10,922
728
12,005
13,188
6,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
Tizzannerr
Hun Batz
14
2 / 4 / 9
9,999
667
7,005
15,592
6,736
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
TrippyIcy
Danzaburou
18
12 / 1 / 5
12,854
857
21,132
12,685
6,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
8
Kills
17
17
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
3
12
3
L
Cupid
2
8
5
0.56
W
Hun Batz
Tizzannerr
Hun Batz
2
4
9
1.63
W
Danzaburou
TrippyIcy
Danzaburou
12
1
5
14.5
L
Ymir
ZetNick
Ymir
2
1
5
4.5
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,093
Damage
40,142
47,059
Taken
41,465
34,443
Mitigated
19,349
7,658
Healing
10,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,005
948
2,702
4,629
13,188
6,026
224
9,203
3,539
42,381
0
L
Cupid
10,059
4,546
807
3,086
15,337
6,481
900
4,430
10,907
0
33,714
W
Hun Batz
Tizzannerr
Hun Batz
7,005
1,217
0
939
15,592
6,736
706
7,580
7,576
0
40,009
W
Danzaburou
TrippyIcy
Danzaburou
21,132
7,834
0
2,652
12,685
6,587
928
5,676
6,743
0
46,711
L
Ymir
ZetNick
Ymir
5,628
585
0
3,233
19,599
22,722
330
2,833
16,766
22,214
0
L
17,406
1,003
162
370
12,123
5,240
0
4,874
7,249
35,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,331
Gold Earned
33,775
135
Minions Killed
182
2
Camps Cleared
10
695,898
Distance Traveled
771,753
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,922
728
80
5
3
260,500
4
L
Cupid
9,832
655
52
3
1
206,443
0
W
Hun Batz
9,999
667
47
3
7
273,191
6
W
Danzaburou
12,854
857
55
4
0
238,062
0
L
Ymir
10,602
707
29
2
0
265,330
6
L
Zeus
9,897
660
54
4
1
224,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role