Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Fatmanv01_TTV
Nu Wa
Level 108
God Stats
0W - 1L
1,766 SR
Queue Stats
7W - 14L
1,380 Elo+
Party 2
Osiris
Osiris
LucidEspOwO
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 109L
1,482 Elo+
Party 1
Mercury
Mercury
dohertyave264
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,236 Elo+
Party 1
Olorun
Olorun
tarrystone48
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 69L
1,390 Elo+
Party 1
Team Averages
Level 55
1,553 SR
1,398 Elo+

VS

Team Averages
Level 92
1,458 SR
1,441 Elo+
Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BeefyTaco
Zeus
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 34L
1,349 Elo+
Party 4
Cu Chulainn
Cu Chulainn
KeeperKing15
Cu Chulainn
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 97L
1,490 Elo+
Party 3
Sol
Sol
noitschels-
Sol
Level 129
God Stats
5W - 3L
1,521 SR
Queue Stats
193W - 188L
1,350 Elo+
Party 4
Hercules
Hercules
sicamoreman
Hercules
Level 82
God Stats
1W - 1L
1,269 SR
Queue Stats
121W - 104L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
6 / 4 / 3
8,503
850
11,016
9,960
5,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 5
7,932
793
12,289
10,001
4,020
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
13
1 / 5 / 7
7,399
740
5,008
12,316
12,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
12
2 / 8 / 4
7,283
728
6,052
11,834
5,388
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
14
2 / 5 / 6
8,015
802
7,600
9,422
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
5 / 4 / 14
8,907
891
9,563
14,819
13,523
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
15
8 / 3 / 12
9,463
946
15,472
12,379
4,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
KeeperKing15
Cu Chulainn
14
2 / 3 / 16
8,302
830
4,809
16,293
15,940
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 18
8,477
848
8,294
14,146
6,019
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
sicamoreman
Hercules
17
10 / 1 / 11
9,808
981
11,457
14,485
14,482
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
97
12
Kills
26
26
Deaths
13
25
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
6
4
3
1.88
W
Shiva
 
Shiva
5
4
14
3
W
Zeus
8
3
12
4.67
L
1
4
5
0.88
W
Cu Chulainn
KeeperKing15
Cu Chulainn
2
3
16
3.33
L
Osiris
1
5
7
0.9
L
Mercury
2
8
4
0.5
W
1
2
18
5
W
Hercules
sicamoreman
Hercules
10
1
11
15.5
L
Olorun
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,965
Damage
49,595
53,533
Taken
72,122
32,048
Mitigated
54,864
9,332
Healing
27,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
11,016
3,769
420
1,170
9,960
5,594
490
3,018
6,942
0
17,554
W
Shiva
 
Shiva
9,563
1,622
2,926
1,892
14,819
13,523
916
3,883
10,936
0
18,660
W
Zeus
15,472
3,314
298
2,365
12,379
4,900
1,405
4,695
7,684
35,290
0
L
12,289
3,108
987
1,678
10,001
4,020
122
4,527
5,474
26,241
0
W
Cu Chulainn
KeeperKing15
Cu Chulainn
4,809
1,260
2,341
4,079
16,293
15,940
662
3,720
12,573
0
14,147
L
Osiris
5,008
1,373
570
1,705
12,316
12,328
90
6,675
5,641
0
8,012
L
Mercury
6,052
3,485
0
820
11,834
5,388
0
5,655
6,179
0
8,280
W
8,294
2,603
1,320
5,722
14,146
6,019
4,732
2,709
11,437
25,446
0
W
Hercules
sicamoreman
Hercules
11,457
2,127
2,684
4,273
14,485
14,482
1,121
4,882
9,603
2,987
23,179
L
Olorun
7,600
3,010
939
1,043
9,422
4,718
1,106
4,691
4,731
16,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,132
Gold Earned
44,957
68
Minions Killed
135
0
Camps Cleared
0
837,159
Distance Traveled
887,576
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,503
850
22
2
0
174,944
1
W
Shiva
8,907
891
19
2
0
172,415
0
W
Zeus
9,463
946
31
3
0
162,795
0
L
Nu Wa
7,932
793
24
2
0
166,960
2
W
Cu Chulainn
8,302
830
18
2
0
188,548
0
L
Osiris
7,399
740
5
1
0
164,358
1
L
Mercury
7,283
728
6
1
0
178,211
1
W
Sol
8,477
848
36
4
0
154,712
2
W
Hercules
9,808
981
31
3
0
209,106
0
L
Olorun
8,015
802
11
1
0
152,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role