Player Matchup

Kuzenbo
Kuzenbo
Gold I
Frhyde
Kuzenbo
Gold I
Level 142
God Stats
2W - 3L
1,522 SR
Queue Stats
59W - 51L
1,696 MMR
Party 1
Kali
Kali
Platinum III
Ginjaroo
Kali
Platinum III
Level 126
God Stats
2W - 0L
1,583 SR
Queue Stats
255W - 259L
1,665 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
MurdaVH
Nu Wa
Platinum IV
Level 63
God Stats
10W - 8L
1,542 SR
Queue Stats
60W - 39L
1,663 MMR
Solo
Sylvanus
Sylvanus
Gold I
pihw
Sylvanus
Gold I
Level 123
God Stats
1W - 0L
1,814 SR
Queue Stats
63W - 57L
1,625 MMR
Party 1
Anhur
Anhur
Platinum IV
saved tomcat1
Anhur
Platinum IV
Level 123
God Stats
7W - 3L
1,484 SR
Queue Stats
542W - 547L
1,660 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,589 SR
1,662 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,673 SR
1,677 MMR
Yemoja
Yemoja
Gold V
NyteMarre
Yemoja
Gold V
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,640 MMR
Solo
Loki
Loki
Gold I
bwoolgrove
Loki
Gold I
Level 109
God Stats
14W - 19L
1,522 SR
Queue Stats
226W - 231L
1,643 MMR
Solo
Baba Yaga
Baba Yaga
Gold IV
runjarjarbinks
Baba Yaga
Gold IV
Level 86
God Stats
0W - 1L
1,715 SR
Queue Stats
144W - 152L
1,642 MMR
Solo
Neith
Neith
Gold V
sacost28
Neith
Gold V
Level 128
God Stats
7W - 3L
1,639 SR
Queue Stats
43W - 37L
1,692 MMR
Party 2
Achilles
Achilles
Gold IV
tsmolls
Achilles
Gold IV
Level 148
God Stats
4W - 4L
1,987 SR
Queue Stats
51W - 39L
1,769 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Frhyde
Kuzenbo
20
2 / 3 / 13
16,820
543
25,099
34,662
52,622
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
20
11 / 0 / 9
18,141
585
32,028
33,230
20,461
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
MurdaVH
Nu Wa
20
7 / 0 / 12
17,232
556
38,094
14,303
8,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
pihw
Sylvanus
20
0 / 0 / 16
14,831
478
10,862
28,036
52,432
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
3 / 2 / 5
16,993
548
13,152
18,402
9,749
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
OsirisBakasuraCliodhnaChaac

VS

Bans
ThanatosMercuryKhepriChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
NyteMarre
Yemoja
17
0 / 6 / 0
12,338
398
8,589
33,469
38,067
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
1 / 4 / 0
14,541
469
7,256
29,349
14,369
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
runjarjarbinks
Baba Yaga
19
0 / 5 / 1
12,283
396
21,817
24,219
11,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
sacost28
Neith
20
2 / 5 / 1
13,830
446
18,829
31,425
12,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
tsmolls
Achilles
20
2 / 3 / 0
14,126
456
19,221
34,664
47,217
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
7
23
Kills
5
5
Deaths
23
55
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Frhyde
Kuzenbo
2
3
13
2.83
W
Kali
11
0
9
15.5
W
Nu Wa
MurdaVH
Nu Wa
7
0
12
13
L
Yemoja
NyteMarre
Yemoja
0
6
0
0
L
1
4
0
0.25
W
Sylvanus
pihw
Sylvanus
0
0
16
8
L
Baba Yaga
runjarjarbinks
Baba Yaga
0
5
1
0.1
L
Neith
sacost28
Neith
2
5
1
0.5
W
3
2
5
2.75
L
Achilles
tsmolls
Achilles
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,235
Damage
75,712
128,633
Taken
153,126
143,681
Mitigated
123,551
51,992
Healing
38,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Frhyde
Kuzenbo
25,099
5,793
0
11,468
34,662
52,622
638
9,709
24,953
142,589
0
W
Kali
32,028
14,698
0
10,367
33,230
20,461
4,298
5,855
26,290
0
193,527
W
Nu Wa
MurdaVH
Nu Wa
38,094
10,783
0
3,683
14,303
8,417
5,036
5,463
8,485
213,485
0
L
Yemoja
NyteMarre
Yemoja
8,589
1,324
6,495
4,298
33,469
38,067
0
16,970
16,499
68,590
0
L
7,256
1,074
0
6,978
29,349
14,369
0
9,987
19,362
0
158,958
W
Sylvanus
pihw
Sylvanus
10,862
2,178
7,298
12,658
28,036
52,432
894
8,806
19,230
39,478
0
L
Baba Yaga
runjarjarbinks
Baba Yaga
21,817
613
0
6,629
24,219
11,362
0
14,780
9,439
137,513
0
L
Neith
sacost28
Neith
18,829
6,209
0
8,456
31,425
12,536
1,326
17,139
14,286
0
155,859
W
13,152
8,340
0
6,518
18,402
9,749
11,366
2,587
15,815
0
164,732
L
Achilles
tsmolls
Achilles
19,221
3,223
0
5,374
34,664
47,217
480
16,276
18,388
0
118,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,017
Gold Earned
67,118
991
Minions Killed
923
0
Camps Cleared
0
2,990,816
Distance Traveled
2,725,387
47
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
16,820
543
218
7
0
579,493
8
W
Kali
18,141
585
204
7
0
766,407
15
W
Nu Wa
17,232
556
277
9
0
601,722
12
L
Yemoja
12,338
398
92
3
0
511,295
12
L
Loki
14,541
469
219
7
0
603,545
8
W
Sylvanus
14,831
478
46
1
0
609,287
7
L
Baba Yaga
12,283
396
197
6
0
526,171
4
L
Neith
13,830
446
240
8
0
540,063
3
W
Anhur
16,993
548
246
8
0
433,907
5
L
Achilles
14,126
456
175
6
0
544,313
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role