Player Matchup

Horus
Horus
Czarcarr1
Horus
Level 26
God Stats
4W - 0L
1,426 SR
Queue Stats
13W - 7L
1,685 Elo+
Party 2
Nemesis
Nemesis
Ltdaniel14
Nemesis
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,623 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SUPRNINJASTRIKR
Morgan Le Fay
Level 128
God Stats
5W - 1L
1,285 SR
Queue Stats
10W - 4L
1,685 Elo+
Party 2
Team Averages
Level 100
1,403 SR
1,664 Elo+

VS

Team Averages
Level 33
1,587 SR
1,334 Elo+
Heimdallr
Heimdallr
Luigmas
Heimdallr
Level 67
God Stats
2W - 2L
1,616 SR
Queue Stats
2W - 5L
1,300 Elo+
Party 1
Hel
Hel
javulas
Hel
Level 24
God Stats
1W - 1L
1,668 SR
Queue Stats
3W - 5L
1,352 Elo+
Party 1
Ares
Ares
whatmustldo
Ares
Level 7
God Stats
2W - 3L
1,476 SR
Queue Stats
2W - 3L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Czarcarr1
Horus
11
0 / 0 / 11
7,680
768
6,465
9,464
9,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Ltdaniel14
Nemesis
12
6 / 0 / 5
8,609
861
7,714
8,990
6,237
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
SUPRNINJASTRIKR
Morgan Le Fay
12
5 / 0 / 6
7,953
795
13,260
7,932
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Luigmas
Heimdallr
10
0 / 4 / 0
6,032
603
6,119
10,173
4,722
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
9
0 / 4 / 0
5,900
590
4,337
8,011
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 0
6,504
650
4,501
12,700
10,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
11
Kills
0
0
Deaths
11
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
Czarcarr1
Horus
0
0
11
5.5
W
Nemesis
Ltdaniel14
Nemesis
6
0
5
8.5
L
Heimdallr
Luigmas
Heimdallr
0
4
0
0
W
Morgan Le Fay
SUPRNINJASTRIKR
Morgan Le Fay
5
0
6
8
L
Hel
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,439
Damage
14,957
26,386
Taken
30,884
20,038
Mitigated
18,629
9,683
Healing
9,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Czarcarr1
Horus
6,465
2,985
1,151
3,258
9,464
9,777
72
3,364
6,100
0
9,757
W
Nemesis
Ltdaniel14
Nemesis
7,714
2,600
712
1,612
8,990
6,237
41
2,864
6,126
0
24,577
L
Heimdallr
Luigmas
Heimdallr
6,119
3,788
0
974
10,173
4,722
0
3,924
6,249
0
22,604
W
Morgan Le Fay
SUPRNINJASTRIKR
Morgan Le Fay
13,260
1,152
214
2,736
7,932
4,024
1,042
2,876
5,056
36,965
0
L
Hel
4,337
565
4,186
2,756
8,011
3,450
0
4,845
3,166
10,346
0
L
4,501
573
0
2,009
12,700
10,457
0
4,826
7,874
13,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,242
Gold Earned
18,436
102
Minions Killed
71
4
Camps Cleared
3
651,358
Distance Traveled
538,232
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,680
768
9
1
1
211,534
5
W
Nemesis
8,609
861
35
4
3
240,642
3
L
Heimdallr
6,032
603
43
4
2
168,556
4
W
Morgan Le Fay
7,953
795
58
6
0
199,182
0
L
Hel
5,900
590
11
1
1
170,891
1
L
Ares
6,504
650
17
2
0
198,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role