Player Matchup

Horus
Horus
DrtyMikesBoys
Horus
Level 147
God Stats
4W - 3L
1,500 SR
Queue Stats
37W - 53L
1,422 Elo+
Party 2
Ares
Ares
GrimGrieferJr
Ares
Level 104
God Stats
4W - 2L
1,586 SR
Queue Stats
7W - 8L
1,611 Elo+
Party 2
Ra
Ra
ScustiN
Ra
Level 140
God Stats
1W - 0L
1,193 SR
Queue Stats
61W - 86L
1,410 Elo+
Party 2
Team Averages
Level 130
1,426 SR
1,481 Elo+

VS

Team Averages
Level 71
1,550 SR
1,418 Elo+
Serqet
Serqet
BusinessTime524
Serqet
Level 104
God Stats
5W - 8L
1,420 SR
Queue Stats
42W - 68L
1,354 Elo+
Party 1
Olorun
Olorun
ForcefulAlmond
Olorun
Level 82
God Stats
1W - 1L
1,480 SR
Queue Stats
27W - 40L
1,478 Elo+
Party 1
Hachiman
Hachiman
munchonmacuchi
Hachiman
Level 28
God Stats
5W - 9L
1,749 SR
Queue Stats
19W - 50L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 11
10,122
779
10,836
13,643
11,453
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
6 / 0 / 9
10,526
810
8,840
16,414
17,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 1 / 11
10,285
791
17,802
10,499
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
8,482
652
3,386
16,832
17,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

12
0 / 4 / 1
7,673
590
13,005
12,358
5,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
10
0 / 10 / 1
7,368
567
5,797
14,330
5,974
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
17
Kills
1
1
Deaths
17
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
6
0
11
11.5
L
0
4
1
0.13
W
6
0
9
10.5
W
5
1
11
10.5
L
Hachiman
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,478
Damage
22,188
40,556
Taken
43,520
34,137
Mitigated
28,904
17,035
Healing
4,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,386
848
0
763
16,832
17,402
0
10,111
6,721
0
6,605
W
10,836
3,093
914
4,389
13,643
11,453
1,207
5,499
8,042
0
27,744
L
13,005
5,958
589
2,141
12,358
5,528
0
7,154
5,204
34,801
3,277
W
8,840
254
75
3,435
16,414
17,178
520
3,464
12,632
19,039
0
W
17,802
2,500
3,088
5,134
10,499
5,506
855
3,616
6,781
75,729
0
L
Hachiman
5,797
2,948
0
1,198
14,330
5,974
0
9,377
4,953
0
24,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,933
Gold Earned
23,523
152
Minions Killed
93
11
Camps Cleared
0
751,769
Distance Traveled
645,459
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,482
652
8
1
0
245,324
0
W
Horus
10,122
779
27
2
3
252,800
1
L
Olorun
7,673
590
52
4
0
214,237
2
W
Ares
10,526
810
18
1
2
253,732
3
W
Ra
10,285
791
107
8
6
245,237
2
L
Hachiman
7,368
567
33
3
0
185,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role