Player Matchup

Nemesis
Nemesis
Silver II
WheezyPancake23
Nemesis
Silver II
Level 65
God Stats
7W - 5L
1,448 SR
Queue Stats
276W - 294L
1,072 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 65
1,448 SR
1,072 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 127
1,018 SR
661 MMR
Hera
Hera
Bronze II
That Baize Guy
Hera
Bronze II
Level 127
God Stats
0W - 7L
1,018 SR
Queue Stats
76W - 145L
661 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 0
11,280
940
7,840
10,037
7,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
BastetFreyaBakasuraAnubisKali

VS

Bans
BellonaAh Muzen CabMulanSkadiBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 0
8,582
715
4,849
10,071
8,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
7
Kills
0
0
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,840
Damage
4,849
10,037
Taken
10,071
7,785
Mitigated
8,273
3,406
Healing
756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,849
1,548
0
756
10,071
8,273
895
443
9,628
40,413
0
W
7,840
3,976
0
3,406
10,037
7,785
2,408
5,376
4,661
0
66,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,280
Gold Earned
8,582
106
Minions Killed
80
7
Camps Cleared
3
235,175
Distance Traveled
186,019
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,582
715
80
7
3
186,019
2
W
Nemesis
11,280
940
106
9
7
235,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role