Player Matchup

Freya
Freya
 
Freya
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Kanji_KC
Loki
Level 17
God Stats
3W - 2L
1,235 SR
Queue Stats
56W - 53L
1,372 Elo+
Party 1
Bastet
Bastet
M-Shass
Bastet
Level 85
God Stats
1W - 0L
1,281 SR
Queue Stats
79W - 65L
1,478 Elo+
Party 1
Susano
Susano
Xx_Boss_xX_92
Susano
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 26L
1,549 Elo+
Party 1
Kumbhakarna
Kumbhakarna
uzz-y_
Kumbhakarna
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,476 Elo+
Party 1
Team Averages
Level 62
1,403 SR
1,475 Elo+

VS

Team Averages
Level 63
1,490 SR
1,386 Elo+
Ymir
Ymir
Boby2Pistols
Ymir
Level 68
God Stats
2W - 4L
1,841 SR
Queue Stats
23W - 21L
1,786 Elo+
Party 2
Cthulhu
Cthulhu
Jellyfish In HD
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,141 Elo+
Party 2
Ares
Ares
RubyOptics
Ares
Level 45
God Stats
2W - 3L
1,365 SR
Queue Stats
46W - 79L
1,223 Elo+
Solo
Neith
Neith
Sombre85
Neith
Level 45
God Stats
54W - 67L
1,371 SR
Queue Stats
61W - 79L
1,304 Elo+
Solo
Apollo
Apollo
mesut1576
Apollo
Level 88
God Stats
4W - 9L
1,372 SR
Queue Stats
174W - 192L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
5 / 3 / 3
10,587
588
8,335
14,049
6,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
15
7 / 3 / 6
10,212
567
7,128
9,548
3,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
M-Shass
Bastet
15
2 / 0 / 4
9,772
543
8,439
11,180
4,604
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 4 / 8
9,802
545
10,009
15,047
6,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
uzz-y_
Kumbhakarna
12
2 / 2 / 6
8,598
478
3,123
13,822
6,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 0
9,033
502
13,123
17,651
9,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

12
1 / 6 / 3
7,745
430
6,336
13,343
13,960
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

1
0 / 0 / 0
3,729
207
0
0
0
Neith
Sombre85
Neith
14
0 / 5 / 2
8,327
463
4,988
10,178
4,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
mesut1576
Apollo
15
0 / 3 / 2
9,103
506
5,557
13,271
5,784
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
20
Kills
7
12
Deaths
20
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
3
3
2.17
L
6
6
0
1
L
1
6
3
0.42
W
Loki
7
3
6
3.33
W
Bastet
M-Shass
Bastet
2
0
4
4
L
0
0
0
0
L
Neith
Sombre85
Neith
0
5
2
0.2
W
4
4
8
2
L
Apollo
mesut1576
Apollo
0
3
2
0.33
W
Kumbhakarna
uzz-y_
Kumbhakarna
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,034
Damage
30,004
63,646
Taken
54,443
27,460
Mitigated
33,836
19,957
Healing
6,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
8,335
3,439
0
5,680
14,049
6,510
1,235
4,297
9,752
84,202
0
L
13,123
2,577
0
1,585
17,651
9,248
200
4,227
13,424
60,910
0
L
6,336
990
144
45
13,343
13,960
435
1,820
11,523
34,828
0
W
Loki
7,128
2,454
0
851
9,548
3,921
48
4,933
4,615
0
57,406
W
Bastet
M-Shass
Bastet
8,439
2,273
327
6,731
11,180
4,604
36
2,671
8,509
0
73,513
L
0
0
0
0
0
0
0
0
0
0
0
L
Neith
Sombre85
Neith
4,988
1,377
0
2,057
10,178
4,844
1,281
3,699
6,479
0
54,699
W
10,009
2,307
0
5,360
15,047
6,412
349
7,443
7,604
0
72,794
L
Apollo
mesut1576
Apollo
5,557
3,142
0
2,253
13,271
5,784
876
1,712
11,559
0
75,173
W
Kumbhakarna
uzz-y_
Kumbhakarna
3,123
642
0
1,008
13,822
6,013
0
6,613
7,209
22,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,971
Gold Earned
37,937
450
Minions Killed
381
0
Camps Cleared
0
1,809,958
Distance Traveled
1,277,424
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,587
588
122
7
0
320,572
0
L
Ymir
9,033
502
85
5
0
337,010
4
L
Cthulhu
7,745
430
60
3
0
332,733
0
W
Loki
10,212
567
90
5
0
351,088
1
W
Bastet
9,772
543
109
6
0
413,232
2
L
Ares
3,729
207
0
0
0
0
0
L
Neith
8,327
463
97
5
0
285,184
0
W
Susano
9,802
545
99
6
0
376,826
0
L
Apollo
9,103
506
139
8
0
322,497
5
W
Kumbhakarna
8,598
478
30
2
0
348,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role