Player Matchup

Cerberus
Cerberus
Loracon
Cerberus
Level 79
God Stats
3W - 4L
1,200 SR
Queue Stats
22W - 27L
1,266 Elo+
Party 2
Discordia
Discordia
NaviZelda
Discordia
Level 49
God Stats
3W - 5L
1,257 SR
Queue Stats
16W - 26L
1,250 Elo+
Party 2
Medusa
Medusa
TriggerVeil
Medusa
Level 148
God Stats
1W - 0L
1,545 SR
Queue Stats
25W - 31L
1,336 Elo+
Party 2
Team Averages
Level 92
1,334 SR
1,284 Elo+

VS

Team Averages
Level 61
1,738 SR
1,302 Elo+
Anubis
Anubis
HildaLeFae
Anubis
Level 89
God Stats
14W - 8L
1,730 SR
Queue Stats
29W - 45L
1,288 Elo+
Party 1
Mulan
Mulan
IzanagiTempest
Mulan
Level 26
God Stats
1W - 1L
1,782 SR
Queue Stats
33W - 49L
1,331 Elo+
Party 1
King Arthur
King Arthur
thelostus
King Arthur
Level 69
God Stats
0W - 1L
1,702 SR
Queue Stats
29W - 45L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Loracon
Cerberus
17
2 / 2 / 14
12,785
752
8,445
22,166
25,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
NaviZelda
Discordia
17
3 / 1 / 13
11,780
693
12,785
6,750
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
19
11 / 2 / 5
13,466
792
26,464
15,490
7,298
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HildaLeFae
Anubis
16
1 / 4 / 4
10,687
629
10,611
12,567
9,157
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 7 / 1
10,823
637
8,673
23,758
16,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
thelostus
King Arthur
15
2 / 5 / 2
10,185
599
10,217
19,585
18,478
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
16
Kills
5
5
Deaths
16
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
HildaLeFae
Anubis
1
4
4
0.75
L
2
7
1
0.36
W
Cerberus
Loracon
Cerberus
2
2
14
4.5
W
Discordia
NaviZelda
Discordia
3
1
13
9.5
W
Medusa
11
2
5
6.75
L
King Arthur
thelostus
King Arthur
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,694
Damage
29,501
44,406
Taken
55,910
34,962
Mitigated
44,379
11,161
Healing
7,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
HildaLeFae
Anubis
10,611
1,510
380
3,228
12,567
9,157
0
5,130
7,437
52,399
0
L
8,673
1,718
244
3,576
23,758
16,744
915
8,414
15,344
0
29,972
W
Cerberus
Loracon
Cerberus
8,445
396
0
5,781
22,166
25,018
331
4,894
16,767
25,403
0
W
Discordia
NaviZelda
Discordia
12,785
1,055
0
861
6,750
2,646
597
1,851
4,820
39,257
0
W
Medusa
26,464
11,935
0
4,519
15,490
7,298
2,087
4,380
10,997
0
77,577
L
King Arthur
thelostus
King Arthur
10,217
591
0
331
19,585
18,478
0
8,228
11,357
0
28,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,031
Gold Earned
31,695
198
Minions Killed
182
6
Camps Cleared
9
986,655
Distance Traveled
814,934
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,687
629
86
5
6
236,552
8
L
Mulan
10,823
637
48
3
3
284,811
0
W
Cerberus
12,785
752
40
2
0
349,604
4
W
Discordia
11,780
693
74
4
4
317,791
1
W
Medusa
13,466
792
84
5
2
319,260
10
L
King Arthur
10,185
599
48
3
0
293,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role