Player Matchup

Rama
Rama
AlucardtheFard
Rama
Level 139
God Stats
3W - 5L
1,488 SR
Queue Stats
147W - 125L
1,576 Elo+
Party 1
Chaac
Chaac
EternalHypnos22
Chaac
Level 121
God Stats
7W - 3L
1,751 SR
Queue Stats
159W - 160L
1,520 Elo+
Solo
Horus
Horus
NewbTub
Horus
Level 109
God Stats
1W - 5L
1,500 SR
Queue Stats
974W - 965L
1,559 Elo+
Solo
Nu Wa
Nu Wa
RIPJah
Nu Wa
Level 124
God Stats
18W - 17L
1,649 SR
Queue Stats
134W - 121L
1,583 Elo+
Party 1
Arachne
Arachne
ki55myboomstick
Arachne
Level 107
God Stats
5W - 4L
1,694 SR
Queue Stats
130W - 114L
1,577 Elo+
Party 1
Team Averages
Level 120
1,616 SR
1,563 Elo+

VS

Team Averages
Level 121
1,754 SR
1,607 Elo+
Mercury
Mercury
DreamyChibi
Mercury
Level 57
God Stats
42W - 22L
1,728 SR
Queue Stats
309W - 185L
1,607 Elo+
Party 2
Danzaburou
Danzaburou
UpandEasy
Danzaburou
Level 112
God Stats
42W - 13L
1,937 SR
Queue Stats
169W - 99L
1,729 Elo+
Party 2
Nu Wa
Nu Wa
beamiestsundew
Nu Wa
Level 154
God Stats
21W - 11L
1,812 SR
Queue Stats
343W - 210L
1,602 Elo+
Party 2
Nox
Nox
dinkynutts
Nox
Level 155
God Stats
18W - 20L
1,664 SR
Queue Stats
214W - 132L
1,637 Elo+
Party 2
Jing Wei
Jing Wei
xEddiebooh3601
Jing Wei
Level 128
God Stats
6W - 2L
1,627 SR
Queue Stats
330W - 344L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
7,497
469
5,647
15,134
5,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 2
8,145
509
9,936
18,432
17,145
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Horus
NewbTub
Horus
12
4 / 5 / 1
8,017
501
6,189
11,780
10,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
RIPJah
Nu Wa
10
0 / 9 / 3
6,741
421
6,865
12,189
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 6 / 2
8,636
540
3,657
17,955
7,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DreamyChibi
Mercury
16
5 / 0 / 13
9,970
623
13,009
11,335
4,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
UpandEasy
Danzaburou
16
8 / 2 / 5
10,455
653
15,039
11,463
5,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
9 / 1 / 7
9,985
624
10,581
4,557
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
5 / 2 / 11
9,240
578
5,753
10,689
8,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
15
1 / 3 / 3
9,498
594
9,898
15,290
6,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
7
Kills
28
28
Deaths
8
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Mercury
DreamyChibi
Mercury
5
0
13
11.5
L
1
2
2
1
L
Horus
NewbTub
Horus
4
5
1
0.9
L
Nu Wa
RIPJah
Nu Wa
0
9
3
0.17
W
Danzaburou
UpandEasy
Danzaburou
8
2
5
5.25
W
9
1
7
12.5
W
5
2
11
5.25
L
2
6
2
0.5
W
Jing Wei
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,294
Damage
54,280
75,490
Taken
53,334
44,664
Mitigated
27,287
19,737
Healing
14,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,647
4,861
0
2,355
15,134
5,363
0
2,200
12,934
0
58,626
W
Mercury
DreamyChibi
Mercury
13,009
5,367
0
923
11,335
4,968
0
2,249
8,978
0
85,099
L
9,936
2,857
0
6,748
18,432
17,145
902
861
17,571
0
58,793
L
Horus
NewbTub
Horus
6,189
2,922
625
2,685
11,780
10,723
0
3,194
8,586
0
34,222
L
Nu Wa
RIPJah
Nu Wa
6,865
1,056
0
629
12,189
3,683
0
6,090
6,099
51,954
0
W
Danzaburou
UpandEasy
Danzaburou
15,039
6,859
0
2,734
11,463
5,456
938
629
10,687
0
80,651
W
10,581
1,610
0
745
4,557
1,875
648
1,440
3,057
73,554
0
W
5,753
1,164
2,111
2,733
10,689
8,544
214
2,266
8,339
22,700
0
L
3,657
2,099
0
6,695
17,955
7,750
0
3,859
13,966
0
69,634
W
Jing Wei
9,898
7,243
0
5,600
15,290
6,444
1,176
407
14,784
0
71,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,036
Gold Earned
49,148
467
Minions Killed
532
0
Camps Cleared
0
1,545,211
Distance Traveled
1,575,671
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,497
469
103
6
0
284,839
2
W
Mercury
9,970
623
127
8
0
398,954
2
L
Chaac
8,145
509
101
6
0
304,710
2
L
Horus
8,017
501
60
4
0
325,587
0
L
Nu Wa
6,741
421
69
4
0
282,974
2
W
Danzaburou
10,455
653
127
8
0
314,730
5
W
Nu Wa
9,985
624
127
8
0
286,296
4
W
Nox
9,240
578
24
2
0
286,621
4
L
Arachne
8,636
540
134
8
0
347,101
1
W
Jing Wei
9,498
594
127
8
0
289,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role